- DPS
- 51K
- Life
- 5.9K
- Level
- 100
- Min budget
Overview
Zerk Build idea is a Path of Exile Berserker build by burialworm, made for the Harbinger league (3.0). It is centered on Double Strike and plays as a dexterity, attack, melee, strike archetype. In Path of Building it reaches 51K DPS with 5.9K life. Key uniques include Rigwald's Savagery, Astramentis, Soul Taker, The Retch, The Brass Dome.
burialworm's Notes
Purely theorycrafting at this point, I am fairly new to the game, but have a few hours in. I know there are a lot of zerk builds out there, and probably a lot of health/armor builds out there. I am looking to try something new, on paper looks pretty good except the damage numbers. Any thoughts are appreciated.
Gear
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Skills
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Passive Tree
This tree is empty in the export.
- Bandits
- Help Oak
Character Stats
- Level
- 100
Damage
- Hit DPS
- 51K
- With Poison DPS
- 51K
- Bleed DPS
- 1.69K
- Average Damage
- 4.24K
Attack & Crit
- Attack/Cast Rate
- 6.01/s
- Hit Chance
- 79%
- Crit Chance
- 4%
- Crit Multiplier
- 150%
- Mana Cost
- 16
Defence
- Life
- 5.9K
- Energy Shield
- 0
- Mana
- 351
- Armour
- 14.25K
- Evasion
- 879
- Phys Damage Reduction
- 48%
Mitigation & Avoidance
- Block
- 20%
- Spell Block
- 0%
- Evade (Melee)
- 8%
- Evade (Projectile)
- 8%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+8%)
- Cold Resistance
- 75% (+21%)
- Lightning Resistance
- 75% (+5%)
- Chaos Resistance
- 65%
Recovery
- Life Regen
- 0/s
- Net Life Regen
- -231.12/s
- ES Regen
- 0/s
- Mana Regen
- 12.3/s
- Life Leech
- 5.29K/s
- ES Leech
- 0/s
- Mana Leech
- 175.5/s
- Total Degen
- 231.12/s
Attributes & Utility
- Strength
- 403
- Intelligence
- 135
- Dexterity
- 295