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PSA: Hollow Palm with Dancing Dervish has lesser-known interactions you should consider

Raider

4.19K144.16K17.57M

(185)


Watcher's EyeCrimson JewelOne With NothingCrimson JewelBrutal RestraintLarge Cluster JewelThe Dancing Dervish
BriskwrapFractal Thoughts
Amethyst RingAmethyst RingAstramentisGarukhan's FlightHeavy Belt
Divine Life FlaskJade FlaskLion's RoarStibnite FlaskBasalt Flask

If you are running an Ice Crash Hollow Palm Raider, please get the Dancing Dervish sword and the Graceful Assault passive node.

The node gives you (for 3 passive points): 60% increased effect of Onslaught, 50% increased armour and 50% increased evasion (during Onslaught).

When Dancing Dervish manifests (through rampage on hit) it is removed from your weapon slots, granting you Onslaught (and Unencumbered) for as long as they are manifested.

The Onslaught effect isn't shown on the item description, or in the tooltip, only in the POE wiki and Path of Building.

I'm using this on Ice Crash Hollow Palm Raider, I socketed the following supports into the weapon:

  • Minion Speed (Helps me keep Rampage ramping up and makes culls more effective)
  • Meat Shield (added survivability for both me and my Dervishes)
  • Bonechill (Gives me a More Multiplier on my ice crash hits, as enemies affected by Bonechill take 5-30% more cold damage from my hits)
  • ~~Chance to Bleed Support (Lets me use Bloodlust support for 40% more and 11% increased damage) CORRECTION!~~ Divergent Maim support is required for this effect as Chance to Bleed won't support dervishes. Slightly longer ramp-up time, but maim effect is a great addition and offers some synergies down the line.
  • ~~Innervate (Gives me a touch more damage when innervate kicks in, but importantly gives a flat chance to shock without crit, and applies an average 10% shock on mobs while mapping)~~UPDATED Innervate won't work against rares or higher (when it's needed) so I've gone for added cold support for consistent chill on rares.
  • Culling Strike (Great source of this on a socket-starved build)

Rampage effects are great, definitely worth reading up on that too. (up to 100% increased damage and 50% increased movement speed at maximum Rampage)

This gives me

POB here for your consideration: https://pastebin.com/QHyLgN3kI'm not using any POB tricks, Chill at 18%, , Rampage at 200-400 (typically chill is at least 25%, shock around 10%, Rampage at 1000 unless I stop to loot or interact with league mechanics)

For bossing you will still have rampage from the on-hit effect with Dervishes, but lose out on some Lunaris phys damage reduction.Although shock will typically be lower, you'll get the 10% ele pen from having "not killed recently" on the boots.

You can also do a lot more damage if you get the 15% phys as additional cold damage helm enchant.

Hit me up with questions or suggestions.

​

tl;dr -Mapping DPS from 13,000,000 to 21,000,000 with vaal skills and rampage

Bossing DPS from 11,000,000 to 14,765,000

EHP 144,000 without molten shell

*forgot to mention that with awakened melee damage we get chance to intimidate, bringing dps up to 22,600,000*

Budget version can still work without frostbite on hit by self-casting instead of molten shell or even vaal haste: https://pastebin.com/EkPkGAfn

Updated POB here: https://pastebin.com/f4YnhhZe

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Life

4190

Mana

100

Energy Shield

202

DPS

18M

Effective Hit Pool

144.16K

Chaos Res

76

Fire Res

77

Cold Res

78

Lightning Res

77

Armour

36K

Evasion

31K

Block

22 | 0

Crit Chance

0%

Crit Multi

0%

Rage

0

Strength

236

Intelligence

170

Dexterity

1331

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

125%

Avatar of the Slaughter
Avatar of the Slaughter
Way of the Poacher
Way of the Poacher
Avatar of the Veil
Avatar of the Veil
Quartz Infusion
Quartz Infusion
Precise Technique
Precise Technique
Magebane
Magebane
Art of the Gladiator
Art of the Gladiator
Aspect of the Lynx
Aspect of the Lynx
Bravery
Bravery
Charisma
Charisma
Cloth and Chain
Cloth and Chain
Crystal Skin
Crystal Skin
Dervish
Dervish
Druidic Rite
Druidic Rite
Fervour
Fervour
Finesse
Finesse
Flash Freeze
Flash Freeze
Forces of Nature
Forces of Nature
Golem's Blood
Golem's Blood
Graceful Assault
Graceful Assault
Heart of Oak
Heart of Oak
Herbalism
Herbalism
Master of the Arena
Master of the Arena
One With Nature
One With Nature
Revenge of the Hunted
Revenge of the Hunted
Savagery
Savagery
Sentinel
Sentinel
Survivalist
Survivalist
Thick Skin
Thick Skin
Utmost Swiftness
Utmost Swiftness
Weapon Artistry
Weapon Artistry
Weathered Hunter
Weathered Hunter
Winter Spirit
Winter Spirit
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