Hit-based EA Totem Champ share and feedback
by cfaftw3 years ago3
- DPS
- 24.69M
- Effective HP
- 35.4K
- Life
- 3.2K
- Level
- 94
- Min budget
Overview
Hit-based EA Totem Champ share and feedback is a Path of Exile Champion build by cfaftw, made for the Sanctum league (3.20). It is centered on Explosive Arrow and plays as a dexterity, attack, projectile, area archetype. In Path of Building it reaches 24.69M DPS with 35.4K effective HP, 3.2K life, 645 energy shield. Key uniques include Quill Rain, Abhorrent Interrogation, Perseverance, Wilma's Requital, Blood of the Karui.
cfaftw's Notes
Hey! I made this hit-based EA Champ to exploit Wilma's Requital using Adrenaline and Onslaught. I've been having a ton of fun with it, so I wanted to share it but also get some feedback (it's pretty scuffed).
I've spent at most 3 divines on this build so far, thanks to late league prices. Breakdown of expensive pieces:
- +1 fire gems amulet with tri-res, open prefix, and Sovereignty annoint: 1div (sad to say, I slammed that 1-2 phys damage to attacks roll... I forgot to close my eyes first)
- level 5 awakened ele focus with quality: ~140c
- +1 arrow quill rain with good proj speed roll: ~70c
- Empower 3 - 60c
- +1 arrow quiver with good increased damage mods and some resists - 30c
- Ring with res, ele attack damage, and attack speed: ~30c (i think)
- Ghost dance Skin of the lords: 20c
Everything else was <10-15c, since I usually set that as an upper bound when getting gear to fill gaps.
As far as some of the gear choices:
- Champ - permanent Fortify + Onslaught (via Perseverence)
- Wilma's requital - Double dipping attack + cast speed buffs and nodes (like Coordination)
- Perseverence - Onslaught + damage scaling with armour/eva
- Quill rain - Just wanted that crazy attack speed to stack fuses
- Skin of the lords - Easy +2 gems, and access to Ghost dance which is great for defense since we already have some energy shield and have a low health pool
- Abhorrent interrogation - Since totems hit so fast, easy to get 15 stacks. And we get to forget about fire pen.
- Having +2 arrows from bow and quiver means I don't need rain of splinters (expensive) for clear to feel good.
Realistic pinnacle boss DPS is about 7M. That's calculated as: (5.88 attack rate * 6 totems) / 20 fuses * 4M average 20-fuse hit
Sustain is the biggest issue. Vitality + flasks are the biggest source. I have stone golem but it dies so frequently I should just drop it altogether.
As far as improvements, there's lots since this is a pretty scuffed build:
- I'd like to rework the tree to also take advantage of clusters.
- I need to drop Atziri's step to get good rare MS boots with T1 suppress and scorched ground influence mod. This could also let me get more armour to balance it with evasion.
- Possibly switch to another EA setup with mirage archer, since mirage can still do damage, and might let me hit the breakpoint to take advantage of divergent EA (24 fuses, but only 0.6s duration).
- Better flask setup (lol please don't look at my flasks)
I'd love to hear other ideas too, feedback and suggestions welcome. Quill rain is non-negotiable just because I love it so much as an item :)
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 94
Damage
- Full DPS
- 0
- Hit DPS
- 24.69M
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 4.2M
- Average Damage
- 4.2M
- Burst Damage
- 4.2M
Attack & Crit
- Attack/Cast Rate
- 5.88/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Totem Limit
- 6
- Mana Cost
- 23
- Life Cost
- 0
Defence
- Effective Hit Pool
- 35.4K
- Life
- 3.2K
- Energy Shield
- 645
- Mana
- 132
- Ward
- 0
- Armour
- 33.45K
- Evasion
- 40.66K
- Phys Damage Reduction
- 84%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 83%
- Evade (Projectile)
- 83%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+46%)
- Cold Resistance
- 75% (+44%)
- Lightning Resistance
- 75% (+27%)
- Chaos Resistance
- -60%
Max Hit Taken
- Physical
- 12.79K
- Fire
- 23.72K
- Cold
- 23.72K
- Lightning
- 23.72K
- Chaos
- 3.7K
Recovery
- Life Regen
- 294.6/s
- ES Regen
- 0/s
- ES Recharge
- 645/s
- Mana Regen
- 20.3/s
Attributes & Utility
- Strength
- 173
- Intelligence
- 141
- Dexterity
- 342
- Movement Speed
- 111%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0