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PoE 3.11·Harvest·Inquisitor

PoB for Crackling Lance as a league starter - Estimated over 1M Sirus DPS in garbage gear, HUGE room for investment and upgrades

by Gubzs5 years ago15

DPS
894.72K
Life
4.38K
Level
90
Min budget

Overview

PoB for Crackling Lance as a league starter - Estimated over 1M Sirus DPS in garbage gear, HUGE room for investment and upgrades is a Path of Exile Inquisitor build by Gubzs, made for the Harvest league (3.11). It is centered on Shock Nova and plays as a intelligence, spell, area, lightning archetype. In Path of Building it reaches 894.72K DPS with 4.38K life, 2.49K energy shield. Suited for: Abyss, Simulacrum, Bossing. Key uniques include Crown of the Inward Eye, Pledge of Hands.

Gubzs's Notes

Quick Disclaimer: I used shock nova as a framework for putting this together. It's a very similar skill in terms of how it scales since we aren't using ailments. The build currently has 1.4M Shaper DPS with shock nova in really lame gear - so Crackling lance should come out alright!

PROS

  • Currently 3 build versions with 2 different classes
  • Super cheap. Only semi-expensive item is a 6 link staff. Agnerod west is a good super early game substitute.
  • HUGE room for improvement with more investment (over 3M Sirus DPS). This build could be scaled into the moon with 20 or so exalts. Play around with gear and links in the PoB if interested, it's actually nuts.
  • Should be a solid bosser with lots of QoL.
  • A very cheap anointed passive works great for the build.
  • HP/ES hybrid that leeches and regens both simultaneously (there is a life only version below)
  • We have very high crit chance and only use magic flasks, which means we can get our utility flask charges back constantly during bossfights with the surgeon's prefix.
  • Uses storm brand as a boss utility skill to apply assassin's mark ^(5), leech more Life ^(1), and apply blind. Includes increased duration support for maximum laziness.
  • We have culling strike on a golem, send in the goon and bosses die at 10% hp.
  • Build is almost entirely element-agnostic. Can easily transition to another skill if desired.

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CONS

  • Must use staves starting from about level 20.
  • Might want to run a clarity instead of herald of thunder until you can get a helmet with reduced mana reservation for one of our reservation skills.
  • We really need a large cluster jewel with Doryani's Lesson eventually. You can play without it but the leech makes a big difference.
  • Not HC viable. fairly squishy, but once you can afford proper gear this can be fixed
  • Can't do ele reflect
  • Have to be careful not to overlevel a bunch of dex gems

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All PoBs are using welfare starter gear

Highest DPS lowest QoL version (mostly proof of concept, not recommended):

Templar version

Shadow version

Cold Conversion Assassin with Eldritch Battery for people who just really like freeze (this version looks really strong)

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^(1) This was an adjustment, original build incorrectly had mana leech here.

^(2) The PoB has been changed and now takes advantage of more jewel sockets at the cost of needing more dex/str from items. Using the abyssal jewel in the stygian vise to stack some str/dex really helps here. Red/Green gems can have levels dropped as necessary. None are essential for DPS.

^(3) No spell echo or pledge of hands in this or either further builds

^(4) Note this ascendancy had some slight numerical nerfs in patch notes

^(5) Curse on hit no longer works with Assassin's Mark, we may need an assassin's mark on hit ring to make this comfy.

^(6) Ignore "Notes" section in PoB it is for a previous iteration. This build is not taking easy jewel sockets at the moment. This is intentional.

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Gear

Tap an item to open trade.

Pledge of Hands
Crown of the Inward Eye
Energy Shield Chest
New Item
New Item
New Item
Energy Shield Gloves
New Item
Energy Shield Boots
New Item
New Item
New Item
New Item
New Item

Skills

Tap a skill to open trade.

Weapon 1

  • Shock NovaShock Nova21/20WMain
  • Arcane SurgeArcane Surge21/20W
  • IntensifyIntensify21/20W
  • Increased Critical StrikesIncreased Critical Strikes21/20W
  • Elemental FocusElemental Focus21/20W
  • Power Charge On CriticalPower Charge On Critical21/20W

Body Armour

  • Assassin's MarkAssassin's Mark20/20W
  • Storm BrandStorm Brand21/20W
  • Curse On Hit21/20W
  • BlindBlind16/20W
  • Increased DurationIncreased Duration21/20W
  • Energy LeechEnergy Leech21/20W

Boots

  • WrathWrath21/20W
  • ClarityClarity21/20W
  • Herald of ThunderHerald of Thunder21/20W
  • Flesh and StoneFlesh and Stone21/20W
  • EnlightenEnlighten4/20W

Helmet

  • Immortal CallImmortal Call19/20W
  • Cast when Damage TakenCast when Damage Taken19/20W
  • Increased DurationIncreased Duration21/20W

Gloves

  • Summon Lightning GolemSummon Lightning Golem20/20W
  • Culling StrikeCulling Strike12/20W

Gloves

  • Flame DashFlame Dash20/20W
  • Faster CastingFaster Casting20/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Inquisitor
Inquisitor
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Tukohama

Character Stats

Level
90

Damage

Combined DPS
894.72K
Hit DPS
894.72K
With Poison DPS
894.72K
Average Hit
272.31K
Average Damage
272.31K

Attack & Crit

Attack/Cast Rate
3.29/s
Hit Chance
100%
Crit Chance
95%
Crit Multiplier
427%
Mana Cost
107

Defence

Life
4.38K
Energy Shield
2.49K
Mana
548
Armour
1.22K
Evasion
7.04K
Phys Damage Reduction
9%

Mitigation & Avoidance

Block
15%
Spell Block
30%
Evade (Melee)
34%
Evade (Projectile)
34%
Attack Dodge
10%
Spell Dodge
10%

Resistances

Fire Resistance
75% (+3%)
Cold Resistance
75% (+6%)
Lightning Resistance
76% (+2%)
Chaos Resistance
7%

Recovery

Life Regen
402.96/s
ES Regen
200/s
Mana Regen
238.1/s
Life Leech
876/s
ES Leech
249.4/s
Mana Leech
0/s

Attributes & Utility

Strength
153
Intelligence
273
Dexterity
96
Movement Speed
121%
Endurance Charges
3
Frenzy Charges
3
Power Charges
5