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PoE 3.21·Crucible·Raider

Less Than A Divine Budget, Great for 1 Week Events - Toxic Rain League Starter - Path of Exile 3.23

by Bikespokes2 years ago27Subscribe

DPS
2.6M
Effective HP
34.47K
Life
4.54K
Level
90
Min budget

Overview

Less Than A Divine Budget, Great for 1 Week Events - Toxic Rain League Starter - Path of Exile 3.23 is a Path of Exile Raider build by Bikespokes, made for the Crucible league (3.21). It is centered on Toxic Rain and plays as a dexterity, attack, area, chaos archetype. In Path of Building it reaches 2.6M DPS with 34.47K effective HP, 4.54K life. Suited for: Lab Runner. Key uniques include Quill Rain, Rumi's Concoction, Cherrubim's Maleficence, Thief's Torment.

Build Video

Bikespokes's Notes

=========================================== Act One - 15 points ============================================ Quest: The Marooned Mariner -The Dweller of the Deep - The Way Forward Trial: The Lower Prison Additional Notes: =========================================== Act Two - 27 points ============================================ Quest: Deal with the Bandits (For +2 points) Trial: The Crypt Level 1, The Chamber of Sins Level 2 Additional Notes: =========================================== Act Three - 41 points =========================================== Quest: Victario's Secrets - Piety's Pets Trial: The Crematorium, The Catacombs, The Imperial Gardens Level 33 Normal Labyrinth Additional Notes: =========================================== Act Four - 47 points ============================================ Quest: An Indomitable Spirit Additional Notes: =========================================== Act Five - 53 points ============================================ Quest: In Service to Science - Kitava's Torments Additional Notes: =========================================== Act Six - 61 points ============================================= Quest: The Father of War - The Puppet Mistress - The Cloven One Trial: The Prison Additional Notes: =========================================== Act Seven - 69 points =========================================== Quest: The Master of a Million Faces - Kishara's Star - Queen of Despair Trial: The Crypt, The Chamber of Sins Level 2 Level 55 Cruel Labyrinth Additional Notes: =========================================== Act Eight - 77 points ============================================ Quest: Reflection of Terror - Love is Dead Trial: The Bath House Additional Notes: =========================================== Act Nine - 83 points ============================================= Quest: The Ruler of Highgate - Queen of the Sands Trial: The Tunnel Additional Notes: =========================================== Act Ten - 92 points ============================================== Quest: An End to Hunger - Vilenta's Vengeance Trial: The Ossuary Level 68 Merciless labyrinth Additional Notes: =========================================== Mapping | level 86 - 109 points ===================================== Level 75 The Eternal labyrinth Additional Notes: ========================================= What Is A League Starter? ========================================== A League Starter is a build focused on very basic gear capable of up to Tier 16 Maps and Storyline Mini-Bosses with a minimal amount of experience required to play. Gear Requirements: General: Gear must be realistic and SSF viable No Catalyst No Influenced Gear No Jewels, Clusters Rares: Jewellery - Life, Resistance, Stats Armour - Life, Resistance, Stats Wands - +1 Skill, Crafted 54% Spell Damage Physical Weapons - T3 Flat Physical, Crafted 99% Physical Damage Bows - +2 Bow Skills, Crafted 20% Chaos Multi One Prefix mod and a crafted mod is fine so long as you don't overdo the suffixs Tier 4 Resistance rolls and one crafted Prefix Life and Stat rolls should not exceed the crafted versions Uniques: Must be reliable uniques that are in abundance at league start or farmable with a reliable farming method Bought gear must not exceed 4ex total in value Gems: A level 21 Main gem is fine as you should be able to self farm this but no 20/20 or 21/20 gems or Awakened Gems ==================================================== Ranking ============================================= Affordability - Clear Speed - Playstyle - Gear Flexibility - Single Target - Consistency - Scalability - Survivability - Sustain -

Gear

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Quill Rain
New Item
Cherrubim's Maleficence
Amulet
Thief's Torment
Armour/Evasion Gloves
Belt
Armour/Evasion Boots
New Item
Jewel

Skills

Tap a skill to open trade.

  • Toxic RainToxic Rain21WMain
  • Mirage ArcherMirage Archer20W
  • Void ManipulationVoid Manipulation20W
  • Vicious ProjectilesVicious Projectiles20W
  • EfficacyEfficacy20W
  • Concentrated EffectConcentrated Effect20W
  • Toxic RainToxic Rain21WMain
  • Ballista TotemBallista Totem20W
  • Withering TouchWithering Touch20W
  • Multiple TotemsMultiple Totems20W
  • Flame DashFlame Dash10W
  • PortalPortal1W
  • FrenzyFrenzy1W
  • Manaforged ArrowsManaforged Arrows1W
  • Immortal CallImmortal Call6W
  • Cast when Damage TakenCast when Damage Taken4W
  • Increased DurationIncreased Duration20W
  • GraceGrace20W
  • MalevolenceMalevolence20W
  • DespairDespair20W

Passive Tree

Passive tree 3.21
scroll to zoom
Raider
Raider
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Ryslatha

Character Stats

Level
90

Damage

Full DPS
2.6M
Combined DPS
2.03M
Hit DPS
5.26K
With Poison DPS
5.26K
With Ignite DPS
5.26K
With Bleed DPS
5.26K
Damage over Time
1.58M
Mirage DPS
437.43K
Culling DPS
0
Reservation DPS
0
Average Damage
180.34
Burst Damage
180.34

Attack & Crit

Attack/Cast Rate
7.29/s
Hit Chance
76%
Crit Chance
4%
Crit Multiplier
150%
AoE Radius
1.4 m
Totem Limit
1
Mana Cost
7
Life Cost
13

Defence

Effective Hit Pool
34.47K
Life
4.54K
Energy Shield
0
Mana
203
Ward
0
Armour
5.92K
Evasion
35.17K
Phys Damage Reduction
34%

Mitigation & Avoidance

Block
10%
Spell Block
5%
Spell Suppression
92%
Evade (Melee)
92%
Evade (Projectile)
92%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+5%)
Cold Resistance
75% (+5%)
Lightning Resistance
75% (+5%)
Chaos Resistance
-23%

Max Hit Taken

Physical
7.33K
Fire
22.22K
Cold
22.22K
Lightning
22.22K
Chaos
3.69K

Recovery

Life Regen
283.8/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
15.1/s
Life Leech
2.22K/s
ES Leech
0/s
Mana Leech
709.17/s

Attributes & Utility

Strength
143
Intelligence
118
Dexterity
277
Movement Speed
148%
Endurance Charges
3
Frenzy Charges
4
Power Charges
3
Devotion
0
Item Quantity
13%