PoE 3.17·Archnemesis·Deadeye
3.17 Leaguestarter | Deadeye Trinity Burning Arrow
by thatsrealneato4 years ago218
- DPS
- 3.38M
- Life
- 3.59K
- Level
- 95
- Min budget
Overview
3.17 Leaguestarter | Deadeye Trinity Burning Arrow is a Path of Exile Deadeye build by thatsrealneato, made for the Archnemesis league (3.17). It is centered on Burning Arrow and plays as a dexterity, attack, projectile, fire archetype. In Path of Building it reaches 3.38M DPS with 3.59K life, 1.48K energy shield. Suited for: Mapping. Key uniques include Quill Rain, Darkness Enthroned, Dying Sun, Atziri's Promise, Hyrri's Ire.
Build Video
thatsrealneato's Notes
Hey everyone, wanted to share my league start plans for 3.17 Archnemesis league. Decided to go with a tanky hit-based burning arrow deadeye.
Some noteworthy interactions:
- Burning Arrow damage was buffed by ~10% this patch, and damage effectiveness was increased to 300%. We try to stack as much flat damage as possible using Immolate support and gear so we don't need a bow with high base damage.
- Quill Rain got a stealth buff with the new bow mastery which converts increases to projectile speed into bow damage. Since Quill Rain can roll up to 100% increased projectile speed this is great extra damage.
- The new keystone Precise Techniques requires your accuracy to be greater than your maximum life. In order to enable this, I'm using Presence of Chayula to convert 20% of my maximum life into energy shield. This has the added benefit of granting us a nice chunk of ES to use with Ghost Dance.
- Hyrri's Ire and Blizzard Crown add a ton of flat cold damage to bow attacks. We can take advantage of this by using trinity.
- Because we have a ton of evasion, we can utilize the Armour/Evasion mastery that grants 5% of our evasion as extra armour. When running grace, determination, and defiance banner this results in a respectable amount of armour (about 16k) for an evasion-focused character.
- Focal Point got buffed and now transfers marks to another enemy when the marked enemy dies. Combined with a juiced up Sniper's mark we can use this to enable a barrage skill to clear well.
PoB for the character in the video:
https://pastebin.com/b9rkKkhZ (Requires opting into beta in options)
Update: Added lvl 81 tree with day 2-3 gear, 5-link, no thread of hope, no uber lab, no trinity
https://pobb.in/JJ2gOw9i5iza (sorry, got rate limited by pastebin)
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Gear
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Skills
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Passive Tree








- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Shakari
Character Stats
- Level
- 95
Damage
- Full DPS
- 3.38M
- Combined DPS
- 3.38M
- Hit DPS
- 3.03M
- With Poison DPS
- 3.03M
- With Ignite DPS
- 3.04M
- With Bleed DPS
- 3.03M
- Damage over Time
- 7K
- Ignite DPS
- 7K
- Culling DPS
- 337.56K
- Average Damage
- 99.68K
Attack & Crit
- Attack/Cast Rate
- 5.07/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Mana Cost
- 38
- Life Cost
- 0
Defence
- Life
- 3.59K
- Energy Shield
- 1.48K
- Mana
- 87
- Ward
- 0
- Armour
- 16.08K
- Evasion
- 50.56K
- Phys Damage Reduction
- 72%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 89%
- Evade (Projectile)
- 89%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- -67%
- Cold Resistance
- -67%
- Lightning Resistance
- -67%
- Chaos Resistance
- 0%
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- Mana Regen
- 11.6/s
- Life Leech
- 840.42/s
- ES Leech
- 147.5/s
- Mana Leech
- 254.42/s
Attributes & Utility
- Strength
- 160
- Intelligence
- 120
- Dexterity
- 348
- Movement Speed
- 105%
- Endurance Charges
- 3
- Frenzy Charges
- 4
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 30%