- DPS
- 4.08M
- Effective HP
- 60.38K
- Life
- 4.75K
- Level
- 97
- Min budget
Overview
Mahuxotl's Machination Ele Cyclone Warden - I quite like gazing into the abyss, actually is a Path of Exile Warden build by SurgeProc, made for the Kalguur league (3.25). It is centered on Cyclone of Tumult and plays as a dexterity, attack, area, melee archetype. In Path of Building it reaches 4.08M DPS with 60.38K effective HP, 4.75K life, 1.27K energy shield. Suited for: Mapping, Abyss. Key uniques include Replica Abyssus, Rise of the Phoenix, Starlight Chalice, Mahuxotl's Machination, The Stampede.
Build Video
SurgeProc's Notes
Alternative subtitle: Lightning Strike is better
Distant follow-up to my MS paint build
PoB with most buffs turned off to avoid PoB warrior syndrome: https://pobb.in/s95XfdB4LTx8
Buffed melee skills! New Warden ascendancy! New tinctures! New (old) Vaal Pact! Might as well try them all at once to save time!
This is a homebrew I decided to leaguestart after reading the Warden ascendancy. Most of the nodes scale in effectiveness with attack speed, so I went with Cyclone of Tumult which has 300% more base attack speed just built-in. About halfway through yellow maps I realized that Mahuxotl's Machination (MM) might fit well in the build and more importantly cost very little on trade.
While I took this build to 40/40 challenges as a "minimum viability" threshold, there's some serious jank involved accommodating Vaal Pact, and Cyclone is a "true" melee skill that struggles with positioning. I wouldn't recommend following this exact build but rather use it as inspiration if you're wondering about MM. My nightmare is that there's a very simple solution I've overlooked, but as of right now content that doesn't allow you to attack constantly to keep leeching (e.g. Uber Sirus) is nearly impossible. On the plus side some stuff is very easy given the defensive capabilities of Mahuxotl's Machination.
Quick run-down; MM is a unique shield that grants a bunch of keystones, effectively the following:
- Instant leech with melee damage, but no life recovery except through leech.
- All damage bypasses ES, no ES recharge/regeneration, ES ticks down over time, and life leech recovers ES while on full life.
- Half of all elemental damage is taken as chaos, and +5% to maximum chaos resistance.
- Filling your energy shield immediately depletes your ES and grants you +5% to all maximum resistances.
MM is often combined with Tempered by War to convert all elemental damage to chaos and fire damage, allowing you to ignore lightning and cold resistance while gearing. This makes Replica Abyssus pretty viable, and also lets you basically ignore effects that penetrate or reduce maximum lightning or cold resistance. Shaper balls have 25% cold penetration? Insignificant!
On the other hand, having no life recovery is incredibly inconvenient, especially considering how good Blood Rage is for boosting attack speed. The solution I came up with was to have Rise of the Phoenix in weapon swap, with Blood Rage socketed my main weapon. Swapping deactivates Blood Rage, removes MM's limitation on recovery, and grants ~180 life regen per second from Rise of the Phoenix. Works well enough.
The PoB provided has the gear that I finished with, most of it crafted. There’s definitely optimizations to be made, for instance Ashes of the Stars would boost my attack speed to astronomical heights if I can find stats elsewhere.
Gear
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Skills
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Passive Tree


- Bandits
- Help Oak
- Pantheons
- Soul of Solaris, Soul of Yugul
Character Stats
- Level
- 97
Damage
- Full DPS
- 0
- Combined DPS
- 4.08M
- Hit DPS
- 4.06M
- With Poison DPS
- 4.06M
- With Ignite DPS
- 4.08M
- With Bleed DPS
- 4.06M
- Damage over Time
- 16.75K
- Ignite DPS
- 16.28K
- Bleed DPS
- 461.43
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 233.16K
- Burst Damage
- 233.16K
Attack & Crit
- Attack/Cast Rate
- 17.42/s
- Hit Chance
- 100%
- Accuracy
- 3.39K
- Crit Chance
- 95%
- Crit Multiplier
- 626%
- AoE Radius
- 1.6 m
- Mana Cost
- 11
- Life Cost
- 3
Defence
- Effective Hit Pool
- 60.38K
- Life
- 4.75K
- Energy Shield
- 1.27K
- Mana
- 104
- Ward
- 473
- Armour
- 1.15K
- Evasion
- 14.62K
- Phys Damage Reduction
- 15%
Mitigation & Avoidance
- Block
- 26%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 73%
- Evade (Projectile)
- 73%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 81% (+6%)
- Cold Resistance
- -26%
- Lightning Resistance
- -26%
- Chaos Resistance
- 88% (+7%)
Max Hit Taken
- Physical
- 10.96K
- Fire
- 49.12K
- Cold
- 49.12K
- Lightning
- 49.12K
- Chaos
- 83.99K
Recovery
- Life Regen
- 0/s
- Net Life Regen
- -244.7/s
- ES Regen
- -63.7/s
- ES Recharge
- 1.27K/s
- Mana Regen
- 27.6/s
- Life Leech
- 9K/s
- ES Leech
- 0/s
- Mana Leech
- 575.11/s
- Total Degen
- 244.7/s
Attributes & Utility
- Strength
- 277
- Intelligence
- 167
- Dexterity
- 331
- Movement Speed
- 50%
- Endurance Charges
- 3
- Frenzy Charges
- 4
- Power Charges
- 4
- Rage
- 2
- Devotion
- 0