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PoE 3.20·Sanctum·Marauder

BONESHATTER STILL BETTER! Leveling Guide Shield Crush Jugg - My League Starter | PoE Updated 3.24

by Jorgen3 years ago271Subscribe

DPS
234.51
Effective HP
2.28K
Life
512
Level
16
Min budget

Overview

BONESHATTER STILL BETTER! Leveling Guide Shield Crush Jugg - My League Starter | PoE Updated 3.24 is a Path of Exile Marauder build by Jorgen, made for the Sanctum league (3.20). It is centered on Ground Slam and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 234.51 DPS with 2.28K effective HP, 512 life. Suited for: Delve, Mapping, Bossing, Abyss.

Build Video

Jorgen's Notes

Key Notes: - This is a slower scaling build - Campaign completion time on League start without any leveling gear will be around 11-12 hours - If you were considering Bonestatter or RF; those builds will be better for somebody who wants instance gratification - This build is a little slower for leveling than most other but ramps up in the end game as you progress gear to the endgame tree - Make sure you are always on the lookout for a better shield; by the end of Act 10; ideally something with 1000+ armour (possible solution Lionseye Remorse) - Focus on capping resistances ASAP before getting to endgame maps for a much more defensive experience LEVELING GUIDE: \\ACT1: - Leveling using Ground Slam from Lvl 1; Equip a 2 handed axe or hammer to leveling with this from this point. (Ground Slam + Lifetap + Chance to Bleed) - Equip Ancestral Protector to buff up attack speed - Equip Precision Aura - Equip Blood and Sand Aura - Equip Vitality - Equip Enduring Cry **Progression Speed: Moderate, not the fastest but its ok. \\ACT 2: - Continue using Ground Slam to level **Progression Speed: Moderate, not the fastest but its ok. \\ACT 3: - Continue using Ground Slam to level until you reach level 28; then switch to Spectral Shield Throw + Lifetap + Chance to Bleed. - Switch from Warbanner to Dreadbanner to Start Impaling enemies - Make sure you Ascend asap; take Undeniable for a significant Speed Increase to attack speed **Progression Speed: Moderate, not the fastest but its ok. \\ACT 4: - Once you get access to Multistrike; you can choose to switch to Shield Crush or Continue leveling with Spectral Shield Throw as this will have better clear as this scaled up with the right shield - Shield Crush Setup: (Shield Crush + Impale + Melee Physical Damage + Multistrike) - You can now add in Clarity and reserve Life instead of Mana with Arrogance to sustain mana **Progression Speed: Starts to slow down until Act 7 or so \\ACT 5: - Add in Assassins Mark now (Assassins Mark + Mark on Hit + Life Tap) to start marking enemies and increasing damage against them in in preparation for "Marked for Death" on skill tree **Progression Speed: Starts to slow down until Act 7 or so \\ACT 6: - No changes **Progression Speed: Starts to slow down until Act 7 or so \\ACT 7: - Introduce Determination into the build - Acend and pick up unflinching; this will provide a big boost to defense - Take Call to Arm's and have enduring cry setup on the move button to always keep triggering as you move around **Progression Speed: Build now starts to speed up a bit before getting to Act 10 when the next hurdle is \\ACT 8: - No adjustments, just keep leveling; look for better shields as you go. \\ACT 9: - No adjustments, just keep leveling; look for better shields as you go. - If you are not level 65 by the end of Act 9; farm Blood Aquaduct until you reach lvl 65 as you will be under level for Act 10 and you will have some issues in the last act of the game before you reach mapping where you to progress gear much more easily with mapping drops and currency \\ACT 10: - Focus on maxing out resistances at this stage - Progress through the Act10 - T3 mapping tree - Farm for the below uniques below Sources of Power Spikes ine early mapping once gera bceomes available: + Emporer's Vigilence Shield - this will increase damage hugely + Replica Dreamfeath - this will increase damage hugely + Brass Dome - This will aid in armour stacking Final Acendencey one you obtain an offering of the goddess from maps: Unbreakable \\Beyond T3 Mapping: - refer to the endgame tree and build towards this; this will be a gradual process First Target Items one you get into Maps (Tier 1 - 5 Grinding) in order or sequence: 1. Emporer's Vigilence 2. DawnStrider, Vaal Greaves 3. Devoto's Devolution/Abyssus Helm 4. Seething Fury 5. Replica Dream Feather 6. Brass Dome

Gear

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Behemoth Chant
Empyrean Guardian
Healthy Chestplate of Thick Skin
Amber Amulet
Iron Iron Ring
Iron Iron Ring
Lacquered Iron Gauntlets of Steadiness
Leather Belt
Damnation Goad

Skills

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Body Armour

  • Ground SlamGround Slam6WMain
  • LifetapLifetap3W
  • Chance to BleedChance to Bleed6W

Gloves

  • VitalityVitality2W
  • Blood and SandBlood and Sand1W
  • War BannerWar Banner2W

Weapon 1

  • Enduring CryEnduring Cry2W

Weapon 1

  • SteelskinSteelskin5W

Boots

  • PrecisionPrecision2W

Helmet

  • Ancestral ProtectorAncestral Protector5W

Passive Tree

Passive tree 3.20
scroll to zoom
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
16

Damage

Full DPS
0
Combined DPS
234.51
Hit DPS
148.04
With Poison DPS
148.04
With Ignite DPS
148.04
With Bleed DPS
234.51
Damage over Time
86.47
Bleed DPS
86.47
Culling DPS
0
Reservation DPS
0
Average Damage
108.45
Burst Damage
108.45

Attack & Crit

Attack/Cast Rate
1.36/s
Hit Chance
100%
Crit Chance
9%
Crit Multiplier
150%
Totem Limit
1
Mana Cost
0
Life Cost
21

Defence

Effective Hit Pool
2.28K
Life
512
Energy Shield
17
Mana
66
Ward
0
Armour
306
Evasion
16
Phys Damage Reduction
68%

Mitigation & Avoidance

Block
18%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
-25%
Cold Resistance
-55%
Lightning Resistance
-44%
Chaos Resistance
-60%

Max Hit Taken

Physical
730
Fire
539
Cold
435
Lightning
468
Chaos
411

Recovery

Life Regen
21.3/s
ES Regen
0/s
ES Recharge
17/s
Mana Regen
3/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
115
Intelligence
50
Dexterity
44
Movement Speed
10%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
9%