Damage Taken As - why?
4 days ago306
264.96M
DPS
75.78K
Effective HP
5.88K
Life
Overview
Damage Taken As - why? is a Path of Exile Juggernaut build by SLO_Demo, made for the Allflame league (3.29). It is centered on Dual Strike of Ambidexterity and plays as a critical, dexterity, attack, melee archetype. In Path of Building it reaches 264.96M DPS with 75.78K effective HP, 5.88K life, 361 energy shield. Key uniques include Bottled Faith, Paradoxica, Crown of Eyes, The Iron Fortress, Replica Alberon's Warpath.
Build Video
SLO_Demo's Notes
So I've seen a few builds this league that use Tempered By War + Watcher's Eye + other sources of cold + lightning damage taken as fire. Or the gg rhex talisman amulet everyone on this sub is recommending. Then they add Max Fire Res to defend more.
The one I'm looking at right now is Carnarius' Str Stacking build. My question is that his Ele Max Hit is already 65k without it, meanwhile his Phys max hit is a measly 15k and Chaos max hit 32k (Immortal Call turned off).
Just by omitting this strategy and picking up some different layers of defense - Flesh and Stone instead of Purity of Fire, you can bring both of those up to somewhat respectable numbers. It also lets you swap the watcher's eye to something more offensive, so I ended up taking out some dps nodes for armour. Just with these changes, we're seeing a Phys/Chaos max hit of 20k/42k respectively, with barely a difference in DPS.
I added a Phys Defense loadout on his PoB so you can compare the two: https://pobb.in/-qSBmtq7kkjq
That being said, I'm currently leveling a char to run this PhysDefense setup (just hit 80 in t16s) and I was getting chunked here and there. Am I hallucinating here? Is this damage-taken-as setup better than the Max Hit shows? Why am I seeing so much talk about the Sublime Vision/alternatives?
TL/DR: Damage Conversion benefits don't translate well to PoB max hit. What gives?
Loadouts
Gear












































Skills
- Summon Spectral Tiger20W
Passive Tree









Character Stats
- Level
- 97
Damage
- Full DPS
- 0
- Combined DPS
- 264.96M
- Hit DPS
- 264.96M
- With Poison DPS
- 264.96M
- With Ignite DPS
- 264.96M
- With Bleed DPS
- 264.96M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 31.67M
- Burst Damage
- 4.25M
Attack & Crit
- Attack/Cast Rate
- 8.37/s
- Hit Chance
- 100%
- Accuracy
- 20.07K
- Crit Chance
- 69%
- Crit Multiplier
- 491%
- Mana Cost
- 66
- Life Cost
- 0
Defence
- Effective Hit Pool
- 75.78K
- Life
- 5.88K
- Energy Shield
- 361
- Mana
- 132
- Ward
- 0
- Armour
- 6.9K
- Evasion
- 25
- Phys Damage Reduction
- 62%
Mitigation & Avoidance
- Block
- 73%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 90% (+85%)
- Cold Resistance
- 65%
- Lightning Resistance
- 64%
- Chaos Resistance
- 75% (+28%)
Max Hit Taken
- Physical
- 15.16K
- Fire
- 112.84K
- Cold
- 62.39K
- Lightning
- 61.4K
- Chaos
- 32.14K
Recovery
- Life Regen
- 1.42K/s
- Net Life Regen
- 1.22K/s
- ES Regen
- 0/s
- ES Recharge
- 361/s
- Mana Regen
- 17.1/s
- Life Leech
- 1.44K/s
- ES Leech
- 0/s
- Mana Leech
- 195.4/s
- Total Degen
- 202.71/s
Attributes & Utility
- Strength
- 2.69K
- Intelligence
- 244
- Dexterity
- 212
- Movement Speed
- 10%
- Endurance Charges
- 6
- Frenzy Charges
- 4
- Power Charges
- 3
- Rage
- 36
- Devotion
- 0