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PoE 3.17·Archnemesis·Elementalist

My fastest hipster league starter ever: Frostblink Ignite Prolif

by xrailgun4 years ago22

DPS
992.33K
Effective HP
73.99K
Life
5.12K
Level
93
Min budget

Overview

My fastest hipster league starter ever: Frostblink Ignite Prolif is a Path of Exile Elementalist build by xrailgun, made for the Archnemesis league (3.17). It is centered on Frostblink and plays as a intelligence, spell, movement, duration archetype. In Path of Building it reaches 992.33K DPS with 73.99K effective HP, 5.12K life, 442 energy shield. Suited for: Mapping, Simulacrum, Bossing. Key uniques include Razor of the Seventh Sun, Eye of Malice, Bronn's Lithe, The Stampede, Xoph's Blood.

Build Video

xrailgun's Notes

Edit4: Made it to A10 before it hit me... most of Chieftain's ascendencies don't do much if we're not fitting in warcries... The "cover in ash" can be replaced by a Xoph's Blood amulet as a late-game upgrade for better bossing dps. I'll be re-rolling back to Elementalist. This is the final version I played to endgame in 3.17.

Edit3: Also check out u/Bilbo_Cetero's tricked out Elementalist version.

Edit2: For anyone actually considering this as 3.17 league start, I'm most likely trying a Chieftain Lifetap version (updated 6/2/2022) to make bossing feasible by overcoming sustain/recovery issues. Check the notes on exit strategies in case it sucks. It's still a WIP, and will probably remain a WIP until the middle of 3.17. This is the version I'm rolling with for now.

Edit: Wow this blew up. Summarizing some amazing discussion in the comments:

Other stuff to consider: Razor of the Seventh Sun (big regen = bossing viable with Lifetap??), 2x Replica Cold Iron Points (big dmg), Replica Stampede (trade CDR smoothness for opening up another 6L setup), Aegis Aurora for block, if staying with staff (which could potentially get +5 gems, RIP Realm Ender) there's a recover 2% life/es on block from a Mastery node, and a Chieftain version is possible as well with similar DPS but way better defense.

TL;DR:

  • 3.16 ignite changes enabled this build. 3.17 changes to Ignite and Frostblink are a small net buff (~10%)
  • Main concept: Elementalist - Shaper of Flames - Frostblink - Ignite Prolif
    • Similar to RF, Autobomber, Death Oath builds (but day 1, 0 gear maps viable)
    • Completely unaffected by Temp Chains, without needing any investment into it
    • Frostblink has huge damage to scale ignite from, and almost no cooldown as long as you blink into and/or out of packs
      • Frostblink's damage is actually so high that I couldn't find any stronger 6L single-target (check my pre-league start build plan POB), so I recently decided to just switch to a much more defensive 1hand+shield setup.
    • I think this build has potential, but I'm too dumb to find/afford it. Plz halp.
  • Videos:
  • POBs:
  • Budgets to
    • start mapping: 0 (yes it's a real league starter)
    • halfway through yellows and DIY uber lab: ~50c
    • teleport through red maps: ~2-3 ex
    • anything else: idk I'm poor

NOT A BOSSER

  • Can do most map bosses or equivalents, including Scourge bosses (timer frozen), up to T15 T16 viable confirmed
    • Started struggling around 4 watchstone conquerors and 6-boss maven invitations
    • Probably can't do any of the "real"/"uber" end game content, never tried
    • Bottleneck is no recovery when life/mana flasks run out
      • Bossing DPS is okay, just not enough to insta-phase
    • Probably best to just roll another cheese bosser, e.g. seismic trap (or whatever build it is for 3.17)
  • Maybe SSF viable, but probably wouldn't hit red maps comfortably without some uniques. YMMV.
  • Built around a shoestring budget, I generally accumulate <5 ex nett per league, so there's probably some expensive influence/jewels shenanigans I don't even know about.

Hello fellow exiles, just wanted to share and get feedback to improve on my 3.16 build. I league started with it, and as a Casual Player™ it's my only toon in 3.16, and one of my only non-minion characters to reach lvl 90, ever.

It struggles with:

  • defenses, running T15+/equivalent content occasionally gets 1-shot, especially against tanky bosses with big AOE when flasks runs out.
  • Mana, I don't know how else to manage it except through enduring mana flasks, which is a big problem in tanky boss fights. Best to re-roll/skip "Players cannot regenerate life, mana, ES" maps.

Progression:

  1. Levelling: Honestly no idea, I just did flameball ignite, there's probably better caster levelers out there.
  2. Can start switching over around the end of campaign. Can farm BA super fast for a tabula, but I went into maps just fine with just picked up gear, 5L main skill.
  3. Early gear to prioritize, probably want these before attempting Uber Lab, in order:
    1. Any 5L chest OR a 4L Bronn's Lithe (~1c)
    2. Lv 21 Frostblink (~3c)
    3. The Stampede boots (~10-20c)
    4. +2 cold/spell gems staff (~1c without big links) or Searing Touch (worse than +2 staff)
    5. Eye of Malice (~1c)
    6. 6L Bronn's Lithe (cheap off-meta item, ~20c)
  4. Late gear to get, also in order:
    1. Cluster Jewel with Fan of Flames (~15-25c) to replace the Ignite Proliferation gem
    2. One-hand weapon with +2 cold/spell gems (to open up the shield slot) (~30-100c)
    3. Some nice defensive shield (maybe recover life/es on block would be best here) (~30-100c)
    4. Eye of Malice with reduced reservation enchant for Grace/Malevolence (~15-50c)
    5. Asenath's Gentle Touch (just for extra pog, prolif works great without it)
    6. +cold/spell levels amulet

Ideal Gem Setup:

  • DPS 6L: Frostblink - Cold to Fire - Cruelty - Deadly Ailments - Combustion - Swift Affliction
  • CWDT 4L: CWDT - Immortal Call - Void Sphere - Increased Duration
  • Single Target Utility 4L: Arcanist Brand - Frost Bomb - Wave of Conviction - Flammability
  • Reserves 4L: Malevolence - (Vaal) Grace - Arctic Armour - Enlighten
  • Weapon Auto-Cast craft 3S: Purifying Flame - Summon Chaos Golem - Flame Wall?
  • Shield Extra Unused 3S: ???

What do you guys think? Can this build go further without blowing up the budget? Should I prioritize other forms of defenses?

Loadouts

Gear

Tap an item to open trade.

Razor of the Seventh Sun
Eye of Malice
Bronn's Lithe
Xoph's Blood
[[CARRY OVER]] Behemoth Twirl
[[CARRY OVER]] Rage Hold
[[PLAECEHOLDER]]
[[CARRY OVER]] Dragon Bond
The Stampede
Carrion Impaler
[[CARRY OVER]] Grim Slicer
Thread of Hope

Skills

Tap a skill to open trade.

Body Armour

  • FrostblinkFrostblink21/20WMain
  • Cold to FireCold to Fire20W
  • CrueltyCruelty20W
  • LifetapLifetap20W
  • Deadly AilmentsDeadly Ailments20W
  • Swift AfflictionSwift Affliction20W

Boots

  • FrostblinkFrostblink21WMain
  • Cold to FireCold to Fire20W
  • LifetapLifetap20W
  • CrueltyCruelty20W

Body Armour

  • Vaal CycloneVaal Cyclone20W
  • Purifying FlamePurifying Flame20W
  • Ball LightningBall Lightning20W
  • Additional AccuracyAdditional Accuracy20W
  • Faster AttacksFaster Attacks20W
  • Cast while ChannellingCast while Channelling20W

Gloves

  • Molten ShellMolten Shell3W
  • Void SphereVoid Sphere3W
  • Cast when Damage TakenCast when Damage Taken1W
  • LifetapLifetap20W

Boots

  • Arcanist BrandArcanist Brand20W
  • Frost BombFrost Bomb20W
  • FlammabilityFlammability20W
  • Wave of ConvictionWave of Conviction20W

Helmet

  • Vaal CycloneVaal Cyclone20W
  • Purifying FlamePurifying Flame20W
  • Cast while ChannellingCast while Channelling20W
  • Additional AccuracyAdditional Accuracy20W
  • MalevolenceMalevolence20W
  • DeterminationDetermination20W
  • Summon SkitterbotsSummon Skitterbots20W

Weapon 2

  • Summon Chaos GolemSummon Chaos Golem20W
  • Defiance BannerDefiance Banner20W
  • PrecisionPrecision9W

Passive Tree

Passive tree 3.18
scroll to zoom
Elementalist
Elementalist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Ralakesh

Character Stats

Level
93

Damage

Full DPS
992.33K
Hit DPS
0
Damage over Time
992.33K
Ignite DPS
992.33K
Average Hit
18.74K

Attack & Crit

Attack/Cast Rate
0/s
Cooldown
1.45s
Crit Chance
9%
Crit Multiplier
100%
Mana Cost
0
Life Cost
134

Defence

Effective Hit Pool
73.99K
Life
5.12K
Energy Shield
442
Mana
18.67
Ward
0
Armour
24.45K
Evasion
5.47K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
12%
Spell Block
0%
Spell Suppression
10%
Evade (Melee)
95%
Evade (Projectile)
95%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
80% (+51%)
Cold Resistance
79% (+76%)
Lightning Resistance
79% (+43%)
Chaos Resistance
-15%

Recovery

Life Regen
368.28/s
ES Regen
0/s
Mana Regen
25.3/s

Attributes & Utility

Strength
287
Intelligence
192
Dexterity
133
Movement Speed
50%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
39%