- DPS
- 351.06K
- Effective HP
- 172.14K
- Life
- 5.13K
- Level
- 93
- Min budget
Overview
Pillar of the caged god Champion. is a Path of Exile Champion build by Dreadomen, made for the Archnemesis league (3.17). It is centered on Boneshatter and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 351.06K DPS with 172.14K effective HP, 5.13K life. Suited for: Simulacrum. Key uniques include Pillar of the Caged God, Perseverance, The Iron Fortress, Death Rush, Astramentis.
Dreadomen's Notes
Hi, so I'm pretty new to build making and decided I would finally try and create my own build. Overall I love tanky builds that can do respectable damage doesn't need to be massive. I love the pillar of the caged god and the way some champions have been using perseverance to scale there armor/evasion has inspired me to make a tanky boy build. The build I created I tried to somewhat simulate a league start, I know there's a few uniques I won't have access to day 1 probably in the build and especially the charisma anoint I understand. I probably would drop the purity of elements aura until I was able to achieve the anoint. But I was hoping people could throw me a couple tips on what to do and where to take this build. The goal I want is 100% spell suppression which I'm not even close to wasn't sure if I can get more easily from tree or gear. Also the DPS is lacking mostly because the only offensive aura I'm running is precision level 1 which would become precision level 20 after enlighten 3 is achieved. So mostly I'm asking for tips on how to increase the dps and also get more spell suppression and any tips or pillar of the caged god expert advice is greatly appreciated, thank you. POB
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Gruthkul
Character Stats
- Level
- 93
Damage
- Full DPS
- 0
- Combined DPS
- 351.06K
- Hit DPS
- 192.04K
- With Poison DPS
- 192.04K
- With Ignite DPS
- 192.04K
- With Bleed DPS
- 192.04K
- With Impale DPS
- 351.06K
- Damage over Time
- 0
- Impale DPS
- 159.01K
- Culling DPS
- 0
- Average Damage
- 58.62K
Attack & Crit
- Attack/Cast Rate
- 3.28/s
- Hit Chance
- 99%
- Crit Chance
- 29%
- Crit Multiplier
- 317%
- Totem Limit
- 1
- Mana Cost
- 23
- Life Cost
- 0
Defence
- Effective Hit Pool
- 172.14K
- Life
- 5.13K
- Energy Shield
- 0
- Mana
- 59.76
- Ward
- 0
- Armour
- 61.56K
- Evasion
- 43.85K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 47%
- Spell Block
- 12%
- Spell Suppression
- 28%
- Evade (Melee)
- 84%
- Evade (Projectile)
- 84%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 78% (+2%)
- Cold Resistance
- 78% (+8%)
- Lightning Resistance
- 77% (+4%)
- Chaos Resistance
- 75%
Recovery
- Life Regen
- 203.15/s
- Net Life Regen
- -2.05/s
- ES Regen
- 0/s
- Mana Regen
- 11.8/s
- Life Leech
- 923.4/s
- ES Leech
- 0/s
- Mana Leech
- 135.2/s
- Total Degen
- 205.2/s
Attributes & Utility
- Strength
- 889
- Intelligence
- 168
- Dexterity
- 226
- Movement Speed
- 45%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0