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PoE 3.21·Crucible·Pathfinder

Forbidden Rite Poison Pathfinder

by TwoSpoonie3 years ago3

DPS
352.31K
Effective HP
27.98K
Life
3.27K
Level
91
Min budget

Overview

Forbidden Rite Poison Pathfinder is a Path of Exile Pathfinder build by TwoSpoonie, made for the Crucible league (3.21). It is centered on Forbidden Rite and plays as a intelligence, spell, area, chaos archetype. In Path of Building it reaches 352.31K DPS with 27.98K effective HP, 3.27K life, 190 energy shield.

TwoSpoonie's Notes

https://pastebin.com/kMRysauT

Here is my take of FR poison pathfinder with some mock gear and decent DPS/Defense. Tried to make it very basic, day 1 type stuff, no uniques or clusters (although I included some that would be useful in the items). I'm hoping the PF flask regen is enough to sustain the self dmg.

I'd assume leveling with BV/Concoction will be the play until more gear and higher level. Hoping that someone could help fine tune this, or let me know if it'll fail. The tree can be adjusted as gear comes up, clusters seem to be very good. At least 9 AoE (for better overlap), poison chance, chaos res, and flask uptime can all be adjusted from my trees main path if needed.

Some issues this may have:

Mana/life cost

No mana mastery for new reservation efficiency (Fit in skitterbots?)

Phys mitigation

Features:

CWDT automation, 3 button rotation (FR, movement skill, aura)

Scales well into late game (reverse chill tech, clusters, Dendrobate chest)

High regen

High eHP pool (always full + pet blood)

Easy ele and chaos res cap/mitigation

Easy aliment immunity (flasks + finish on gear)

High movespeed

Might be bait, but I'd appreciate any feedback as this is one of the first league starters I've attempted to make.

Have a good league start!

Gear

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New Item
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Skills

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  • Forbidden RiteForbidden Rite20WMain
  • Greater Multiple ProjectilesGreater Multiple Projectiles20W
  • Unbound AilmentsUnbound Ailments20W
  • Void ManipulationVoid Manipulation20W
  • Spell EchoSpell Echo20W
  • Deadly AilmentsDeadly Ailments20W
  • Chance to PoisonChance to Poison20W
  • Temporal ChainsTemporal Chains20W
  • DespairDespair20W
  • Immortal CallImmortal Call20W
  • Cast when Damage TakenCast when Damage Taken20W
  • GraceGrace20W
  • Herald of AgonyHerald of Agony20W
  • Petrified BloodPetrified Blood20W
  • Defiance BannerDefiance Banner20W
  • Ball LightningBall Lightning20W
  • Life Gain on HitLife Gain on Hit20W
  • Cast when Damage TakenCast when Damage Taken20W
  • Culling StrikeCulling Strike20W
  • MalevolenceMalevolence20W
  • Divine BlessingDivine Blessing20W
  • InspirationInspiration20W
  • Plague BearerPlague Bearer20W
  • Flame DashFlame Dash20W

Passive Tree

Passive tree 3.21
scroll to zoom
Pathfinder
Pathfinder
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
91

Damage

Full DPS
0
Combined DPS
352.31K
Hit DPS
3.84K
With Poison DPS
352.31K
With Ignite DPS
3.84K
With Bleed DPS
3.84K
Damage over Time
348.47K
Poison DPS
19.97K
Culling DPS
0
Reservation DPS
0
Average Hit
1.29K
Burst Damage
1.29K

Attack & Crit

Attack/Cast Rate
2.97/s
Hit Chance
100%
Crit Chance
7%
Crit Multiplier
150%
Mana Cost
108
Life Cost
43

Defence

Effective Hit Pool
27.98K
Life
3.27K
Energy Shield
190
Mana
58
Ward
0
Armour
194
Evasion
11.21K
Phys Damage Reduction
2%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
69%
Evade (Melee)
57%
Evade (Projectile)
57%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+125%)
Cold Resistance
75% (+125%)
Lightning Resistance
75% (+125%)
Chaos Resistance
75% (+92%)

Max Hit Taken

Physical
6.74K
Fire
31.03K
Cold
31.03K
Lightning
31.03K
Chaos
17.43K

Recovery

Life Regen
65.4/s
ES Regen
0/s
ES Recharge
190/s
Mana Regen
11.3/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
64
Intelligence
134
Dexterity
242
Movement Speed
17%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0