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Pob shows wrong damage, the new mod on weapons is not working there(can be easily solved by adding max lightning damage manually), also hard to calculate blade trap damage but as you see, done diff 16 without any issues. The build is also tanky on t16 maps. Can face tank rituals, harvest, and beasts as long there is no mob that deals high physical damage with single hits.
Life
1
Mana
125
Energy Shield
10418
DPS
7K
Effective Hit Pool
66.85K
Chaos Res
-60
Fire Res
75
Cold Res
76
Lightning Res
76
Armour
0
Evasion
38K
Block
15 | 0
Crit Chance
61%
Crit Multi
440%
Rage
0
Strength
81
Intelligence
380
Dexterity
204
Ward
0
Item Quantity
0%
Item Rarity
41%
Movement Speed
37%