PoE 3.27·Keepers of the Flame·Berserker
Sap of Seasons Static Strike Berserker is a SSSS build | Press 1 button every 7.2 seconds = 9 apm | 40 mil constant dps | 3.28 Mirage
by Sea-Neighborhood32526 months ago66
- DPS
- 44.79M
- Effective HP
- 75.7K
- Life
- 8.14K
- Level
- 99
- Min budget
Overview
Sap of Seasons Static Strike Berserker is a SSSS build | Press 1 button every 7.2 seconds = 9 apm | 40 mil constant dps | 3.28 Mirage is a Path of Exile Berserker build by Sea-Neighborhood3252, made for the Keepers of the Flame league (3.27). It is centered on Static Strike and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 44.79M DPS with 75.7K effective HP, 8.14K life. Suited for: Mapping. Key uniques include The Grey Wind, Marylene's Fallacy, Crown of Eyes, Rathpith Globe, The Apostate.
Sea-Neighborhood3252's Notes
POB: https://pobb.in/_4binhFNCVdL
Youtube video in case reddit doesnt show: https://youtu.be/ZDWiLFkts_E
Hey everyone,
my name is Alohaa and I posted a foulborn ghostwrithe energy blade build last week. It has gotten pretty popular being pushed by larger streamers. Now I am afraid that this item will be extremely expensive and I do not want my community to pay for an overpriced item. As an alternative, I made a build for the same class marauder (berserker), which is in the mid range budget (5-10 div to start). It is a life stacking Static Strike Berserker using a Greywind axe.
Grey Wind axe has added fire damage equal to 12% of your max life, but has terrible attack speed (1.3) and base crit rate (5%).
Why Static strike?
To overcome the downside of the low base attack speed I chose static strike, which shoots out beams at a set rate and the projectile part does not scale with attack speed. Furthermore, static strike is getting buffed in 3.28 resulting in 25% more area of effect, 16.7% more damage of beams and 33% more duration. This build is a 1 button build for mapping and you only need to press 1 button every 7.2 seconds. This means you only need 9 apm!
Why Marylene and how to crit cap?
Marylene gives 48% less crit chance and 288% crit multi with catalysts. We can still cap our crit with ambush, which gives 35% base crit and 138% crit multi. This leads to a base crit around 20%. Ambush exerts the next attack only, but for static strike the ambush buff will last for the entire duration it. This means for the next 7.2 seconds you will shoot out beams with 35% base crit and 138% crit multi.
Damage scaling, assuming 10k life:
1.2k added flat fire dmg from Grey Wind
750% increased attack dmg from rathpith + crown of eyes
700% crit multi 100% crit chance with ambush without crit flasks
Up to 200% Penentration with Sap of Seasons
Defenses:
Overleech + 30% insta leech
Fortify
Massive HP pool
Purity of Elements
Endurance charges in maps
Downsides:
Need to press mana flask every 7 seconds or use autohotkey for automatic usage (join discord for help). If you dont want to do either, just use a magic tincture and press from time to time.
Can I play this as X class?
Yes, you can play this as Juggernaut, Slayer, Gladiator, Elementalist
Progression:
Level with slams (sunder or earthshatter) as berserker and swap once you have grey wind and rathpith and crown of eyes.
Is this a last second bait?
No it is not a bait. I playtested it and it works just fine. Try it and let me know what you think.
Happy leaguestart everyone!
Youtube: https://youtu.be/ZDWiLFkts_E
Twitch: https://www.twitch.tv/alohaatft
Discord: https://discord.gg/j6VZjpAuGz
I think most of the concepts in the build are fairly well known. Shoutout to all the people who have made a similar build or made these interactions possible.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 99
Damage
- Full DPS
- 44.78M
- Combined DPS
- 44.79M
- Hit DPS
- 40.31M
- With Poison DPS
- 40.31M
- With Ignite DPS
- 40.31M
- With Bleed DPS
- 40.31M
- Damage over Time
- 0
- Culling DPS
- 4.48M
- Reservation DPS
- 0
- Average Damage
- 10.75M
- Burst Damage
- 10.75M
Attack & Crit
- Attack/Cast Rate
- 2.7/s
- Hit Rate
- 3.75/s
- Hit Chance
- 100%
- Accuracy
- 3.91K
- Crit Chance
- 100%
- Crit Multiplier
- 707%
- AoE Radius
- 2.4 m
- Mana Cost
- 16
- Life Cost
- 5
Defence
- Effective Hit Pool
- 75.7K
- Life
- 8.14K
- Energy Shield
- 0
- Mana
- 21
- Ward
- 0
- Armour
- 5.69K
- Evasion
- 482
- Phys Damage Reduction
- 49%
Mitigation & Avoidance
- Block
- 36%
- Spell Block
- 15%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 79% (+9%)
- Cold Resistance
- 77% (+18%)
- Lightning Resistance
- 77% (+11%)
- Chaos Resistance
- 42%
Max Hit Taken
- Physical
- 22.7K
- Fire
- 89.21K
- Cold
- 82.35K
- Lightning
- 82.35K
- Chaos
- 31.01K
Recovery
- Life Regen
- -402.4/s
- Net Life Regen
- -940.46/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 86.06/s
- Life Leech
- 4.55K/s
- ES Leech
- 0/s
- Mana Leech
- 20.4/s
- Total Degen
- 538.06/s
Attributes & Utility
- Strength
- 312
- Intelligence
- 153
- Dexterity
- 146
- Movement Speed
- 67%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 3
- Rage
- 58
- Devotion
- 60