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PoE 3.17·Archnemesis·Deadeye

3.17 Leaguestarter | Deadeye Trinity Burning Arrow

by thatsrealneato4 years ago218

DPS
3.38M
Life
3.59K
Level
95
Min budget

Overview

3.17 Leaguestarter | Deadeye Trinity Burning Arrow is a Path of Exile Deadeye build by thatsrealneato, made for the Archnemesis league (3.17). It is centered on Burning Arrow and plays as a dexterity, attack, projectile, fire archetype. In Path of Building it reaches 3.38M DPS with 3.59K life, 1.48K energy shield. Suited for: Mapping. Key uniques include Quill Rain, Darkness Enthroned, Dying Sun, Atziri's Promise, Hyrri's Ire.

Build Video

thatsrealneato's Notes

Hey everyone, wanted to share my league start plans for 3.17 Archnemesis league. Decided to go with a tanky hit-based burning arrow deadeye.

Some noteworthy interactions:

  • Burning Arrow damage was buffed by ~10% this patch, and damage effectiveness was increased to 300%. We try to stack as much flat damage as possible using Immolate support and gear so we don't need a bow with high base damage.
  • Quill Rain got a stealth buff with the new bow mastery which converts increases to projectile speed into bow damage. Since Quill Rain can roll up to 100% increased projectile speed this is great extra damage.
  • The new keystone Precise Techniques requires your accuracy to be greater than your maximum life. In order to enable this, I'm using Presence of Chayula to convert 20% of my maximum life into energy shield. This has the added benefit of granting us a nice chunk of ES to use with Ghost Dance.
  • Hyrri's Ire and Blizzard Crown add a ton of flat cold damage to bow attacks. We can take advantage of this by using trinity.
  • Because we have a ton of evasion, we can utilize the Armour/Evasion mastery that grants 5% of our evasion as extra armour. When running grace, determination, and defiance banner this results in a respectable amount of armour (about 16k) for an evasion-focused character.
  • Focal Point got buffed and now transfers marks to another enemy when the marked enemy dies. Combined with a juiced up Sniper's mark we can use this to enable a barrage skill to clear well.

PoB for the character in the video:

https://pastebin.com/b9rkKkhZ (Requires opting into beta in options)

Update: Added lvl 81 tree with day 2-3 gear, 5-link, no thread of hope, no uber lab, no trinity

https://pobb.in/JJ2gOw9i5iza (sorry, got rate limited by pastebin)

Join the Noteworthy Interactions Discord:

https://discord.gg/uZPvAuAFzz

Gear

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Quill Rain
New Item
Hyrri's Ire
Presence of Chayula
New Item
New Item
New Item
Darkness Enthroned
Atziri's Step
New Item
New Item
New Item
New Item
Thread of Hope

Skills

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Body Armour

  • Burning ArrowBurning Arrow21/20WMain
  • ImmolateImmolate20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • TrinityTrinity20/20W
  • BarrageBarrage20/20W
  • Damage on Full LifeDamage on Full Life20/20W

Weapon 1

  • TornadoTornado20/20W
  • Wave of ConvictionWave of Conviction20/20W
  • Onslaught20/20W
  • CombustionCombustion20/20W
  • Increased DurationIncreased Duration20/20W
  • BlindBlind20/20W

Helmet

  • Herald of IceHerald of Ice20/20W
  • DeterminationDetermination20/20W
  • GraceGrace20/20W
  • Defiance BannerDefiance Banner20/20W

Boots

  • DashDash20/20W
  • Vaal Molten ShellVaal Molten Shell9/20W
  • Second WindSecond Wind20/20W
  • Cast when Damage TakenCast when Damage Taken20/20W

Gloves

  • Sniper's MarkSniper's Mark21/20W
  • EnhanceEnhance4/20W
  • EmpowerEmpower4/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Shakari

Character Stats

Level
95

Damage

Full DPS
3.38M
Combined DPS
3.38M
Hit DPS
3.03M
With Poison DPS
3.03M
With Ignite DPS
3.04M
With Bleed DPS
3.03M
Damage over Time
7K
Ignite DPS
7K
Culling DPS
337.56K
Average Damage
99.68K

Attack & Crit

Attack/Cast Rate
5.07/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
0%
Mana Cost
38
Life Cost
0

Defence

Life
3.59K
Energy Shield
1.48K
Mana
87
Ward
0
Armour
16.08K
Evasion
50.56K
Phys Damage Reduction
72%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
89%
Evade (Projectile)
89%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
-67%
Cold Resistance
-67%
Lightning Resistance
-67%
Chaos Resistance
0%

Recovery

Life Regen
0/s
ES Regen
0/s
Mana Regen
11.6/s
Life Leech
840.42/s
ES Leech
147.5/s
Mana Leech
254.42/s

Attributes & Utility

Strength
160
Intelligence
120
Dexterity
348
Movement Speed
105%
Endurance Charges
3
Frenzy Charges
4
Power Charges
3
Devotion
0
Item Rarity
30%