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PoE 3.20·Sanctum·Hierophant

My 1st (functional) build: stormburst totems. How can it be improved?

by BathtubEel3 years ago4

Effective HP
Life
2.67K
Level
99
Min budget

Overview

My 1st (functional) build: stormburst totems. How can it be improved? is a Path of Exile Hierophant build by BathtubEel, made for the Sanctum league (3.20). It is centered on Animate Weapon and plays as a dexterity, duration, minion, spell archetype. Defensively it sits at ∞ effective HP, 2.67K life, 1.65K energy shield. Key uniques include The Annihilating Light, Coward's Legacy, Viridi's Veil, Roth's Reach, Soul Mantle.

BathtubEel's Notes

https://pastebin.com/cakDP0xW

 

So this is the first build I've come up with that isn't a total disaster. TBH, I was following Tataniel's stormburst totems starter but then started adding stuff of my own, like annihilating light, till it got to where it is today.

 

This is noob stuff so it obviously has problems (-52 chaos resist) but the defense largely comes from putting down the decoy totems so nothing attacks me while the totems kill everything in an area.

 

It's a glass canon build, I'm fine with that, I will die sometimes. On this one I really want to know how to take the damage higher as that has been my focus, getting damage up, and that has been the reason this one has kind of worked.

 

OK, be kind, I'm still learning.

Gear

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The Annihilating Light
Viridi's Veil
Soul Mantle
Blight Clasp
Storm Grip
Azure Ruby Ring of the Crusade
Corpse Palm
Coward's Legacy
Corruption Urge
Self-Flagellation
Eagle Curio
Fulgent Glimmer
Rapture Desire
Spirit Glisten
Thread of Hope
Rapture Creed

Skills

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Body Armour

  • Storm BurstStorm Burst21W
  • InspirationInspiration20W
  • Physical to LightningPhysical to Lightning20W
  • Increased DurationIncreased Duration20W
  • Awakened Lightning PenetrationAwakened Lightning Penetration5W
  • Controlled DestructionControlled Destruction21W

Gloves

  • Decoy TotemDecoy Totem21W
  • Faster CastingFaster Casting20W
  • Multiple TotemsMultiple Totems20W
  • Second WindSecond Wind20W

Helmet

  • Arcane CloakArcane Cloak20W
  • Sigil of PowerSigil of Power21W
  • Arcane SurgeArcane Surge21W
  • Increased DurationIncreased Duration20W

Boots

  • Stormblast MineStormblast Mine20/13W
  • ArroganceArrogance20W
  • Charged MinesCharged Mines20W
  • Swift AssemblySwift Assembly20W

Weapon 1

  • Storm BurstStorm Burst20W
  • Infused ChannellingInfused Channelling20W

Weapon 1

  • DeterminationDetermination20W
  • Eternal BlessingEternal Blessing20W

Weapon 1

  • Flame DashFlame Dash20W

Passive Tree

Passive tree 3.20
scroll to zoom
Hierophant
Hierophant
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
99

Damage

Full DPS
0
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Average Hit
0

Attack & Crit

Attack/Cast Rate
2.07/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
100%
Totem Limit
4
Mana Cost
9
Life Cost
0

Defence

Effective Hit Pool
Life
2.67K
Energy Shield
1.65K
Mana
3.3K
Ward
0
Armour
6.52K
Evasion
104
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
27%
Spell Block
29%
Spell Suppression
0%
Evade (Melee)
40%
Evade (Projectile)
40%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+1%)
Cold Resistance
75% (+2%)
Lightning Resistance
75% (+1%)
Chaos Resistance
-52%

Max Hit Taken

Physical
11.12K
Fire
36.64K
Cold
36.64K
Lightning
39.83K
Chaos
4.94K

Recovery

Life Regen
159.2/s
ES Regen
0/s
ES Recharge
1.65K/s
Mana Regen
436/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
198
Intelligence
370
Dexterity
123
Movement Speed
29%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0