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My favorite Harvest build so far - Blade Flurry CoC Ball Lightning Poison Assassin



3.11 Harvest

Assassin

4.17K--InfinityT

(96)


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Level 90 PoB (I use community edition): https://pastebin.com/GBeLF4h6

I'm using ball lightning in a couple places - the main one is in a CoC setup with blade flurry, and also a low level one in my helm with GMP, high-level added chaos, and CwDT. This procs all the time because of the herald of thunder and storm secret ring. I have another CwDT setup with blade vortex and power charge on crit for reliable power charges. That one also triggers immortal cry.

I've stacked a bunch of life and ES gained on attack/spell hit, so I'm basically unkillable outside of one-shots. Aspect of the spider is one source and I'm saving up for an ES on hit watcher's eye to complete the package. My other ring has life gained on spell hit, too. Wasp nest is what I used for most of the late leveling until I got this gemini claw rolled the way I like. I like the mana gained on hit of this claw best because it means I can do no leech maps and didn't need any mana leech on the tree or elsewhere.

Despair is applied to enemies with the herald of thunder and curse on hit. Dendrobate is the obvious choice for dps but if you want more defense you can use kintsugi or a rare with crit and other goodies.

The agony crawler is perfect for applying my withering - this way I don't have to worry about it at all.

For defense I stack things that make me take less damage like immortal call, fortify, wind dancer, and of course the assassin itself. Mistwall is amazing, too.

Nothing was particularly expensive but it took a while before I had one ring with both aspect of the spider and the lgoh. I actually hit this helm enchant myself on the first uber lab I did, which I realize is pretty lucky. The main downside to the build is that I'm using so many uniques I don't have a ton of life. If you see any way to improve it I'd love to hear what you think. The clear speed and playstyle is really fun and I think whirling blades is still a lot of fun and really strong against mobs that like to throw shit at you from off-screen.

This isn't an expensive build - in fact by almost any measure I'd say this is a 'truly budget' build. That being said it's got a lot of uniques so it's not very SSF-friendly.

Fenemus' boots were the most expensive item (~40c when I bought them). Storm secret was 5c, 6L dendrobate was 25c, gloves were 5c, helm is 1c, ring was about 15c and I crafted it further myself. You can use a 1c wasp nest and it works great. The cluster jewels aren't necessary at all, in fact I might remove them.

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Life

4168

Mana

72

Energy Shield

622

DPS

-InfinityT

Effective Hit Pool

Chaos Res

5

Fire Res

75

Cold Res

76

Lightning Res

75

Armour

47

Evasion

6K

Block

16.8 | 0

Crit Chance

0%

Crit Multi

100%

Rage

0

Strength

84

Intelligence

231

Dexterity

351

Ward

Item Quantity

0%

Item Rarity

0%

Movement Speed

131%

Toxic Delivery
Toxic Delivery
Opportunistic
Opportunistic
Mistwalker
Mistwalker
Noxious Strike
Noxious Strike
Acrobatics
Acrobatics
Wind Dancer
Wind Dancer
Arcane Will
Arcane Will
Assassination
Assassination
Blood Drinker
Blood Drinker
Blood Siphon
Blood Siphon
Coordination
Coordination
Cruel Preparation
Cruel Preparation
Deep Wisdom
Deep Wisdom
Depth Perception
Depth Perception
Dire Torment
Dire Torment
Entropy
Entropy
Fangs of the Viper
Fangs of the Viper
Fatal Toxins
Fatal Toxins
Finesse
Finesse
Heart and Soul
Heart and Soul
Heart of Oak
Heart of Oak
Heartseeker
Heartseeker
Herbalism
Herbalism
Resourcefulness
Resourcefulness
Serpentine Spellslinger
Serpentine Spellslinger
Survivalist
Survivalist
Swift Venoms
Swift Venoms
Thick Skin
Thick Skin
Toxic Strikes
Toxic Strikes
Trickery
Trickery
Written in Blood
Written in Blood
View full passive skill tree

  • Herald of ThunderHerald of Thunder
  • Curse On Hit
  • PrecisionPrecision
  • DespairDespair

  • Blade FlurryBlade Flurry
  • Ball LightningBall Lightning
  • Cast On Critical StrikeCast On Critical Strike
  • Deadly AilmentsDeadly Ailments
  • Unbound AilmentsUnbound Ailments
  • Added Chaos DamageAdded Chaos Damage

  • Power Charge On CriticalPower Charge On Critical

  • Vaal DisciplineVaal Discipline
  • Lightning ArrowLightning Arrow

  • Ball LightningBall Lightning

  • Slower ProjectilesSlower Projectiles

  • Vaal Blade VortexVaal Blade Vortex
  • Cast when Damage TakenCast when Damage Taken
  • Immortal CallImmortal Call
  • Power Charge On CriticalPower Charge On Critical

  • Ball LightningBall Lightning
  • Added Chaos DamageAdded Chaos Damage
  • Cast when Damage TakenCast when Damage Taken
  • Greater Multiple ProjectilesGreater Multiple Projectiles

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Author

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tamale

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