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Path of Building
https://pobb.in/KTRXk0prQNSR
Act 1 Regex
"b-b-b|g-r|r-g|Runn|rint|me Sh|singe|Incl"
Act 1 Gems
Rolling Magma - Elemental Proliferation - Arcane Surge
Flame Wall
Holy Flame Totem
Shield Charge - Momentum
Flame Dash
Final Thoughts:
This is my fastest runs so far despite having a bad Wand/Sceptre. However, Wintertide isn't very strong before you have your Golems at 34. So I would recommend using Cold Snap early on more and adding Creeping Frost to your setup. After 34 (Golems) Wintertide Brand had decent damage with pretty good uptime.
This build is very squishy against Physical Attacks. I'd reckon that 80% of my deaths in Maps were due to Physical Attack Damage. If I had pushed this character past Exarch & Eater I would have gone definitely ES/EV gear to get Evade Chance higher than 60%. For ES Sustain I would recommend Ghost Shrouds and one ES Spell Leech node.
Overall, fairly fast in a Day 1 Scenario but I doubt Wintertide will scale particularly well into T17s.
Streaming sometimes on
https://www.twitch.tv/tuadh
00:00 - Intro
04:02:00 - Mapping Starts
05:35:53 - Mostly Red Maps
06:26:30 - Eater
06:31:43 - Exarch
Life
4234
Mana
144
Energy Shield
1129
DPS
77K
Effective Hit Pool
23.85K
Phys Max Hit Taken
6.58K
Chaos Res
-5
Fire Res
76
Cold Res
77
Lightning Res
76
Armour
206
Evasion
26
Block
undefined | undefined
Crit Chance
Crit Multi
150%
Rage
0
Strength
146
Intelligence
274
Dexterity
70
Ward
0
Item Quantity
0%
Item Rarity
0%
Movement Speed
14%




















