Vaal Reap Fire with 100% phys -> fire using Chieftain
by whitw0rth1233 years ago244
- DPS
- 14.94M
- Effective HP
- 58.7K
- Life
- 5.47K
- Level
- 90
- Min budget
Overview
Vaal Reap Fire with 100% phys -> fire using Chieftain is a Path of Exile Chieftain build by whitw0rth123, made for the Crucible league (3.21). It is centered on Reap and plays as a strength, spell, physical, area archetype. In Path of Building it reaches 14.94M DPS with 58.7K effective HP, 5.47K life, 376 energy shield. Suited for: Simulacrum. Key uniques include Dawnbreaker, Cloak of Flame, Doedre's Damning.
whitw0rth123's Notes
Here's a Pob
PoB dps : 13.9 millions. With vaal Reap : 18.84 millions.
Build gets 93% phys takes as fire with 87% fire resist.
No clusters and no hard to get unique or super expensive rolls. The PoB uses +1 levels +2 aoe Cloak of flames, but you can very easily get one of these corrupts instead of both and loose 20% damage.
All skills are on Lifetap.
Build runs RF but has 565 net positive regen and 1330 Leech rate/sec.
Custom mods:
- 15% increased life when armour doesnt have life roll from the mastery
- 40% of phys damage added as fire (instead of activating nhamahu, its a more fair representation)
Build is unaffected by ignite and freeze but only get 60% less effect from shocked. 0% spell suppression, but instead has 78% as lowest resist.
** Edit **
The pob is updated but currently is only 93% Phys converted to fire as I didnt think of eldrich currency not working with Warlord base item. This can be rectified in a few different ways. Easiest would be to get the corruption on the shield. The difference between 93% and 100% isnt that big in survival though so i would not prioritize this over other upgrades.
*** Edit2 ***
Updated PoB again including flasks.
**** Edit3 ****
Barebone's PoB with everything above 100c taken out.
Simular defences but goes down to 4 million total dps, mostly because of awakened support gems and corrupts on armour.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Garukhan
Character Stats
- Level
- 90
Damage
- Full DPS
- 14.94M
- Combined DPS
- 4.81M
- Hit DPS
- 4.29M
- With Poison DPS
- 4.29M
- With Ignite DPS
- 4.81M
- With Bleed DPS
- 4.29M
- Damage over Time
- 524.22K
- Ignite DPS
- 524.22K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 958.69K
- Burst Damage
- 958.69K
Attack & Crit
- Attack/Cast Rate
- 4.47/s
- Hit Chance
- 100%
- Crit Chance
- 9%
- Crit Multiplier
- 100%
- Mana Cost
- 0
- Life Cost
- 295
Defence
- Effective Hit Pool
- 58.7K
- Life
- 5.47K
- Energy Shield
- 376
- Mana
- 6
- Ward
- 0
- Armour
- 3.57K
- Evasion
- 17
- Phys Damage Reduction
- 82%
Mitigation & Avoidance
- Block
- 46%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 87% (+115%)
- Cold Resistance
- 78% (+69%)
- Lightning Resistance
- 78% (+71%)
- Chaos Resistance
- 75% (+2%)
Max Hit Taken
- Physical
- 43.62K
- Fire
- 56.24K
- Cold
- 46.38K
- Lightning
- 46.38K
- Chaos
- 21.89K
Recovery
- Life Regen
- 1.01K/s
- Net Life Regen
- 564.98/s
- ES Regen
- 0/s
- ES Recharge
- 376/s
- Mana Regen
- 19/s
- Life Leech
- 1.34K/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 446.22/s
Attributes & Utility
- Strength
- 288
- Intelligence
- 193
- Dexterity
- 71
- Movement Speed
- 84%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0