- Effective HP
- 32.36K
- Energy Shield
- 3.56K
- Level
- 96
- Min budget
Overview
How to further scale Serpent warriors? is a Path of Exile Occultist build by Inner_Pace6849, made for the Affliction league (3.23). It is centered on Raise Spectre and plays as a intelligence, spell, minion, duration archetype. Defensively it sits at 32.36K effective HP, 332 life, 3.56K energy shield. Suited for: Mapping, Simulacrum, Delirium. Key uniques include Darkness Enthroned, Replica Dragonfang's Flight, Taste of Hate, Midnight Bargain, Coruscating Elixir.
Inner_Pace6849's Notes
Hey guys,
Tried an old tutorial to add them to Pob but the modification to spectres skills doc makes it crash :(. If someone knows how to do it :).
Would like to know the way to go with my serpent warrior Occultist: https://pobb.in/GwAN3BKWBZL5
Or would you know a similar way to simulate serpent warriors barrage?
Poedb (lvl82):
Deals 548.9 to 823.3 Physical Damage
60% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
100% increased Poison Duration
Gems: Idc how to calculate the multistrike which strangely works on their barrage, +volley and idc how many aoe overlap for poison...
AG: kingsmaker ephemeral and mask.
Spectres: 3* Serpent warrior + 1 tiger for haste and frenzy charges.
Currently enough damage for 4-6k wisps 20% delirium t16 maps and i'm okay with it but it feels like more damage would give my spectres more survavibility as they only lose hp during long fights where they take time to clean strong rares and being able to map without the fear of losing the perfect forest tiger would be nice.
Thanks for your time exile.
Gear
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Skills
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Passive Tree



- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 96
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 1.24/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 166%
- Mana Cost
- 185
- Life Cost
- 185
Defence
- Effective Hit Pool
- 32.36K
- Life
- 332
- Energy Shield
- 3.56K
- Mana
- 183
- Ward
- 0
- Armour
- 11.78K
- Evasion
- 616
- Phys Damage Reduction
- 69%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 75%
- Spell Suppression
- 100%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+34%)
- Cold Resistance
- 80% (+27%)
- Lightning Resistance
- 75% (+40%)
- Chaos Resistance
- 75% (+8%)
Max Hit Taken
- Physical
- 9.91K
- Fire
- 21.48K
- Cold
- 26.16K
- Lightning
- 20.22K
- Chaos
- 19.25K
Recovery
- Life Regen
- 0/s
- ES Regen
- 156.6/s
- ES Recharge
- 3.56K/s
- Mana Regen
- 35.7/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 156
- Intelligence
- 417
- Dexterity
- 123
- Movement Speed
- 20%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0