PoB - https://pobb.in/-ngF2viIUyid
This has been my little project this league. Lots of improvements possible in this build they just cost a lot and I'm broke af because I haven't been MFing. I'm super happy with how the build turned out tho.
Generating frenzies with an Elegant Huberis at the bottom right with 10% frenzy on hit replacing the cull marked enemy node so I can take the +10% frenzy vs marked mastery.
Using Anethema to pump curse limit to 4 then using Doedres Scorn for flat added chaos, using ralekesh to keep perma max charges for things like Snakebite, Maligaro's cruelty, damage per charge mastery and resist's via endurance charges.
Chains of Emancipation applies temp chains when hit which means we can gain instant max rage by just pressing life flask to remove curse. This can be done while degening with berserk to instantly spike back to max, repeatedly. While over 25 rage tho you are curse and stun immune so there are some situations where its better to just not berserk and keep the immunity.
Some other notes about the build:
- Frenzy generation in single target is scuffed rn as in its 50/50 if you drop stacks or keep flickering. Fixable with either another 10% frenzy node from Elegant Hubris or Awakened Multistrike.(im broke)
- Still need curse explosions from either a charm or on a That Which Was Taken jewel.
- I would have hit 100 days ago if i didn't spam juiced t16's and int my XP while i was farming for $$$$$$
- Elemental Aliment/Poison/Bleed/CB Immune, 50% Block/Spellblock, Blind Immune, Leech Immune, Enemies cannot regen if poisoned, Curse and Stun Immune over 25 Rage, extremely high Berserk uptime but you will drop curse immunity sometimes for a split second and it can kill you.