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PoE 3.16·Scourge·Inquisitor

Cast on Crit Fire conversion Reap: Push it further please!

by Douill0s4 years ago7

DPS
13.47K
Life
5.84K
Level
92
Min budget

Overview

Cast on Crit Fire conversion Reap: Push it further please! is a Path of Exile Inquisitor build by Douill0s, made for the Scourge league (3.16). It is centered on Decree of Winter. In Path of Building it reaches 13.47K DPS with 5.84K life, 2.88K energy shield. Suited for: Mapping, Simulacrum, Delirium, Ritual, Ultimatum. Key uniques include Vulconus, Shaper's Touch, Crown of the Inward Eye, Rumi's Concoction, Death Rush.

Build Video

Douill0s's Notes

Hi fellow exiles,

​

So Here's my second character of this league's build - my first home made build! - and I found it to be a lot of fun. I just wanted to share a bit about it and I hope that one of you guys can push it further 'cause it's seems like it has a ton of potential.

Background:

I've been playing since ritual and got hooked - probably a bit too much for my own good. I play exclusively hardcore trade and have rolled probably 20 toons to over 70 since january (750 hours of online time). I am in no way a good gamer - I still have to down Sirus - but I'm getting there, especially learning game mechanics and crafting.

Starting the Toon:

So I really like Reap. It looks damn right incredible and I love the sound effect it comes with too. I'm also a big fan of cyclone cast on crit builds and was frustrated ever since I lost I ice nova CoC to a nemesis rare at level 82 back in ultimatum. All of this and my love for fire and I was decided to build up my 1st home made build.

Theory:

I was hesitant between Chieftain for the natural 50% conversion to fire and inquisitor for the easy crit. I played more inquisitor and as I had tried the infamous big ducks bv/bb (which I died pretty fast with), I had a good comprehension of physical to fire conversion.

Once I was decided to go forward with inquisitor, a lot of synergies started to pop up:

- Stacking strength and intel to get crit

- Stacking strength and intel to get spell damage (iron will!)

- Stacking strength to get fire damage with mastery

- Stacking strength gives much needed life!

Build:

Here's the POB:

https://pastebin.com/Dyp15Xz7

I split up the tree for leveling so you can see the route I took.

I leveled with flamewall / holy flame totem until after I got unleash. It was easy to get fire conversion and enough life to support the swinging. If dps feels lackluster, try to upgrade your weapon as battlemage just makes spells do insane damage.

I switched to CoC only Much later (after uber lab) as self cast reap was doing well still in yellow maps. Of course getting vulconus allows a lot of evolution in the build.

Glancing blows is a major investment but mandotary in HC. You can probably get away without it in SC.

Starting budget:

I invested approx 5 ex in the build to get it running red maps easily. Keep in mind this is hardcore prices, nothing to do with softcore.

What killed me?

One word: exhaustion. I ve been sacrificing sleep to play as i have a job and a 2 year old kid... I was yawning like a mofo but still wanted to play. A map boss was clearly hurting me too much and i should have called it a night. Thats 70 hours down the drain :D

What I would have invested in next:

A watcher's eye with gain flash charges on crit when you have precision: That seems just incredible

Glorious vanity: an evident choice but so expensive in hardcore

Onslaught boots and taking out Death rush

Crit chest: i crafted I really good one (they only 6 link one in hardcore for sale?, hit me up !) but not a free prefix for life to es craft.

What I'm going to try next?

TotalQlimax made a great build with manabond hierophant but I lost the toon to a lag spike in act 9 last season... I'm definitily going to try to make that work well in HC !

Last thoughts:

I just wanted to point out once again that I'm not a great POE player. I'm posting this so someone with better knowledge can push this further and I'd love to see how high it can go!

I put a video of a T15 map. It's an ok showcase, but truth is I was wrecking t16's with 20% delirium and Sirus mobs, on what is clearly subpar gear:

https://www.youtube.com/watch?v=J7pbJTXHCEk

(Sorry for lag at beginning of run... )

​

Stay Safe Exiles!

​

Loadouts

Gear

Tap an item to open trade.

Vulconus
Crown of the Inward Eye
Victory Suit
Astramentis
Death Rush
Foe Circle
Shaper's Touch
Carrion Shackle
Gale Dash
Oblivion Sanctuary
New Item

Skills

Tap a skill to open trade.

Gloves

  • Decree of Winter1WMain

Body Armour

  • ReapReap19/20W
  • CycloneCyclone19/20W
  • Awakened Added Fire DamageAwakened Added Fire Damage1/20W
  • Increased Critical StrikesIncreased Critical Strikes19/20W
  • Cast On Critical StrikeCast On Critical Strike19/20W
  • Increased Critical DamageIncreased Critical Damage19/20W

Boots

  • Shield ChargeShield Charge19/20W
  • Ancestral ProtectorAncestral Protector19W
  • Culling StrikeCulling Strike19W
  • Power Charge On CriticalPower Charge On Critical19W

Helmet

  • Blood RageBlood Rage2/20W
  • PrecisionPrecision10/23W
  • Flame DashFlame Dash19W
  • Arcane SurgeArcane Surge19/16W

Gloves

  • Defiance BannerDefiance Banner19W
  • Herald of AshHerald of Ash19/20W
  • DeterminationDetermination19/20W
  • Purity of ElementsPurity of Elements19/20W

Weapon 2

  • Vaal Molten ShellVaal Molten Shell19W
  • Cast when Damage TakenCast when Damage Taken19W
  • Increased DurationIncreased Duration19/20W

Weapon 1

  • Infernal CryInfernal Cry19W
  • Enduring CryEnduring Cry19/20W
  • Second WindSecond Wind19W

Ring 2

  • FlammabilityFlammability1W

Passive Tree

Passive tree 3.18
scroll to zoom
Inquisitor
Inquisitor
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Shakari

Character Stats

Level
92

Damage

Full DPS
0
Combined DPS
13.47K
Hit DPS
1.95K
With Poison DPS
1.95K
With Ignite DPS
13.47K
With Bleed DPS
1.95K
Damage over Time
11.52K
Ignite DPS
11.52K
Average Hit
19.54K
Average Damage
19.54K

Attack & Crit

Attack/Cast Rate
0.1/s
Cooldown
10.03s
Hit Chance
100%
Crit Chance
49%
Crit Multiplier
185%
Totem Limit
1
Mana Cost
0
Life Cost
0

Defence

Life
5.84K
Energy Shield
2.88K
Mana
72.67
Ward
0
Armour
25.57K
Evasion
40
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
56%
Spell Block
48%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+20%)
Cold Resistance
75% (+14%)
Lightning Resistance
75% (+36%)
Chaos Resistance
35%

Recovery

Life Regen
735.43/s
Net Life Regen
735.43/s
ES Regen
735.43/s
Mana Regen
60.3/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
303.32/s

Attributes & Utility

Strength
438
Intelligence
427
Dexterity
147
Movement Speed
42%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0