32.12M
DPS
∞
Effective HP
5.75K
Life
Overview
Bloodsoaked Banner Champion Endgame Showcase is a Path of Exile Champion build by Butsicles, made for the Mirage league (3.28). It is centered on Defiance Banner and plays as a strength, area, spell, duration archetype. In Path of Building it reaches 32.12M DPS with ∞ effective HP, 5.75K life. Suited for: Mapping, Ultimatum. Key uniques include Progenesis, Spinehail, Kalandra's Touch, Howlcrack.
Build Video
Butsicles's Notes
General stuff
POB: https://pobb.in/6Yv10A2FB4kS
Ninja: Check snapshots for gear prog.
Budget: ~350 divines (almost all cost in amulet + body armour). Budget also inflated by orb of conflicts on boots/gloves which barely change any stats (+10% phys dot multi + 10% warcry speed).
Actual "budget" configuration shows ammy/chest which I farmed almost all ultimatum with. Upgrades were "vanity"/some minmaxing.
Endgame framework for bloodsoaked banner since I haven't seen too much discussion on it. Has everything you want for an ultimatum farmer (regen, immunities to various detrimental mechanics), as well as pretty good damage/clear for general mapping if you want to do that also.
Banners are intrinsically really good for "stand-still" encounters provided you have enough damage since they're mechanically advantageous; you get instant damage/defence and can just run around dodging things. Speed mapping takes some experience to learn how to play (just a banner thing); explosions make this a bit more palatable.
No crafting guide associated with some items since they're niche (will make something if there's enough interest).
Meant to say flesh and stone, not blood and sand in video, check POB.
Ultimatum-specific (grueling gauntlet)
Can do almost all combination of mods. If you don't have lucky block, the following combinations will likely brick you:
- Small arena + Ruin IV/Stalking Ruin IV
- Cannot block + Blood Altar + Reduced Recovery/Small arena (hard to win here regardless)
- Escalating + profane monsters (added chaos) + overwhelming monsters (ignore PDR) + small arena
Small arena combinations related to ruin/high dot/physical/chaos are likely the most dangerous. Personally haven't died to chaos hits since I haven't seen the specific combinations that make it the most dangerous.
If you have room to run, banners make this super easy because you just run in a circle. Really solid for inscribed ultimatum.
Gear










































Skills
Passive Tree









Character Stats
- Level
- 98
Damage
- Full DPS
- 0
- Combined DPS
- 32.12M
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 32.12M
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 0/s
- Cooldown
- 1.02s
- Hit Chance
- 100%
- Crit Multiplier
- 150%
- AoE Radius
- 13.7 m
- Mana Cost
- 0
- Life Cost
- 1.53K
Defence
- Effective Hit Pool
- ∞
- Life
- 5.75K
- Energy Shield
- 80
- Mana
- 68
- Ward
- 0
- Armour
- 32.26K
- Evasion
- 31
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 65%
- Spell Block
- 65%
- Spell Suppression
- 100%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 90% (+282%)
- Cold Resistance
- 90% (+151%)
- Lightning Resistance
- 90% (+176%)
- Chaos Resistance
- 75% (+9%)
Max Hit Taken
- Physical
- 24.63K
- Fire
- 109.53K
- Cold
- 109.53K
- Lightning
- 109.53K
- Chaos
- 44.94K
Recovery
- Life Regen
- 2.29K/s
- ES Regen
- 0/s
- ES Recharge
- 80/s
- Mana Regen
- 11.9/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 113
- Intelligence
- 41
- Dexterity
- 58
- Movement Speed
- 329%
- Endurance Charges
- 5
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0