- DPS
- 170.77K
- Life
- 4.04K
- Level
- 94
- Min budget
Overview
Poison TS Pathfinder is a Path of Exile Pathfinder build by Procursus-, made for the Scourge league (3.16). It is centered on Tornado Shot and plays as a dexterity, attack, projectile, bow archetype. In Path of Building it reaches 170.77K DPS with 4.04K life. Suited for: Delve, Simulacrum. Key uniques include Darkscorn, Hands of the High Templar, Sin's Rebirth, Dying Sun, Daresso's Defiance.
Build Video
Procursus-'s Notes
Hey all I figured I would share my build after promising someone on here I would.
My current POB ( Armor version ) https://pastebin.com/Q4gqqkBu
My Evasion version ( old ) https://pastebin.com/EbaZUNai
Overall I have been very happy with the build as it's my first real successful homebrew idea ( was planning it before other poison TS builds started popping up ). The main tech that makes the build function is shotgunning projectiles to stack poisons for offense and crit immunity ( mastery ) + armor + life recovery from poisoned enemy on death ( mastery ) for defense.
I had gone evasion at first but got sick of getting popped at random with over 5k life. The armor version is WAY smoother to play and the deaths that do happen come from pushing content sometimes but usually just playing lazy. The life pool looks low but but doesn't feel like it. I have face tanked sirus beams ( lazy gameplay ), farmed simulacrums to wave 23, and delved over 300. My main weakness currently would be damage as bosses are slow.
(edit) I forgot to mention, the current build is on about a 15ex budget and is no where even near optimized. Also the softcore andy xp bar is from farming sim's and delving.
Feedback is always appreciated, thanks all.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 94
Damage
- Full DPS
- 0
- Combined DPS
- 170.77K
- Hit DPS
- 3.2K
- With Poison DPS
- 162.44K
- With Ignite DPS
- 3.2K
- With Bleed DPS
- 3.2K
- Damage over Time
- 159.24K
- Poison DPS
- 10.78K
- Mirage DPS
- 8.33K
- Average Hit
- 3.2K
- Average Damage
- 1.1K
Attack & Crit
- Attack/Cast Rate
- 2.9/s
- Hit Chance
- 100%
- Crit Chance
- 11%
- Crit Multiplier
- 165%
- Totem Limit
- 1
- Mana Cost
- 32
- Life Cost
- 0
Defence
- Life
- 4.04K
- Energy Shield
- 92
- Mana
- 303.1
- Ward
- 0
- Armour
- 11.45K
- Evasion
- 0
- Phys Damage Reduction
- 83%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 15%
- Evade (Projectile)
- 15%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+86%)
- Cold Resistance
- 75% (+20%)
- Lightning Resistance
- 75% (+10%)
- Chaos Resistance
- 85% (+7%)
Recovery
- Life Regen
- 58.12/s
- Net Life Regen
- -87.19/s
- ES Regen
- 0/s
- Mana Regen
- 19.5/s
- Life Leech
- 31.92/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 145.31/s
Attributes & Utility
- Strength
- 125
- Intelligence
- 155
- Dexterity
- 279
- Movement Speed
- 95%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0