PoE2 0.5·Runes of Aldur·Gemling Legionnaire
~100m DPS, 150+ IIR, Double Curse Tanky Gemling Twister Build
- DPS
- 1.63M
- Effective HP
- 64.07K
- Energy Shield
- 3.69K
- Spirit
- 222
- Level
- 93
- Min budget
Overview
~100m DPS, 150+ IIR, Double Curse Tanky Gemling Twister Build is a Path of Exile 2 Gemling Legionnaire build by AlexL1m, made for the Runes of Aldur league (0.5). It is centered on Twister and plays as a dexterity, attack, area, projectile archetype. In Path of Building it reaches 1.63M DPS with 64.07K effective HP, 1.55K life, 3.69K energy shield. Suited for: Mapping. Key uniques include Skysliver, Forgotten Warden 1D, Atziri's Contempt 10D, Guiding Palm of the Eye 1D, Arakaali's Gift.
Build Video
AlexL1m's Notes
Hey all,
I finally changed to crit today, and wanted to showcase my Twister build. Just wanted to preface that Twister is really strong even on a budget.
On a 50D Budget (early/Mid-league prices) I was comfortably doing 200% delirious maps. Probably about 20x the dmg of what I was yesterday as noncrit. As noncrit (no rakiata), each cast of x9 twisters did about 4-5m damage on bosses.
Defences: ~7k ES 40K eva 95% deflect 30% of damage taken by companion Ghost Dance + Wind Dancer Intimidate (10% reduction) Debilitate (10% reduction) Seraph's heart 14x wolves taking enemy aggro with blind + maim + knockback Companion with Blind (Catha's Brilliance) Temp Chains + Enfeeble 57% increased magnitude Crit immunity Curse Immunity Check comments for POB.
Damage: 100% chance to not remove charges + 6 frenzy charges = 9x twister per casts Verglas 151% damage as Cold (This actually runs out to be about a 40% more damage multiplier only, because we already have 200+% extra damage from Heart of the well, sceptre, and 50%x3 from The Taming) 19.6m x 5.4 (from 8 barrage repeats) = 105m dmg per cast (inaccurate due to outdated Rakiata's flow calculation which assumes bosses have 75% resistance. Realistically more like 70+ m per cast).
Misc: 147 IIR
Random Discussion points: Rakiata's is actually quite overrated. Most monsters have no resistances, with pinnacles having ~20+%? Considering Rakiata takes up a gem socket that could easily be another 20-30% multiplier gem, I wouldn't recommend Rakiata's unless you're high-end going crit and points-starved. Use A Topotantes Soul Core (25% Pen), Potent Melancholy on Sapphire Jewel for Elemental Exposure. Optional Frost bomb on COEA/COC also causes -70% resistance (-35% on bosses) thanks to quality stacking. I opted to forgo Charge Regulation just because I was running out of sockets and also because the only thing it really provides for me is 26% skill speed. Needed an Adorned or 2x timeless jewels to hit ~50% crit without Charge regulation's buff. Many people annoint Augmented flesh instead of thaumaturgic/paragon combat frenzy/snipers mark etc, I didn't like the sensation of having to rely on killing monsters for charge generation, but this is completely up to you.
Upgrade Priority in my opinion from start: Atziri's spear+ Darkness Enthroned + 10+% chance to not remove charge boots + Olroth's Conviction + Thaumaturgical dynamism to enable consistent barrage (Just this should be sufficient to do all content) Mageblood (Much better IIR + defences) Trinity Amulet with spirit/quality/defences (It's actually less damage than a yoke of suffering because Twister scales badly with +levels) Timeless Jewel + Garukhan's + Rakiata (I wouldn't go crit without collecting all 3) Adorned
Gear
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Skills
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Passive Tree


Character Stats
- Level
- 93
Damage
- Full DPS
- 0
- Combined DPS
- 1.63M
- Hit DPS
- 1.57M
- With Poison DPS
- 1.57M
- With Ignite DPS
- 1.63M
- With Bleed DPS
- 1.57M
- Damage over Time
- 55.59K
- Ignite DPS
- 55.59K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 752.49K
- Burst Damage
- 752.49K
Attack & Crit
- Attack/Cast Rate
- 2.05/s
- Hit Chance
- 100%
- Accuracy
- 2.76K
- Crit Chance
- 5%
- Crit Multiplier
- 200%
- AoE Radius
- 0.5 m
- Mana Cost
- 82
- Life Cost
- 0
- Spirit Reserved
- 0
Defence
- Effective Hit Pool
- 64.07K
- Life
- 1.55K
- Energy Shield
- 3.69K
- Mana
- 897
- Spirit
- 36
- Darkness
- 0
- Armour
- 0
- Evasion
- 15.71K
- Phys Damage Reduction
- 0%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 67%
- Evade (Projectile)
- 67%
- Evade (Spell)
- 67%
- Deflect
- 89%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+4%)
- Cold Resistance
- 75% (+12%)
- Lightning Resistance
- 75% (+15%)
- Chaos Resistance
- 48%
Max Hit Taken
- Physical
- 6.16K
- Fire
- 21.19K
- Cold
- 21.19K
- Lightning
- 21.19K
- Chaos
- 7.47K
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 3.69K/s
- Mana Regen
- 85/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 71
- Intelligence
- 147
- Dexterity
- 196
- Movement Speed
- 39%
- Endurance Charges
- 3
- Frenzy Charges
- 7
- Power Charges
- 3
- Rage
- 30
- Devotion
- 0
- Presence Radius
- 5.2 m
- Item Rarity
- 12%