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PoE 3.17·Archnemesis·Occultist

Death's Oath Occultist - 3.18 League Start Abridged | Path of Exile: Sentinel

by MrTastix4 years ago53Subscribe

DPS
1.3M
Effective HP
51.28K
Life
5.04K
Level
90
Min budget

Overview

Death's Oath Occultist - 3.18 League Start Abridged | Path of Exile: Sentinel is a Path of Exile Occultist build by MrTastix, made for the Archnemesis league (3.17). It is centered on Bane and plays as a chaos, trigger, intelligence, spell archetype. In Path of Building it reaches 1.3M DPS with 51.28K effective HP, 5.04K life. Suited for: Mapping. Key uniques include Alpha's Howl, Death's Oath, Impresence.

Build Video

MrTastix's Notes

---------- NOTES ----------------------------------------------------------------------------------------------------------- - BANDITS: Kill All - PANTHEON: Lunaris + Shakari - Rare Gear is a guideline, not a rule. It shows the minimum recommended affixes at average rolls but feel free to mix and match the resists - Quality is only on gems that need it - Gem level is important; some gems do not require leveling - Try and replace any supports with Awakened variants when you can ---------- NOTES ON PASSIVES ------------------------------------------------------------------------------------------ You want at least 50% chaos resistance before you start using Death's Oath to help mitigate the degen incurred when Death Aura kills an enemy. The "Extra Chaos Res" build solves this issue by taking resistance passives which you can respec out of once you've obtained chaos resistance on your gear, as well as picking up the Life Mastery node that reduces the mana reservation of Vitality, an aura I advise taking until you have chaos resist on your gear. ---------- NOTES ON AURAS --------------------------------------------------------------------------------------------- The core auras for this build are Determination, Malevolence, and Blasphemy tied to Despair and Enfeeble, all of which provide a good mix of both defense and offense. Alpha's Howl will make sustaining them much easier. Summon Skitterbots and Defiance Aura add extra damage and defense but you will need both a chaos Impresence and a cluster jewel with Uncompromising on it. I naturally cannot speak for 3.18, but in 3.17 I picked up the amulet for 1 ex and the jewel for 10 chaos, which is quite reasonable. Alternative, you could pick up the Evasion Mastery to reduce Grace's reservation cost and use that over Summon Skitterbots for more defense. Until you have decent gear, I highly recommend using both Purity of Elements and Vitality. Purity will keep your resistances high until your gear improves, whilst Vitality will help offset the health loss when killing enemies with Death's Oath. ---------- OPTIONAL EXTRAS ------------------------------------------------------------------------------------------- A Glorious Vanity Jewel with Xibaqua is used to give us Divine Flesh on the passive tree, slotted in the jewel socket near Pain Attunement. This gives an additional 5% maximum chaos resistance, and 50% of our elemental damage will be taken as chaos damage instead, providing us with slightly higher elemental mitigation and reducing the overall degen we take from Death Aura. ---------- LEVELING NOTES --------------------------------------------------------------------------------------------- Level to 12 using your favourite method as it really isn't that long to worry too much about. Caustic Arrow is the generic go-to. Once you hit Act 3 you can start adding Bane for increased single-target damage and the ability to easily apply Despair for even more damage. I used this setup until I could equip Death's Oath with decent chaos resist at around level 65. -------------------------------------------------------------------------------------------------------------------------------- If you're stuck don't be afraid to pop into one of my streams or post a comment on YouTube; I'm always willing to lend a hand. Have fun! ~ Mr. Tastix https://twitch.tv/rtastix

Gear

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Endgame Bow
Alpha's Howl
Death's Oath
Impresence
Endgame Ring 1
Endgame Ring 2
Endgame Gloves
Endgame Belt
Endgame Boots
Endgame Quiver
Determination Jewel
Glorious Vanity

Skills

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  • BaneBane20WMain
  • DespairDespair20W
  • EfficacyEfficacy20W
  • Controlled DestructionControlled Destruction20W

Weapon 1

  • Caustic ArrowCaustic Arrow20W
  • Vicious ProjectilesVicious Projectiles20/20W
  • Concentrated EffectConcentrated Effect20/20W
  • Swift AfflictionSwift Affliction20/20W
  • Void ManipulationVoid Manipulation20/20W
  • EmpowerEmpower3W
  • EfficacyEfficacy20/20W

Body Armour

  • Death AuraDeath Aura20W
  • Void ManipulationVoid Manipulation20/20W
  • EfficacyEfficacy20/20W
  • Concentrated EffectConcentrated Effect20/20W
  • Swift AfflictionSwift Affliction20/20W
  • LifetapLifetap20/20W
  • Less DurationLess Duration20W

Body Armour

  • Void ManipulationVoid Manipulation20/20W
  • EfficacyEfficacy20/20W
  • Concentrated EffectConcentrated Effect20/20W
  • Swift AfflictionSwift Affliction20/20W
  • LifetapLifetap20/20W
  • Less DurationLess Duration20W

Helmet

  • DespairDespair20/20W
  • EnfeebleEnfeeble20/20W
  • MalevolenceMalevolence20W
  • BlasphemyBlasphemy20/1W
  • Withering StepWithering Step20/20W
  • Flame DashFlame Dash20/20W
  • Summon Stone GolemSummon Stone Golem20W
  • LifetapLifetap1W
  • Caustic ArrowCaustic Arrow20W
  • Void ManipulationVoid Manipulation20W
  • Swift AfflictionSwift Affliction20W
  • Vicious ProjectilesVicious Projectiles20W

Gloves

  • Summon SkitterbotsSummon Skitterbots20/20W
  • Defiance BannerDefiance Banner20W
  • GraceGrace20W

Gloves

  • Vaal Molten ShellVaal Molten Shell20/20W
  • DeterminationDetermination20/1W
  • Purity of ElementsPurity of Elements20W
  • VitalityVitality20W

Passive Tree

Passive tree 3.18
scroll to zoom
Occultist
Occultist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Shakari

Character Stats

Level
90

Damage

Full DPS
1.3M
Combined DPS
103.59K
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
103.59K
Culling DPS
0
Average Hit
0

Attack & Crit

Attack/Cast Rate
1.8/s
Crit Chance
0%
Crit Multiplier
150%
Mana Cost
36
Life Cost
0

Defence

Effective Hit Pool
51.28K
Life
5.04K
Energy Shield
32
Mana
323
Ward
0
Armour
12.08K
Evasion
1.35K
Phys Damage Reduction
31%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
5%
Evade (Melee)
5%
Evade (Projectile)
5%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+49%)
Cold Resistance
75% (+9%)
Lightning Resistance
75% (+39%)
Chaos Resistance
80% (+11%)

Recovery

Life Regen
180.5/s
ES Regen
0/s
Mana Regen
19.6/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
184
Intelligence
277
Dexterity
189
Movement Speed
41%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0