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PoE 3.20·Sanctum·Pathfinder

Build Showcase: Poison Cleave & Alchemist Mark feat. Echoforge

by Gibons13 years ago18

DPS
16.1M
Effective HP
106.26K
Life
4.65K
Level
100
Min budget

Overview

Build Showcase: Poison Cleave & Alchemist Mark feat. Echoforge is a Path of Exile Pathfinder build by Gibons1, made for the Sanctum league (3.20). It is centered on Vaal Cleave and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 16.1M DPS with 106.26K effective HP, 4.65K life, 522 energy shield. Suited for: Mapping. Key uniques include Echoforge, The Devouring Diadem, Skin of the Lords, Ashes of the Stars.

Build Video

Gibons1's Notes

Good afternoon!

I'd like to show my build that I played in 3.20. This build does a number of cool things that I thought the community would enjoy.

This build features very large poisons by using 6x Low Tolerance notables in our cluster jewels. We have a ton of "Faster Poison" stats across our character to bring our poison duration down to around 1 second. Alchemist Mark scales off the damage per second of the largest poison on the target which makes the ground effect do most of our damage. We are running Grace+Determination+Defiance Banner for defenses as well as being Suppression capped.

Other interesting notes:

  • Most of poison chance comes from Herald of Agony alt quality with Ashes of the Stars.
  • Leap Slam is linked to Brutality so that you wont accidentally poison enemies while hopping around.
  • I got insanely lucky with my Relic. It gives 12% mana reservation efficiency and 8% increased curse effect. This scales our Despair and boosts the damage of our Alchemist Mark. Without the relic you'd have to pick up the Grace Reservation Efficiency node in the Evasion Mastery.
  • You have to wait for poisons to fall off before hitting an enemy each time due to Low Tolerance. After a while you get a hang of how long your poison durations are.
  • To maximize DPS, I would hand cast Despair, use Withering Step to apply Wither, Cast Alchemist Mark, Hit with Vaal Cleave or Cleave. It is important to use Withering Step before Cleave so it goes on cooldown.
  • The duration of the wither stacks applied by Withering Step last 3 seconds and the cooldown is 2.97 seconds. You won't always have it applied but so long as you always hit right as you press Withering Step you can approach 100% uptime.
  • Since Echoforge doesn't allow us to do Physical Damage, we have to convert all Phys to Chaos to make use of all the Damage on the weapon. We have 100% Phys to Chaos conversion from Ascendency(40%), Chaos Mastery(40%), and Eater of Worlds Glove Implicit(20%).
  • We are immune to all elemental ailments, hinder, corrupted blood, stun, and bleeding.
  • This build would be unplayable without Poison proliferation from pathfinder ascendency.
  • All the rare items (not including jewels) were crafted by me! Let me know if you have any questions about how I made them. Oh...not the belt actually. I tried to craft it but gave up after spending way too much. Then some guy was selling this one for 3 divines.
  • This character cost a little over 400 divines.

Path of Building: https://pastebin.com/9Tmm967p

Strand t16 Map(I ran this exactly as I would without recording): https://youtu.be/dMzgY9vXbU4

Minotaur Map: https://youtu.be/0-m07K0y67s

Gear

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Echoforge
The Devouring Diadem
Skin of the Lords
Ashes of the Stars
Pandemonium Twirl
Corpse Twirl
Hypnotic Fist
Mind Clasp
Cataclysm Road
Ancient Arbiter
Forbidden Flame
Foe Wound
Grand Spectrum
Ghoul Curio
Brutal Restraint
Forbidden Flesh
Behemoth Spark
Grand Spectrum
Rapture Ornament
Voices
Impossible Escape
Voices
Fulgent Creed
Watcher's Eye
Grand Spectrum
Plague Glimmer

Skills

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Weapon 1

  • Vaal CleaveVaal Cleave21/20WMain
  • Awakened Void ManipulationAwakened Void Manipulation5/20W
  • Awakened Added Chaos DamageAwakened Added Chaos Damage5/20W
  • Awakened Swift AfflictionAwakened Swift Affliction5/20W
  • Awakened Deadly AilmentsAwakened Deadly Ailments5/20W
  • Awakened Melee Physical DamageAwakened Melee Physical Damage5/20W

Body Armour

  • DespairDespair20/20W
  • Alchemist's MarkAlchemist's Mark21/20W
  • Withering StepWithering Step20/23W
  • Awakened Increased Area of EffectAwakened Increased Area of Effect5/21W
  • EnhanceEnhance4/20W
  • EmpowerEmpower4W

Gloves

  • Frost BombFrost Bomb2W
  • Leap SlamLeap Slam20/20W
  • Faster AttacksFaster Attacks20/20W
  • BrutalityBrutality20/20W

Helmet

  • Defiance BannerDefiance Banner20/20W
  • GraceGrace20/20W
  • DeterminationDetermination20/20W
  • MalevolenceMalevolence20/20W

Boots

  • Herald of AgonyHerald of Agony20/20W
  • Enduring CryEnduring Cry21/20W
  • Molten ShellMolten Shell20/20W
  • Flame DashFlame Dash14/20W

Passive Tree

Passive tree 3.20
scroll to zoom
Pathfinder
Pathfinder
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
16.1M
Hit DPS
9.39K
With Poison DPS
4.44M
With Ignite DPS
9.39K
With Bleed DPS
9.39K
Damage over Time
14.48M
Poison DPS
4.43M
Culling DPS
1.61M
Average Damage
9.04K
Burst Damage
9.04K

Attack & Crit

Attack/Cast Rate
1.04/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
0%
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
106.26K
Life
4.65K
Energy Shield
522
Mana
27
Ward
0
Armour
25.33K
Evasion
29.87K
Phys Damage Reduction
82%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
77%
Evade (Projectile)
77%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+61%)
Cold Resistance
76% (+60%)
Lightning Resistance
75% (+61%)
Chaos Resistance
75% (+32%)

Max Hit Taken

Physical
25.17K
Fire
57.84K
Cold
59.84K
Lightning
57.84K
Chaos
69.41K

Recovery

Life Regen
389/s
ES Regen
0/s
ES Recharge
522/s
Mana Regen
26.9/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
162
Intelligence
138
Dexterity
299
Movement Speed
182%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0