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PoE 3.25·Kalguur·Trickster

Path Of Exile (HC SSF Settlers) *Power Siphon Trickster* Pt. 1

by OldGamerCell Trouphy Hunter2 years agoSubscribe

DPS
3.16M
Effective HP
87.1K
Energy Shield
4.66K
Level
95
Min budget

Overview

Path Of Exile (HC SSF Settlers) *Power Siphon Trickster* Pt. 1 is a Path of Exile Trickster build by OldGamerCell Trouphy Hunter, made for the Kalguur league (3.25). It is centered on Vaal Power Siphon and plays as a critical, intelligence, attack, projectile archetype. In Path of Building it reaches 3.16M DPS with 87.1K effective HP, 1 life, 4.66K energy shield. Suited for: Essence. Key uniques include Thunderfist, Piscator's Vigil, Crown of the Inward Eye, Fury Valve, Shavronne's Revelation.

Build Video

OldGamerCell Trouphy Hunter's Notes

PLEASE NOTE: I messed up with Ravenous Passion, the More multiplier does not apply to spell damage, I overlooked this my apologies! ~ Daily Update Videos on YouTube from League Start to Follow ~ I have Multiple Trees/Item Sets/Skill setups to Guide you including for Endgame - Remember to use them from maps. I have compiled the build/information to the best of my ability, should I have missed or incorrectly done something please provide feedback in my Discord/Stream Discord ~ https://discord.gg/GkQcnY6dXe Follow me on twitch.tv/Betta_ah for Dailly Live Streams ------------------------ ACT 1 --------------------------- IMPORTANT - Vendor all Magic & Rare items you can find/dont need, to be able to Buy our Gems we need to progress! [Keep ANY Elemental Essences for Wands to upgrade - Physical Damage Wands SUCK] Use Freezing Pulse/Stormblast Mine before buying Spark from Nessa Spark - Added Cold - Added Lightning Frostblink - Arcane Surge [Leave arcane surge at level 1] Orb of Storms [Used when stationary and casting Spark] Flame Wall [Used to boost Spark and Power Siphon projectile damage] Clarity [Do NOT level beyond Level 5] Sniper's Mark [Used for Spark & Power Siphon] ------------------------ ACT 2 ---------------------------- [Bandits: Kill All - 1 Skill Point] Remember to get Golden Hand in the Crypt for the other 1 Skill Point Do Den Quest for 2nd quicksilver if needed Buy/Use Heavy Belt & Carved Wand [Hatred/Anger/Woe Essence the Wand] Should your wand have a OPEN Prefix craft Adds + to + Fire/Cold/Lightning Damage [4 Transmutes] Drop Arcane Surge + Spark & Orb of Storms Buy from Nessa Act 1 - 2 Power Siphon's + Ballista Totem Support + Added Lightning + Precision Power Siphon - Added Cold - Added Lightning Power Siphon - Added Lightning - Ballista Totem Playstyle - Place 1 Ballista > Shoot with Power Siphon once and repeat while running On Bosses Sniper's Mark > Place 3 Ballistas > Flame Wall in front of them and attack yourself - As long as the projectiles go through the wall before hitting the boss Auras - Clarity + Precision + Herald of Thunder + Herald of Ice Buy Elemental Damage with Attacks [Replace Added Cold] ------------------------ ACT 3 ---------------------------- Drop Herald of Ice for Wrath [You should have the RMR Mastery and Influence wheel on Skill Tree] Buy Grace for later Do Siosa Quest to Pickup Volatility Power Siphon - Added Lightning - Elemental Damage with Attacks - Volatility Power Siphon - Added Lightning - Ballista Support - Faster Attacks [Buy from Nessa Act 1] Quick Side note: Should you want to be faster get Shield Charge from Siosa and Faster Attacks from Nessa Do Normal Lab and allocate One Step Ahead for Freeze & Chill Immunity ------------------------ ACT 4 ---------------------------- Take Mark on Hit from quest reward BUT don't use it just yet, continue manually applying Sniper's Mark on bosses until starting Maps Do NOT use Barrage it only hits once and not multiple times! Get an Engraved Wand at level 40 and Imbued Wand level 59 [Hatred/Anger/Woe Essence the Wand] Should your wand have a OPEN Prefix craft Adds + to + Fire/Cold/Lightning Damage [4 Transmutes] From here on you can speed your way through the Campaign without worring about gems Do Cruel Lab Act 7-8 and allocate Polymath for much needed sustain/damage Ensure you keep looking for Wand & Gear upgrades while crafting resistances/damage if possible Flat Added Fire/Cold/Lightning Damage to attacks on rings/amulet/gloves are a great boost to our damage Keep all Chaos Orbs/Alchemys to get early gear - check Gearing Priority Early Yellow to Red Maps below ----------------------- Map Start & Respec -------------------------- Ensure you have at least 14 Refund Points in order to respec your skill tree at the starting area of Shadow for the correct pathing, if you dont respec any points and followed the PoB trees you should easily have these readily available Drop Herald of Thunder & use Grace Drop Clarity [Leech Mastery will take over mana sustain] Sniper's Mark can now be linked to Mark on Hit Buy & socket in Frost Shield + Sigil of Power from Petarus and Vanja in Act 4 if you can Playstyle - Remains the same except use Frost Shield + Sigil of Power away from bosses and blast them while moving around inside the circle Buy & socket in Level 1 Clarity & Vitality from Act 6 Nessa - Do not level them! [Used with RMR Mastery 8% Increased damage per aura affecting us] Craft any missing resistances/damage on gear then jump directly into maps without hestitation to get started farming for upgrades, you do not need Merc/Uber Lab I was able to complete up to T10 maps with this setup in campaign gear ------------------- Gearing Priority Early Yellow to Red Maps -------------------- Do Merciless Lab & allocate Escape Artist then Uber Lab to allocate Spellbreaker Get a Vaal Power Siphon ASAP to screen clear packs The Ghastly Theatre - 1C at most and gives a 1000 Phys Damage Absorbtion, 100% Bleed avoidance and extra damage when the Aegis is down Piscator's Vigil - 1 to 3C [You dont need the best rolls, boosts Crit Chance and Attack Speed drastically] 5Link - 5C to 10C Corrupted R - R - B - B - B or none corrupted just ensure you have these colors, Your 5th link must be Increased Critical Damage Fury Valve - 5 to 15C [Boosts our clearspeed and enables us to drop Pierce on the skill tree for Instinct giving Suppression] Fix gear to have more Life/Resistances/Damage with cheapest upgrades possible, remember to look for items with open prefix/suffix to craft on & spare extra currency Save up for Thunderfist Gloves - These are BIS until muuuch later when we have a 6L Replica Hyrri's Ire ----------------------- Red Maps CI Swap Level 90+ -------------------------- Before switching to CI ensure you can afford the items needed, past leagues reflect that you will need at least 50 - 120c+ depending on which day of league it is You will also need about 10 refund points to correct your tree in dropping All Life Nodes for Energy Shield Pantheon Brine King - Prevents stunlock [Does not need to be upgraded] Abberath - Reduces ignite duration and immune to burning ground [Must be Upgraded] Drop Clarity, Vitality, Precision [Discipline replaces these for much needed Energy Shield] Link Sniper's Mark - Mark on Hit with Inspiration [This reduces the mana cost as you will only have about 50 mana] Automation - Steelskin - Increased Duration (Don't level Steelskin past 15 for strength requirement) [Bleed removal is Huge and so is the additional damage it can take] Link Vaal Power Siphon - Increased Critical Damage - Volatility - Elemental Damage with Attacks in the gloves PLEASE NOTE: I messed up with Ravenous Passion, the More multiplier does not apply to spell damage, I overlooked this my apologies! Crown of the Inward Eye - Replaces Ravenous Passion - [Increases Energy Shield pool & gives extra damage] You will need extra Strength on your Ring or Chest or Shield. Thunderfist - Will be 100C+ until day 3 so best to get it day 4 onwards, this could be more or less depends on demand once again [The Flat Added Lightning damage is insanely good] Shavronne's Revelation - 10c at most [ONLY USE IN LEFT SLOT - Gives a massive boost to Energy Shield pool, mana regeneration for sustain but you CANNOT regen/recharge energy shield so we rely on leeching] Shield - Get high as possible Spell Damage + Energy Shield with w/e resistances you need Body Armour - Highest possible Evasion/Energy shield chest you can afford with resistances [The more Evasion the more Energy Shield we get from our Escape Artist Ascendancy Node] Boots - At least 20% Movement Speed + Resistances Ring - Resistances with Mana is helpful and any + - + Flat Added Damage to Attacks Belt - Must be Heavy Belt with Resistances and Mana is also helpful once again with Energy Shield Jewel - Corrupted Blood Cannot be Inflicted on you [This is a must as we dont have CB removal] This setup should get your Atlas Completions done while farming up to upgrade - Refer to my Update videos or below for progress ---------------------------Early Endgame Upgrade------------------------------------- Gear Upgrade Priority All Skill gems should have 20% Quality Replica Hyrri's Ire - Enables us to drop the Instinct spell suppression wheel - Gives a large amount of Flat Added Lightning damage to attacks [Rolls do not matter, neither does links until later] The Taming - Extra Elemental Resistance - Extra Added Elemental Damage [MUST be in Right Ring Slot - Up to 120% damage increase is only if we have a freeze and ignite on target with our shocks] Lethal Pride - Must have at least one 5% Chance to Deal Double Damage node with any 20 Strength node/s [Very important to solve Strength Requirements] Auxiom - Gives at least 100% Increased Elemental damage to attacks and some much needed Energy Shield [Because we lost the Strength from previous belt, Lethal Pride is a MUST] Shield - High Spell Damage, Energy Shield and missing resistances Boots - High Energy Shield, as much Movement Speed as possible and missing resistances Jewels - Get ones with any of the modifiers listed below ?% increased Attack Speed with Wands ?% increased Attack Speed while holding a Shield ?% increased Damage with Wands ?% increased Lightning Damage ?% increased maximum Energy Shield ?% to Lightning Resistance ?% to Cold Resistance ?% to Fire Resistance Farm,farm and farm MORE for Ralakesh's Impatience - DO NOT switch to Late Endgame setup without them! You dont have to have the Awakened Gems just make sure you have all the gear/gems/skill tree setup as is, Remember this setup is NOT tested yet so use at your OWN RISK! Build could be improved on further however am happy with it as is, feel free to Add or Remove whatever YOU want to for FUN! Please dont forget to Follow on Twitch, Subscribe on YouTube or Join the Community Discord/Stream for ANY help. -----------------ENJOY THE BUILD EXILE------------------

Loadouts

Gear

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Piscator's Vigil
Crown of the Inward Eye
Skull Ward
Fury Valve
Shavronne's Revelation
Onslaught Whorl
Thunderfist
Eagle Snare
Phoenix Slippers
Bramble Anthem
CB Immune Jewel

Skills

Tap a skill to open trade.

Gloves

  • Vaal Power SiphonVaal Power Siphon20/6WMain
  • VolatilityVolatility19W
  • Elemental Damage with AttacksElemental Damage with Attacks19W
  • Increased Critical DamageIncreased Critical Damage19W

Boots

  • Power SiphonPower Siphon19W
  • Ballista TotemBallista Totem19W
  • Added Lightning DamageAdded Lightning Damage19W
  • Faster AttacksFaster Attacks19W

Body Armour

  • Sniper's MarkSniper's Mark19W
  • Mark On HitMark On Hit18W
  • InspirationInspiration18W

Helmet

  • AutomationAutomation19W
  • SteelskinSteelskin14W
  • More DurationMore Duration19W

Weapon 1

  • Frost ShieldFrost Shield18W
  • Flame WallFlame Wall19W

Body Armour

  • Sigil of PowerSigil of Power18W

Weapon 1

  • FrostblinkFrostblink19W

Weapon 2

  • DisciplineDiscipline19W

Weapon 2

  • WrathWrath19W

Weapon 2

  • GraceGrace18W

Passive Tree

Passive tree 3.25
scroll to zoom
Trickster
Trickster
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Abberath

Character Stats

Level
95

Damage

Full DPS
3.16M
Combined DPS
2.38M
Hit DPS
2.14M
With Poison DPS
2.14M
With Ignite DPS
2.15M
With Bleed DPS
2.14M
Damage over Time
2.17K
Ignite DPS
2.17K
Culling DPS
238.44K
Reservation DPS
0
Average Damage
471.09K
Burst Damage
471.09K

Attack & Crit

Attack/Cast Rate
4.55/s
Hit Chance
99%
Accuracy
3.53K
Crit Chance
99%
Crit Multiplier
584%
Totem Limit
1
Mana Cost
23
Life Cost
0

Defence

Effective Hit Pool
87.1K
Life
1
Energy Shield
4.66K
Mana
78
Ward
0
Armour
4.23K
Evasion
33.54K
Phys Damage Reduction
31%

Mitigation & Avoidance

Block
24%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
81%
Evade (Projectile)
81%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+37%)
Cold Resistance
76% (+38%)
Lightning Resistance
76% (+20%)
Chaos Resistance
-60%

Max Hit Taken

Physical
17.44K
Fire
52.91K
Cold
54.88K
Lightning
54.88K
Chaos

Recovery

Life Regen
0/s
ES Regen
-660/s
ES Recharge
4.66K/s
Mana Regen
133/s
Life Leech
18.02/s
ES Leech
1.14K/s
Mana Leech
314.84/s

Attributes & Utility

Strength
122
Intelligence
324
Dexterity
177
Movement Speed
111%
Endurance Charges
3
Frenzy Charges
3
Power Charges
6
Devotion
0