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Sunblast Self-Chill Turbo Trapper. 289% movement speed, 145m dps on a 100 divine budget.

Forbidden FlameSmall Cluster JewelLarge Cluster JewelMedium Cluster JewelGrand SpectrumLarge Cluster JewelForbidden FleshGrand SpectrumGrand SpectrumMedium Cluster JewelLethal PrideVoid SceptreAlternating SceptreSkin of the LoyalThe Devouring DiademDragonscale GauntletsCall of the VoidWinterweaveAmber AmuletDragonscale BootsSunblast
Divine Life FlaskJade FlaskDiamond FlaskGranite FlaskQuicksilver Flask

I wanted to try out a meme-build this league. Somehow there are only two Explosive Trappers on poe.ninja using a Sunblast, with me being one of them. I've minmaxed a trapper each league for the past five leagues and by far this one has been the most fun to play. Right now I have somewhere between 100-120divines invested and am able to rip through all content at a lightning clip. With Haste on, which lasts for 10.9s, I am sitting at 289% movement speed. When I trigger Zealotry, which also lasts for 10.9s, I am sitting at 145m dps with only 10 traps out. It's waaaaay overkill for all content, but I enjoy minmaxing so here we are.

PoB: https://pastebin.com/NM2NPh0J

Video showcase of an Uber Maven: https://youtu.be/aBtzTBqOMHQ

There are two things working synergistically to make the build strong offensively:

  1. Sunblast is incredibly strong. It's a 7L for your trap setup, allowing you to link 5 damage supports and get Swift Assembly essentially free. Usually you have to choose between conc effect for single target damage -OR- swift assembly for clear. I am running both. I offset the reduced AoE with an awakened Increased AoE support, which also happens to be a huge dps boost, and my clear feels very good for a trap build.
  2. Self-chill is a massive boost to trapper dps. Action Speed is the only thing outside of Trap Throwing Speed that improves your ability to lay traps on the ground. When self-chilled my trap cast speed is 0.30s, which makes it very easy to peg the max traps limit of 24. In my PoB you'll see I only have 10 traps ticked in the full dps, but in reality the build almost always has 24 out even when dodging mechanics. With 10 traps that's 145m dps. You'll see Uber Maven melt away almost instantly in the video above. Self-chill accounts for around 25% of my total dps, and around 80% of the 289% movement speed.

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Defenses:

Without flasks: 25k eva, 22k armour, spell suppress capped, 6% ele dmg avoid from pantheon, 73% chaos res, lethe shade, Vaal Grace, 3 endurance charges, 15% reduced dmg dealt by enemies from Call of the Void

With flasks: same as above but 37k eva, 34k armour

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How does self-chill work:

We use the new Call of the Void from Ben couple with a Winterweave to apply self-chill. A lvl 1 Forbidden Rite socketed into a trigger Sceptre with Lethe Shade gives 100% uptime of self-chill. I have Phase Run on left click, which has a 4s cooldown, so chill is up 100% of the time.

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Downsides:

  1. Some people don't like the trapper playstyle. This build is not for them.
  2. Traps come out so fast that it's possible to sit and spam them quick enough that they don't go off. You can work around this by not fully spamming the trap or just find the right trap throwing speed breakpoint that feels good.
  3. You are not immortal. The build can take a hit but I certainly use a couple portals in 300% quant Feared invites as it's difficult to roll them that high without giving those bosses lots of dps boosts. Zero troubles running 8 mod T16 maps

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Other things:

Eldritch Battery is super OP with Ghost Dance. You can do big ES spends and refill your pool to spend again constantly. This pairs very well with the Forbidden Rite self-hit mechanic as you self proc Ghost Dance.

I also recorded a Shaper run to showcase movement speed. This wasn't a particularly lucky run as I hit a ball phase and the phase where the mirror poops out mobs, but even with that its 3:30.

Shaper run: https://www.youtube.com/watch?v=0AFaqtP1vnk

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What does mapping look like:

Mapping is pretty smooth. Lots of movement speed, leap slam, etc. mean it's fast to get around and everything melts instantly. It doesn't have the clear of a KB wander, but it is a very serviceable mapper. Here's a quick capture of a T16 100% deli map full clear in ~6mins since several people have asked. Normal mapping looks like this but faster.

T16 100% deli round 2 with alters+beyond: https://youtu.be/aeKAuneJ_iQ

T16 100% deli: https://youtu.be/nW5QFBwRAQY

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Cheers, on to the next one.

EDIT: Since I've had several requests, here is a budget version of my PoB. With current prices on trade it's around 45div to hit 70m dps and 285% movement speed - https://pastebin.com/rBeas06u. I left some detailed notes about the price breakdowns and options for self-crafting. There is massive room for improvement, you could for example get Hatred corrupts on your rings/belt which are very cheap to get an extra 10% dps on top of the 70m, or get a +2 gems amulet instead of the +1 I put in there, etc.

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Life

3388

Mana

1

Energy Shield

575

DPS

145M

Effective Hit Pool

100.40K

Chaos Res

73

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

35K

Evasion

37K

Block

15 | 0

Crit Chance

100%

Crit Multi

476%

Rage

0

Strength

177

Intelligence

173

Dexterity

160

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

289%

Pyromaniac
Pyromaniac
Born in the Shadows
Born in the Shadows
Explosives Expert
Explosives Expert
Perfect Crime
Perfect Crime
Ghost Dance
Ghost Dance
Lethe Shade
Lethe Shade
Assassination
Assassination
Blood Drinker
Blood Drinker
Blood Siphon
Blood Siphon
Charisma
Charisma
Doom Cast
Doom Cast
Heartseeker
Heartseeker
Herbalism
Herbalism
High Explosives
High Explosives
Influence
Influence
Instinct
Instinct
Intuition
Intuition
Inveterate
Inveterate
Master Sapper
Master Sapper
Perfectionist
Perfectionist
Quickstep
Quickstep
Revenge of the Hunted
Revenge of the Hunted
Saboteur
Saboteur
Snowforged
Snowforged
Trickery
Trickery
Written in Blood
Written in Blood
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