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Poison BAMA Necro Tank ~ Endgame Showcase~ Path of Exile 3.25

2 years ago547

by Pr3vieSubscribe

53.78M

DPS

171.99K

Effective HP

7.34K

Life

Overview

Poison BAMA Necro Tank ~ Endgame Showcase~ Path of Exile 3.25 is a Path of Exile Necromancer build by Pr3vie, made for the Kalguur league (3.25). It is centered on Mirror Arrow of Bombarding Clones and plays as a dexterity, attack, minion, duration archetype. In Path of Building it reaches 53.78M DPS with 171.99K effective HP, 7.34K life. Suited for: T17, Mapping, Abyss, Harvest. Key uniques include Widowhail, Darkness Enthroned, Progenesis, The Utmost, Kalandra's Touch.

Build Video

Pr3vie's Notes

► Yooooooooo, Exiles!

Back for a "new" Poison Bama. Utilizing my Bloodmagic tech and everything I've learned from this and the last league, this build has evolved into a well-rounded endgame powerhouse. It's the tankiest and laziest Bama build I've ever created—perfect for those who want to crush content with minimal effort. This is quite possibly the strongest poison minion build in the game right now, and a strong contender for the best poison build overall.


► PoB: https://pobb.in/92HvID3C0BBj

(Flasks and Molten Shell are off. I'm level 99 in the video, with a freshly leveled Necromancer. The PoB is set to level 100, with the final point allocated to +1% max cold resistance. In the video, I was using an extra Magic Abyss Jewel, but I've since replaced it with Rational Doctrine for my level 100 push. Despite this change, I was still able to phase Uber Exarch with one less Abyss Jewel during additional testing, making that jewel socket highly flexible.

Guardian Turtle was added via the Spectre menu, and the other Spectre buffs are in the config. Check below for an alternative PoB)

► Bama Doc: https://docs.google.com/document/d/1NbBbwPDUrtwYryAElxNIHs0chSiRwF5jDIBhf6fZZow/edit?usp=sharing


Timestamps:

0:00 Uber Eater 0:23 Uber Exarch 0:44 Uber Sirus 1:02 Feared 1:33 Maven Uber Uber Elder 3:51 Uber Maven 6:33 Wave 15 7:36 T17 Fortress Ambush 13:11 T17 Sanctuary Ambush


► The mechanics of this build:

Prismatic Clones got nerfed this league, losing the ability to deal chaos damage. I posted several builds in my doc, adjusted for the nerfs, and combined some of those ideas with my newly adopted Bloodmagic Bama. As a result, I was able to push regular Bombarding Clones just as high as the double clone setup, despite the nerfs (Adorned).

With Prismatics out, there's no longer a reason to stick with flat chaos damage. This build now stacks flat physical damage and gains massive extra value using Widowhail and a Vile Quiver base, giving the clones around 52% of physical damage as extra chaos.

Leveraging Plaguebringer, like my lightning Bama, and an Elegant Hubris with 160% increased minion damage, we close the damage gap. We can even use utility jewels like Grand Spectrums to massively boost defense. The damage should feel just as strong as last league's Poison Bama, probably even higher.

The build is incredibly simple to play: one clone, one curse, and one movement skill. Desecrate is only there to enable Plaguebringer in boss rooms—just place it once and you're done. Predator is a swap-in for single-target due to its higher multiplier, while Awakened Chaos Damage Support is perfect for mindless mapping. Everything else is automated.

Defensively, this Bama surpasses all others. You're looking at a 144k max elemental hit and 35k max physical hit taken before Flasks and Molten Shell, with a 7k+ life pool. This build was capable of tanking T17 DDs pre-nerf.

This build should also be fairly "safe" for the next league, as it doesn't rely on any borrowed power except the recombinator body armor. You can easily drop a Spectre or swap the Endurance Charge anointment for Death Attunement and go with the thickest possible body armor without losing much.


► AG: Kingmaker , Crown of the Tyrant (White Socket), Garb of the Ephemeral, Asenath, Windscream

► Spectres: Spectral Leader, Perfect Forest Warrior, Perfect Forest Tiger, Perfect Guardian Turtle


► Alternative PoB and Ideas:

I explored several PoBs and ideas before settling on Utmost. Initially, I considered Stranglegasp, fearing Utmost would be too expensive. However, when I was looking, Stranglegasp Amulets were listed for 60+ divs uncorrupted, while a 6% max res Utmost could be found for as low as 35 divs on some days. That’s why I ultimately chose Utmost.

Circling back, though, I discovered that Jinxed Juju could be nearly as effective as Utmost with a few adjustments. While it loses the flex jewel slot and some quality-of-life Eldritch implicits, it should save you a lot of divs and offers better physical and chaos mitigation, and potentially performing better against penetration. Plus, it makes chaos resistance a bit easier to manage.

► Jinxed Juju PoB: https://pobb.in/2L9onDYl_q7q


Quiver craft:

How to get Dot Multi and Chaos Dot Multi: https://youtu.be/tZpnOEoyMlU?si=vsWwjCtU0gSqT2ac

Once you have your Suffixes done with an open Suffix and Prefix:

  • Craft Multimod + Suffix Cannot be Changed and Harvest Reforge Chaos. Aslong as you don't get 3 prefix attack mods you won't brick
  • Flat Added Chaos has only 1 tier so thats easy, but you might get other attack mods alongside it. Repeat until you have only flat chaos or flat chaos + a non-attack mod.
  • Replace Multimod with Cannot roll Attack Mods
  • do the usual Exalt + Annul + Metacraft - Spam until done

Gear

Widowhail
Rage Halo
Phoenix Ward
The Utmost
Kalandra's Touch
Demon Loop
Honour Vise
Darkness Enthroned
Phoenix March
Death Quill
Hollow Sight
Morbid Iridescence
Flaring Ghastly Eye Jewel of Venom
Grand Spectrum
Elegant Hubris
Grand Spectrum
Honour Wound
Voices
Flaring Ghastly Eye Jewel of Venom
Grand Spectrum
Flaring Ghastly Eye Jewel of Venom
Flaring Ghastly Eye Jewel of Training
Rational Doctrine
Impossible Escape
Flaring Ghastly Eye Jewel of Venom
The Adorned

Skills

Weapon 1

  • Mirror Arrow of Bombarding ClonesMirror Arrow of Bombarding Clones21/20WMain
  • Awakened Vicious ProjectilesAwakened Vicious Projectiles6/20W
  • Awakened Minion DamageAwakened Minion Damage6/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments6/20W
  • Awakened Void ManipulationAwakened Void Manipulation6/20W
  • PredatorPredator21/20W
  • Awakened Added Chaos DamageAwakened Added Chaos Damage6/20W

Body Armour

  • Raise SpectreRaise Spectre21/20W
  • Animate GuardianAnimate Guardian21/20W
  • EmpowerEmpower4/20W
  • Minion LifeMinion Life20/20W
  • Feeding FrenzyFeeding Frenzy20/20W
  • Meat ShieldMeat Shield21/20W

Boots

  • MalevolenceMalevolence21/20W
  • DespairDespair21/20W
  • Eternal BlessingEternal Blessing21/20W
  • Awakened GenerosityAwakened Generosity6/20W

Helmet

  • AutomationAutomation20/20W
  • ConvocationConvocation1/20W

Helmet

  • Vaal Molten ShellVaal Molten Shell8/20W
  • Cast when Damage TakenCast when Damage Taken3/20W

Gloves

  • Summon Carrion GolemSummon Carrion Golem21/20W

Gloves

  • FrostblinkFrostblink20/20W

Gloves

  • DesecrateDesecrate1/20W

Gloves

  • PrecisionPrecision21/20W
  • Temporal ChainsTemporal Chains1/20W

Passive Tree

Passive tree 3.25
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Ryslatha

Character Stats

Level
100

Damage

Full DPS
53.78M
Combined DPS
1.11K
Hit DPS
1.11K
With Poison DPS
1.11K
With Ignite DPS
1.11K
With Bleed DPS
1.11K
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Damage
1.39K
Burst Damage
1.39K

Attack & Crit

Attack/Cast Rate
0.8/s
Cooldown
1.25s
Hit Chance
63%
Accuracy
976
Crit Chance
5%
Crit Multiplier
150%
Mana Cost
0
Life Cost
85

Defence

Effective Hit Pool
171.99K
Life
7.34K
Energy Shield
0
Ward
0
Armour
25.33K
Evasion
7.33K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
46%
Evade (Projectile)
46%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
90% (+14%)
Cold Resistance
90% (+15%)
Lightning Resistance
90% (+12%)
Chaos Resistance
77% (+3%)

Max Hit Taken

Physical
35.81K
Fire
144.49K
Cold
144.49K
Lightning
144.49K
Chaos
58.34K

Recovery

Life Regen
862.2/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
0/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
54
Intelligence
52
Dexterity
24
Movement Speed
69%
Endurance Charges
6
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
14%