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PoE 3.20·Sanctum·Champion

Hit-based EA Totem Champ share and feedback

by cfaftw3 years ago3

DPS
24.69M
Effective HP
35.4K
Life
3.2K
Level
94
Min budget

Overview

Hit-based EA Totem Champ share and feedback is a Path of Exile Champion build by cfaftw, made for the Sanctum league (3.20). It is centered on Explosive Arrow and plays as a dexterity, attack, projectile, area archetype. In Path of Building it reaches 24.69M DPS with 35.4K effective HP, 3.2K life, 645 energy shield. Key uniques include Quill Rain, Abhorrent Interrogation, Perseverance, Wilma's Requital, Blood of the Karui.

cfaftw's Notes

Hey! I made this hit-based EA Champ to exploit Wilma's Requital using Adrenaline and Onslaught. I've been having a ton of fun with it, so I wanted to share it but also get some feedback (it's pretty scuffed).

https://pobb.in/7aak9lAELrZZ

I've spent at most 3 divines on this build so far, thanks to late league prices. Breakdown of expensive pieces:

  • +1 fire gems amulet with tri-res, open prefix, and Sovereignty annoint: 1div (sad to say, I slammed that 1-2 phys damage to attacks roll... I forgot to close my eyes first)
  • level 5 awakened ele focus with quality: ~140c
  • +1 arrow quill rain with good proj speed roll: ~70c
  • Empower 3 - 60c
  • +1 arrow quiver with good increased damage mods and some resists - 30c
  • Ring with res, ele attack damage, and attack speed: ~30c (i think)
  • Ghost dance Skin of the lords: 20c

Everything else was <10-15c, since I usually set that as an upper bound when getting gear to fill gaps.

As far as some of the gear choices:

  • Champ - permanent Fortify + Onslaught (via Perseverence)
  • Wilma's requital - Double dipping attack + cast speed buffs and nodes (like Coordination)
  • Perseverence - Onslaught + damage scaling with armour/eva
  • Quill rain - Just wanted that crazy attack speed to stack fuses
  • Skin of the lords - Easy +2 gems, and access to Ghost dance which is great for defense since we already have some energy shield and have a low health pool
  • Abhorrent interrogation - Since totems hit so fast, easy to get 15 stacks. And we get to forget about fire pen.
  • Having +2 arrows from bow and quiver means I don't need rain of splinters (expensive) for clear to feel good.

Realistic pinnacle boss DPS is about 7M. That's calculated as: (5.88 attack rate * 6 totems) / 20 fuses * 4M average 20-fuse hit

Sustain is the biggest issue. Vitality + flasks are the biggest source. I have stone golem but it dies so frequently I should just drop it altogether.

As far as improvements, there's lots since this is a pretty scuffed build:

  • I'd like to rework the tree to also take advantage of clusters.
  • I need to drop Atziri's step to get good rare MS boots with T1 suppress and scorched ground influence mod. This could also let me get more armour to balance it with evasion.
  • Possibly switch to another EA setup with mirage archer, since mirage can still do damage, and might let me hit the breakpoint to take advantage of divergent EA (24 fuses, but only 0.6s duration).
  • Better flask setup (lol please don't look at my flasks)

I'd love to hear other ideas too, feedback and suggestions welcome. Quill rain is non-negotiable just because I love it so much as an item :)

Gear

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Quill Rain
Wilma's Requital
Skin of the Lords
Chimeric Scarab
Dragon Knot
Chimeric Band
Abhorrent Interrogation
Perseverance
Atziri's Step
Miracle Arrow
Viper Glimmer
Foul Vision

Skills

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Body Armour

  • Explosive ArrowExplosive Arrow21WMain
  • Awakened Elemental FocusAwakened Elemental Focus5/18W
  • EmpowerEmpower3/20W
  • Concentrated EffectConcentrated Effect20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/23W
  • Ballista TotemBallista Totem20W

Helmet

  • Corrupting FeverCorrupting Fever19/13W
  • FlammabilityFlammability20W
  • LifetapLifetap20/16W

Boots

  • Molten ShellMolten Shell15W
  • Cast when Damage TakenCast when Damage Taken10W

Boots

  • GraceGrace20W
  • HasteHaste20W

Boots

  • DashDash20W

Gloves

  • DeterminationDetermination20/17W

Gloves

  • Defiance BannerDefiance Banner19W

Gloves

  • VitalityVitality20W

Weapon 1

  • FrenzyFrenzy2W

Passive Tree

Passive tree 3.20
scroll to zoom
Champion
Champion
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
94

Damage

Full DPS
0
Hit DPS
24.69M
Damage over Time
0
Culling DPS
0
Average Hit
4.2M
Average Damage
4.2M
Burst Damage
4.2M

Attack & Crit

Attack/Cast Rate
5.88/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
0%
Totem Limit
6
Mana Cost
23
Life Cost
0

Defence

Effective Hit Pool
35.4K
Life
3.2K
Energy Shield
645
Mana
132
Ward
0
Armour
33.45K
Evasion
40.66K
Phys Damage Reduction
84%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
83%
Evade (Projectile)
83%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+46%)
Cold Resistance
75% (+44%)
Lightning Resistance
75% (+27%)
Chaos Resistance
-60%

Max Hit Taken

Physical
12.79K
Fire
23.72K
Cold
23.72K
Lightning
23.72K
Chaos
3.7K

Recovery

Life Regen
294.6/s
ES Regen
0/s
ES Recharge
645/s
Mana Regen
20.3/s

Attributes & Utility

Strength
173
Intelligence
141
Dexterity
342
Movement Speed
111%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0