PoE 3.19·Kalandra·Juggernaut
Trauma stacker, up to 3 times more damage, new tech
by edgyClown4 years ago6
- DPS
- 4.66M
- Effective HP
- 108.46K
- Min budget
Build Video
edgyClown's Notes
I've been looking at Anomolous Mana Leech Support for a while. At 50 qual it gives 25% inc damage for each 200 mana spent. I think this indigon'ish mechanic is very cool, but attack builds usually don't spend a lot of mana if any at all.
So first of all i got rid of all auras exept determination. Defeneces took a big hit, but nothing i can do about it. I combined determination with eternal blessing support so it doesn't reserve mana and clarity(1lvl) with arrogance support just for watcher's eye.
For mana recovery i have mana recoup, its kinda no brainer. You hit yourself, you take damage, get some of that damage back as mana, simple. I have 20% recoup from passive tree, 17% from watcher's eye, 13% from rings.
Now that i have 1200~ unreserved mana, how do i spend so much? In order to spend a lot of mana i use elder helmet with 3 crafted supports. This helmet + cwdt (automation + high cost multiplier) + archmage + couple of spells = 900~ mana per cast.
At around 100+ stacks mana recovery rate meets spending rate and in couple of second ramping reach it highest, which in perfect conditions should be around 14k mana spent recently, but in POB i use 10k.
POB: https://pastebin.com/uwubx0FC
Little demo just to showcase mana spending/recovery: https://youtu.be/7esviIvM5hA
I've been delving lately, so here is a bit of it: https://youtu.be/bmdYna4a-9Y
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 97
Damage
- Full DPS
- 0
- Combined DPS
- 4.66M
- Hit DPS
- 4.35M
- With Poison DPS
- 4.35M
- With Ignite DPS
- 4.6M
- With Bleed DPS
- 4.35M
- Damage over Time
- 311.65K
- Ignite DPS
- 249.32K
- Culling DPS
- 0
- Average Damage
- 268.58K
Attack & Crit
- Attack/Cast Rate
- 16.18/s
- Hit Chance
- 99%
- Crit Chance
- 12%
- Crit Multiplier
- 186%
- Totem Limit
- 1
- Mana Cost
- 12
- Life Cost
- 0
Defence
- Effective Hit Pool
- 108.46K
- Life
- 5.24K
- Energy Shield
- 1.4K
- Mana
- 1.27K
- Ward
- 0
- Armour
- 96.68K
- Evasion
- 414
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 15%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 79% (+23%)
- Cold Resistance
- 79%
- Lightning Resistance
- 78% (+10%)
- Chaos Resistance
- 67%
Max Hit Taken
- Physical
- 82.99K
- Fire
- 239.63K
- Cold
- 239.63K
- Lightning
- 239.63K
- Chaos
- 19.86K
Recovery
- Life Regen
- 590.16/s
- Net Life Regen
- 477.4/s
- ES Regen
- 0/s
- ES Recharge
- 1.4K/s
- Mana Regen
- 42.2/s
- Life Leech
- 1.06K/s
- ES Leech
- 0/s
- Mana Leech
- 253.6/s
- Total Degen
- 112.76/s
Attributes & Utility
- Strength
- 431
- Intelligence
- 64
- Dexterity
- 132
- Movement Speed
- 34%
- Endurance Charges
- 10
- Frenzy Charges
- 4
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 20%