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PoE 3.24·Necropolis·Necromancer

3.24 Path of Exile - Holy Relic Necromaner - T16 + Delirium

by Tjay Noway2 years ago34Subscribe

DPS
6.1M
Effective HP
123.05K
Life
5.35K
Level
98
Min budget

Overview

3.24 Path of Exile - Holy Relic Necromaner - T16 + Delirium is a Path of Exile Necromancer build by Tjay Noway, made for the Necropolis league (3.24). It is centered on Summon Holy Relic of Conviction and plays as a intelligence, minion, spell archetype. In Path of Building it reaches 6.1M DPS with 123.05K effective HP, 5.35K life, 634 energy shield. Suited for: Simulacrum, Mapping, Delirium. Key uniques include Darkness Enthroned, Geofri's Crest, Replica Dragonfang's Flight, Dawnbreaker, Asenath's Gentle Touch.

Build Video

Tjay Noway's Notes

Map has monsters have a 59% chance to avoid poison and the Delirum effect is ramping quite high at the end of the map.

There are still upgrades possible and i'll keep going!

PoB at the time Video was recorded: https://pobb.in/gpnpYuirvfVp

Gear

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Vengeance Bane
Geofri's Crest
Dialla's Malefaction
Replica Dragonfang's Flight
Demon Spiral
Eagle Eye
Asenath's Gentle Touch
Darkness Enthroned
Doom Road
Beast Rock
Foul Glare
Hollow Portent
Morbid Prism
Oblivion Splinter
Armageddon Splinter
Elegant Hubris
Morbid Vision
Amanamu's Gaze
Morbid Prism

Skills

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Body Armour

  • Summon Holy Relic of ConvictionSummon Holy Relic of Conviction21/20WMain
  • Minion DamageMinion Damage20W
  • EmpowerEmpower3W
  • Unbound AilmentsUnbound Ailments20/20W
  • EnhanceEnhance3W
  • Void ManipulationVoid Manipulation20W

Gloves

  • Tempest ShieldTempest Shield20W
  • DeterminationDetermination20W
  • Flame DashFlame Dash19W
  • FrostblinkFrostblink20W

Helmet

  • Animate GuardianAnimate Guardian21/20W
  • Summon Chaos GolemSummon Chaos Golem20/20W
  • Feeding FrenzyFeeding Frenzy20W
  • Meat ShieldMeat Shield20/20W

Boots

  • Lancing Steel of SprayingLancing Steel of Spraying21/20W
  • Life Gain on HitLife Gain on Hit20/20W
  • Withering TouchWithering Touch1W
  • Returning ProjectilesReturning Projectiles20/20W

Weapon 2

  • MalevolenceMalevolence20W
  • Shield ChargeShield Charge20/5W
  • GenerosityGenerosity20W

Weapon 1

  • DesecrateDesecrate1W
  • Spell CascadeSpell Cascade20W

Weapon 1

  • Bone OfferingBone Offering20/20W

Gloves

  • Temporal ChainsTemporal Chains1W

Passive Tree

Passive tree 3.24
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
98

Damage

Full DPS
6.1M
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
0.5/s
Cooldown
2.01s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
0%
Minion Limit
3
Mana Cost
76
Life Cost
33

Defence

Effective Hit Pool
123.05K
Life
5.35K
Energy Shield
634
Mana
159
Ward
0
Armour
17.4K
Evasion
198
Phys Damage Reduction
73%

Mitigation & Avoidance

Block
74%
Spell Block
75%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
77% (+20%)
Cold Resistance
76% (+29%)
Lightning Resistance
76% (+43%)
Chaos Resistance
2%

Max Hit Taken

Physical
10.53K
Fire
26.93K
Cold
24.64K
Lightning
24.64K
Chaos
6.07K

Recovery

Life Regen
160.6/s
ES Regen
0/s
ES Recharge
634/s
Mana Regen
55.4/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
249
Intelligence
231
Dexterity
129
Movement Speed
24%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0