- DPS
- 43.38M
- Effective HP
- 52.38K
- Life
- 1.54K
- Level
- 97
- Min budget
Overview
POE 3.22 Ralakesh Discharge Slayer, Doing the Atlas and upgrading the build is a Path of Exile Slayer build by Sprinkles, made for the Ancestor league (3.22). It is centered on Discharge and plays as a intelligence, spell, area, fire archetype. In Path of Building it reaches 43.38M DPS with 52.38K effective HP, 1.54K life, 1.48K energy shield. Suited for: Delve, Sanctum. Key uniques include Void Battery, Starlight Chalice, Heatshiver, Badge of the Brotherhood, Malachai's Loop.
Build Video
Sprinkles's Notes
Current POB: https://pobb.in/PlRFuChK5HG5 Tree is a mess (I might have been playing baulders gate).
Only tattoo is the +1 power charge at the moment. The gloves are crazy lucky trade find, you only need the temple mod and 1 good mod (chaos res or whatever else) Rings are whatever Belt should have cdr and whatever else... You can use any +1 power charge helm you want, and eventually go for +2 with a corruption Flasks: Maybe bottled faith but starlight chalice gives all exposure to enemies which is great
Can make a more in-depth guide if needed. The sanctum prison is very addictive.
Please if you want to play this build on a budget, Inquisitor is by far the best choice! You kinda just get everything and it's super cheap and chill. Slayer version has much more upgrades and choices you can make and a higher barrier to entry.
Upgrades and things to consider: Flesh and flame for fortify CDR from balance of terror Max power charge rings Not low life Stun jewels can be used Lightning warp/shield charge with different chest Double corrupts more jewel sockets Mageblood to free up lots of slots
0:00 Sanctum Lycia kill 0:14 All the tinks 0:47 Fire boss 1:10 Cortex 1:35 Random Maven Crucible 1:55 Explanation and Maven in background 3:47 Dealing with weapon swapping
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 97
Damage
- Full DPS
- 0
- Combined DPS
- 43.38M
- Hit DPS
- 34.24M
- With Poison DPS
- 34.24M
- With Ignite DPS
- 34.71M
- With Bleed DPS
- 34.24M
- Damage over Time
- 464.8K
- Ignite DPS
- 464.8K
- Culling DPS
- 8.68M
- Reservation DPS
- 0
- Average Hit
- 68.49M
- Burst Damage
- 68.49M
Attack & Crit
- Attack/Cast Rate
- 0.5/s
- Cooldown
- 2s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 572%
- Totem Limit
- 1
- Mana Cost
- 130
- Life Cost
- 0
Defence
- Effective Hit Pool
- 52.38K
- Life
- 1.54K
- Energy Shield
- 1.48K
- Mana
- 180
- Ward
- 200
- Armour
- 607
- Evasion
- 25.17K
- Phys Damage Reduction
- 49%
Mitigation & Avoidance
- Block
- 23%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 75%
- Evade (Projectile)
- 75%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+80%)
- Cold Resistance
- 75% (+97%)
- Lightning Resistance
- 76% (+88%)
- Chaos Resistance
- 37%
Max Hit Taken
- Physical
- 60.63K
- Fire
- 30.61K
- Cold
- 30.61K
- Lightning
- 31.74K
- Chaos
- 9.31K
Recovery
- Life Regen
- 0/s
- Net Life Regen
- 0/s
- ES Regen
- 1.49K/s
- ES Recharge
- 1.48K/s
- Mana Regen
- 152.3/s
- Life Leech
- 309.3/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 644.22/s
Attributes & Utility
- Strength
- 90
- Intelligence
- 272
- Dexterity
- 181
- Movement Speed
- 153%
- Endurance Charges
- 11
- Frenzy Charges
- 11
- Power Charges
- 11
- Devotion
- 75
- Item Quantity
- 10%
- Item Rarity
- 16%