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PoE 3.11·Harvest·Assassin

My favorite Harvest build so far - Blade Flurry CoC Ball Lightning Poison Assassin

by tamale6 years ago54

Life
4.17K
Level
90
Min budget

Overview

My favorite Harvest build so far - Blade Flurry CoC Ball Lightning Poison Assassin is a Path of Exile Assassin build by tamale, made for the Harvest league (3.11). It is centered on Herald of Agony and plays as a dexterity, spell, herald, minion archetype. Defensively it sits at 4.17K life, 622 energy shield. Suited for: Harvest, Mapping. Key uniques include Volkuur's Guidance, Coralito's Signature, Fenumus' Spinnerets, Starkonja's Head, Mistwall.

tamale's Notes

Level 90 PoB (I use community edition): https://pastebin.com/GBeLF4h6

I'm using ball lightning in a couple places - the main one is in a CoC setup with blade flurry, and also a low level one in my helm with GMP, high-level added chaos, and CwDT. This procs all the time because of the herald of thunder and storm secret ring. I have another CwDT setup with blade vortex and power charge on crit for reliable power charges. That one also triggers immortal cry.

I've stacked a bunch of life and ES gained on attack/spell hit, so I'm basically unkillable outside of one-shots. Aspect of the spider is one source and I'm saving up for an ES on hit watcher's eye to complete the package. My other ring has life gained on spell hit, too. Wasp nest is what I used for most of the late leveling until I got this gemini claw rolled the way I like. I like the mana gained on hit of this claw best because it means I can do no leech maps and didn't need any mana leech on the tree or elsewhere.

Despair is applied to enemies with the herald of thunder and curse on hit. Dendrobate is the obvious choice for dps but if you want more defense you can use kintsugi or a rare with crit and other goodies.

The agony crawler is perfect for applying my withering - this way I don't have to worry about it at all.

For defense I stack things that make me take less damage like immortal call, fortify, wind dancer, and of course the assassin itself. Mistwall is amazing, too.

Nothing was particularly expensive but it took a while before I had one ring with both aspect of the spider and the lgoh. I actually hit this helm enchant myself on the first uber lab I did, which I realize is pretty lucky. The main downside to the build is that I'm using so many uniques I don't have a ton of life. If you see any way to improve it I'd love to hear what you think. The clear speed and playstyle is really fun and I think whirling blades is still a lot of fun and really strong against mobs that like to throw shit at you from off-screen.

This isn't an expensive build - in fact by almost any measure I'd say this is a 'truly budget' build. That being said it's got a lot of uniques so it's not very SSF-friendly.

Fenemus' boots were the most expensive item (~40c when I bought them). Storm secret was 5c, 6L dendrobate was 25c, gloves were 5c, helm is 1c, ring was about 15c and I crafted it further myself. You can use a 1c wasp nest and it works great. The cluster jewels aren't necessary at all, in fact I might remove them.

Gear

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Noble Claw
Starkonja's Head
Dendrobate
Fate Choker
Fate Eye
Storm Secret
Volkuur's Guidance
Victory Leash
Fenumus' Spinnerets
Apocalypse Talons
Phoenix Eye
Grim Sight
Luminous Glimmer

Skills

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Body Armour

  • Blade FlurryBlade Flurry19W
  • Ball LightningBall Lightning19/8W
  • Cast On Critical StrikeCast On Critical Strike19/10W
  • Deadly AilmentsDeadly Ailments19W
  • Unbound AilmentsUnbound Ailments18/6W
  • Added Chaos DamageAdded Chaos Damage19/5W

Helmet

  • Ball LightningBall Lightning4/8W
  • Added Chaos DamageAdded Chaos Damage19W
  • Cast when Damage TakenCast when Damage Taken1W
  • Greater Multiple ProjectilesGreater Multiple Projectiles19W

Gloves

  • Vaal Blade VortexVaal Blade Vortex8W
  • Immortal CallImmortal Call2/10W
  • Cast when Damage TakenCast when Damage Taken1W
  • Power Charge On CriticalPower Charge On Critical17/20W

Boots

  • Herald of ThunderHerald of Thunder19W
  • PrecisionPrecision15W
  • DespairDespair19W
  • Curse On Hit19W

Weapon 1

  • Vaal DisciplineVaal Discipline18W
  • Lightning ArrowLightning Arrow18W

Weapon 2

  • Slower ProjectilesSlower Projectiles18W

Weapon 2

  • Ball LightningBall Lightning18W

Weapon 1

  • Power Charge On CriticalPower Charge On Critical19W

Passive Tree

Passive tree 3.18
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Assassin
Assassin
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
90

Damage

Hit DPS
0
With Poison DPS
0
Average Hit
0
Average Damage
0

Attack & Crit

Attack/Cast Rate
0/s
Cooldown
1s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
100%
Mana Cost
35

Defence

Life
4.17K
Energy Shield
622
Mana
72
Armour
47
Evasion
5.53K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
17%
Spell Block
0%
Evade (Melee)
31%
Evade (Projectile)
31%
Attack Dodge
40%
Spell Dodge
30%

Resistances

Fire Resistance
75% (+18%)
Cold Resistance
76% (+25%)
Lightning Resistance
75% (+18%)
Chaos Resistance
5%

Recovery

Life Regen
62.52/s
Net Life Regen
-60.08/s
ES Regen
0/s
Mana Regen
30.8/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
122.6/s

Attributes & Utility

Strength
84
Intelligence
231
Dexterity
351
Movement Speed
131%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3