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PoE 3.24·Necropolis·Juggernaut

"Armourstacking" without voices/introspection Shield Crush Jugg concept V1, T17 B2B farmer

by bhwung2 years ago19Subscribe

DPS
22.21M
Effective HP
215.26K
Life
3.61K
Level
100
Min budget

Overview

"Armourstacking" without voices/introspection Shield Crush Jugg concept V1, T17 B2B farmer is a Path of Exile Juggernaut build by bhwung, made for the Necropolis league (3.24). It is centered on Shield Crush and plays as a strength, attack, melee, area archetype. In Path of Building it reaches 22.21M DPS with 215.26K effective HP, 3.61K life. Suited for: T17. Key uniques include Replica Dreamfeather, Mageblood, Lion's Roar, Ashes of the Stars, Aegis Aurora.

Build Video

bhwung's Notes

Boss 1:35

https://pobb.in/ZNG1wQCWZW0m

To satisfy the chunky melee cravings~!

Concept: Traditionally replica dreamfeathers are dual-wielded to attack and to get double the benefit from "inc attack damage per 450 armour"; however, when you use a shield as the main attack the replica dreamfeather becomes a "statstick". The use of it here is mainly for that specific mod in addition to fortify on hit. Without using voices/introspection getting more aura effect becomes limited to the aura effect nodes on the tree itself and the body armour implicits. Ashes is used mainly to increase the quality of shield crush which gives "more damage with hits to closer targets" to boost single target DPS. High accuracy is needed to make sure we can take advantage of precise technique, which is assisted by the jugg ascendancy Undeniable. Perandus pact+unnatural instinct near scion start gives a significant amount of % increased armour which boosts both damage and defences. Lastly, we take advantage of Unbreakable by splitting half of elemental damage taken into chaos and then applying armour to chaos damage with "10% of armour also applies to chaos damage taken from hits". The usual weakness of this type of build is DoT, but I get a significant amount of life regen on gear suffixes to counteract this.

Thoughts: Damage is lower than I would like, but this can be fixed pretty easily with some currency. Tankyness is excellent and recovery is good as well. Build is able to have consistent 20 stack fortify on boss which is surprising. This will be a non-crit, precise technique build because going crit demands too much tree and gear investment, it would become a glass cannon even though dps would probably exceed 100mil. This is only my first attempt so there are a few issues to fix and the build is far from optimized.

Gear

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Replica Dreamfeather
Corruption Cowl
Death Curtain
Ashes of the Stars
Corruption Finger
Grim Hold
Tempest Grip
Mageblood
Behemoth League
Demon Rock
Stormshroud
Watcher's Eye
Glorious Vanity
Impossible Escape
Unnatural Instinct
The Perandus Pact

Skills

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Body Armour

  • Shield CrushShield Crush21/20WMain
  • Awakened Melee Physical DamageAwakened Melee Physical Damage5/20W
  • Awakened BrutalityAwakened Brutality5/20W
  • ImpaleImpale21/20W
  • Awakened MultistrikeAwakened Multistrike5/20W
  • LifetapLifetap20/20W

Helmet

  • GraceGrace21W
  • PridePride21W
  • DeterminationDetermination21W
  • EnlightenEnlighten4W

Gloves

  • PrecisionPrecision18W
  • VitalityVitality21W
  • War BannerWar Banner21/20W
  • ArroganceArrogance21/20W

Weapon 2

  • Shield ChargeShield Charge20/20W
  • Call to Arms21/20W
  • Intimidating CryIntimidating Cry20/20W

Weapon 1

  • PunishmentPunishment21/20W
  • Ancestral ProtectorAncestral Protector20/20W
  • MaimMaim16W

Boots

  • Blood and SandBlood and Sand6W
  • Molten ShellMolten Shell21/20W

Boots

  • Blood RageBlood Rage16/20W

Boots

  • Petrified BloodPetrified Blood21/20W

Ring 1

  • VulnerabilityVulnerability1W

Passive Tree

Passive tree 3.24
scroll to zoom
Juggernaut
Juggernaut
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
22.21M
Hit DPS
10.08M
With Poison DPS
10.08M
With Ignite DPS
10.08M
With Bleed DPS
10.1M
With Impale DPS
22.19M
Damage over Time
16.85K
Bleed DPS
16.85K
Impale DPS
12.11M
Culling DPS
0
Reservation DPS
0
Average Damage
757.27K
Burst Damage
757.27K

Attack & Crit

Attack/Cast Rate
6.66/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
0%
AoE Radius
3.8 m
Totem Limit
1
Mana Cost
0
Life Cost
85

Defence

Effective Hit Pool
215.26K
Life
3.61K
Energy Shield
0
Mana
41
Ward
0
Armour
1.3M
Evasion
0
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
38%
Spell Block
0%
Spell Suppression
33%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+20%)
Cold Resistance
75% (+50%)
Lightning Resistance
75% (+28%)
Chaos Resistance
83% (+2%)

Max Hit Taken

Physical
61.08K
Fire
93.32K
Cold
91.04K
Lightning
91.04K
Chaos
101K

Recovery

Life Regen
1.92K/s
Net Life Regen
1.72K/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
16.2/s
Life Leech
1.32K/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
194.48/s

Attributes & Utility

Strength
300
Intelligence
125
Dexterity
195
Movement Speed
106%
Endurance Charges
3
Frenzy Charges
4
Power Charges
3
Rage
50
Devotion
0
Item Rarity
12%