PoE 3.20·Sanctum·Hierophant
My 1st (functional) build: stormburst totems. How can it be improved?
by BathtubEel3 years ago4
- Effective HP
- ∞
- Life
- 2.67K
- Level
- 99
- Min budget
Overview
My 1st (functional) build: stormburst totems. How can it be improved? is a Path of Exile Hierophant build by BathtubEel, made for the Sanctum league (3.20). It is centered on Animate Weapon and plays as a dexterity, duration, minion, spell archetype. Defensively it sits at ∞ effective HP, 2.67K life, 1.65K energy shield. Key uniques include The Annihilating Light, Coward's Legacy, Viridi's Veil, Roth's Reach, Soul Mantle.
BathtubEel's Notes
So this is the first build I've come up with that isn't a total disaster. TBH, I was following Tataniel's stormburst totems starter but then started adding stuff of my own, like annihilating light, till it got to where it is today.
This is noob stuff so it obviously has problems (-52 chaos resist) but the defense largely comes from putting down the decoy totems so nothing attacks me while the totems kill everything in an area.
It's a glass canon build, I'm fine with that, I will die sometimes. On this one I really want to know how to take the damage higher as that has been my focus, getting damage up, and that has been the reason this one has kind of worked.
OK, be kind, I'm still learning.
Gear
Tap an item to open trade.
















Skills
Tap a skill to open trade.
Weapon 1
Flame Dash20W
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 99
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 0
Attack & Crit
- Attack/Cast Rate
- 2.07/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 100%
- Totem Limit
- 4
- Mana Cost
- 9
- Life Cost
- 0
Defence
- Effective Hit Pool
- ∞
- Life
- 2.67K
- Energy Shield
- 1.65K
- Mana
- 3.3K
- Ward
- 0
- Armour
- 6.52K
- Evasion
- 104
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 27%
- Spell Block
- 29%
- Spell Suppression
- 0%
- Evade (Melee)
- 40%
- Evade (Projectile)
- 40%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+1%)
- Cold Resistance
- 75% (+2%)
- Lightning Resistance
- 75% (+1%)
- Chaos Resistance
- -52%
Max Hit Taken
- Physical
- 11.12K
- Fire
- 36.64K
- Cold
- 36.64K
- Lightning
- 39.83K
- Chaos
- 4.94K
Recovery
- Life Regen
- 159.2/s
- ES Regen
- 0/s
- ES Recharge
- 1.65K/s
- Mana Regen
- 436/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 198
- Intelligence
- 370
- Dexterity
- 123
- Movement Speed
- 29%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0