pob: https://pobb.in/0OiCgtiAyNHt
Hey everyone, Kahrl here with a small showcase for my absolution architect.
Disclaimers: Yes my current character has very high investment. It's definitely also viable on lower budgets. Quite a few people are playing this archetype and it seems to be working well on a variety of gear levels. I will also include a starting budget pob.
Secondly, this is, once again, an absolution build. The dudes are a bit stupid and you have to hit bosses to summon them. If you don't like absolution you won't like this build.
Thirdly, there is a lot of pob warrioring going on in my pob, I'm aware. I've tried to set it up semi realistically, but it's incredibly hard to tell what is up and what isn't. Take the damage number with a grain of salt.
There are quite a few ideas coming together here to make this good, but essentially the build is based around 3 things: doryani's prototype providing absurd damage scaling, sublime vision and divine flesh fully mitigating the downside of doryani's prototype, and architect of chaos enabling permanent uptime of vaal absolution.
Doryani's proto is extremely strong again. With reflected jewellery you can easily reach -200% lightning res with just your rings, in most cases any half decent one together with kalandra's touch.
The chest also has a massively crippling downside however, you get deleted by any lightning dot. I am currently the only absolution player fully mitigating it with the following combination:
-divine flesh from a glorious vanity converting 50% of all elemental damage taken to chaos, and also enabling architect's everlasting sacrifice by letting all damage bypass ES
-purity of ice sublime vision + watcher's eye, converting the remaining 50% of fire and lightning damage to be taken as cold damage
As a result i take 0 lightning or fire damage, can ignore fire res as well as the downside of doryani's proto entirely.
I push my cold res and chaos res to at least 85% with everlasting sacrifice from architect of chaos. Without too much trouble I reach 90% cold res and 89% chaos res, resulting in effective 89.5% resistance for all elemental damage.
Sublime vision has one major issue though, which is no damage auras. The way to work around this is with the affliction spectres. I use the following 4 spectres:
-perfect spirit of fortune, which casts wrath providing 18% more damage and lightning damage is lucky, which is another roughly 7% more damage
-perfect pain artist, which casts zealotry providing 27% inc crit chance, 11% more damage and 30 crit multi
-perfect forest tiger, which casts haste providing 13% inc movespeed and 19% inc cast speed. it can also generate frenzy charges pretty unreliably
-perfect warlord, providing close to permanent uptime on endurance charges to the entire party. also grants vitality providing 54 flat regen and enabling some useful watcher's eye mods
I know people don't like dealing with spectres, but they are extremely strong on this build and are also quite tanky for most content.
By not having to use a dawnbreaker like most other people on the ladder, I can use svalinn reaching 90/90 true block. 9k life and 1k+ unconditional regen provide me with a good health pool and decent recovery. The phys mitigation is alright with aspect of the crab and endurances. Absolution's ridiculous mana costs are conveniently solved by architect.
Vaal absolution is super strong, it cannot be understated how much better the permanent uptime makes this skill. It has 200% more base damage but also uses better skills and has a much higher aggro range. I would recommend to run an aggressive wand anyway, but it only does anything for the small dudes. The clear is fine without. The pob is set to 6x sentinels, I'm confident that the ascended sentinel does at least as much damage as the 3 small dudes together, how much exactly I have no idea.
This is a "starter" pob with some of my old gear: https://pobb.in/FgFnvngfolEe
The minimum budget is still around 50ish div, you need the sublime vision. For even lower budgets you should look at Dconnic's dawnbreaker variant.
Personally I love the playstyle, it's almost a 0 button build, I have been mapping one handed for the past week or so. I will try to upload some more endgame content in the next few days. If you have any other questions or feedback, let me know of course.
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