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Does Deadeye's Ricochet increase single target? - Spectral Shield Throw Deadeye



3.13 Ritual

Deadeye

4.08K-3.25M

(78)

Thread of HopeDivide and ConquerAccumulator WandColossal Tower ShieldAstral PlateThe FledglingSinistral Gloves
Onyx Amulet
Basalt Flask

I was doing some testing with Sniper's Mark split projectiles + wall chains from Deadeye's new Ricochet node in conjunction with spectral shield throw.

Here's what I found:

  • Projectiles CAN split off the primary target, then chain off the wall back to the same target; however, they deal no damage and don't seem to proc on-hit effects when they chain back. This seems to also prevent secondary skill effects like lightning arrow's lightning strikes or kinetic blast explosions (but needs more testing).
  • Chaining off hydrosphere will proc secondary skill effects, including Spectral Shield Throw (SST)'s secondary shard projectiles. These shards can also hit the primary target in addition to the main projectile, resulting in 75% more damage.
  • You can chain off hydrosphere placed at a distance to guarantee far shot bonus damage (60% more damage). Even if the enemy is close to you, far shot damage is based off of how far the projectile has actually traveled, not how close the enemy is. The Fledgling helmet is a good source of far shot if you don't want to pick it up in the Deadeye ascendancy.
  • Forgot to mention in the video, your chains will never target the hydrosphere. It MUST be the first target hit, you can't chain back to it.

Other interactions:

  • The Wandslinger notable allows you to scale SST (or shield charge) damage with spell damage if you're wielding a wand in your main hand.
  • The new Sinistral Gloves base type gives up to 50% increased damage with offhand but 25% reduced damage with mainhand. The offhand damage works for SST (or shield charge) and you can ignore the downside since we don't attack with our mainhand.

Basic PoB for Impale SST Deadeye: https://pastebin.com/QffKBmm9

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Life

4078

Mana

38

Energy Shield

0

DPS

3M

Effective Hit Pool

Chaos Res

-60

Fire Res

-39.689839572193

Cold Res

-47.689839572193

Lightning Res

-47.689839572193

Armour

6K

Evasion

2K

Block

26.6 | 0

Crit Chance

0%

Crit Multi

0%

Rage

0

Strength

315

Intelligence

40

Dexterity

238

Ward

Item Quantity

0%

Item Rarity

0%

Movement Speed

40%

Gathering Winds
Gathering Winds
Wind Ward
Wind Ward
Ricochet
Ricochet
Focal Point
Focal Point
Resolute Technique
Resolute Technique
Call to Arms
Call to Arms
Wind Dancer
Wind Dancer
Iron Grip
Iron Grip
Acrobatics
Acrobatics
Aggressive Bastion
Aggressive Bastion
Aspect of the Lynx
Aspect of the Lynx
Barbarism
Barbarism
Bloodless
Bloodless
Bravery
Bravery
Constitution
Constitution
Deflection
Deflection
Disciple of the Slaughter
Disciple of the Slaughter
Disciple of the Unyielding
Disciple of the Unyielding
Finesse
Finesse
Forceful Skewering
Forceful Skewering
Fury Bolts
Fury Bolts
Golem's Blood
Golem's Blood
Herbalism
Herbalism
Juggernaut
Juggernaut
Longshot
Longshot
Merciless Skewering
Merciless Skewering
One With Nature
One With Nature
Path of the Warrior
Path of the Warrior
Retaliation
Retaliation
Thick Skin
Thick Skin
Trick Shot
Trick Shot
Weapon Artistry
Weapon Artistry
View full passive skill tree

  • Sniper's MarkSniper's Mark
  • HydrosphereHydrosphere
  • VulnerabilityVulnerability

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thatsrealneato

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