PoE 3.28·Mirage·Hierophant
Indidon + Manastorm Archetype with Khatal Geyser
by AnotherKiriana5 months ago3
- DPS
- 75.2M
- Effective HP
- 50.08K
- Energy Shield
- 3.51K
- Level
- 95
- Min budget
Overview
Indidon + Manastorm Archetype with Khatal Geyser is a Path of Exile Hierophant build by AnotherKiriana, made for the Mirage league (3.28). It is centered on Kinetic Fusillade and plays as a intelligence, attack, projectile, duration archetype. In Path of Building it reaches 75.2M DPS with 50.08K effective HP, 2.97K life, 3.51K energy shield. Suited for: Simulacrum. Key uniques include Lavianga's Spirit, 3D BASIC Indigon, Omeyocan, Foulborn Kikazaru, 1D Basic The Tides of Time.
Build Video
AnotherKiriana's Notes
WARNING : this build is similar to a Master Surgeon Pathfinder. You have to press a flask every 3/4s, all the time. If you don't want to do that or use a macro, this build is not for you.
Showcase and explanations : https://www.youtube.com/watch?v=Q9pSKDykcgA
Hello exiles!
You might remember me from the very long reddit posts I made before leaguestart, explaining how the new amulet Khatal Geyser would allow the use of Manastorm or Manastorm+Indigon without any broken mechanics like previously.
- TL;DW :
Perma uptime of Lavianga Spirit mana flask via Khatal Geyser + Press flask every 3s (With or Without macro).
Arcane Cloak spend 65% of mana => Indigon spell damage for 600 to 1100% increased spell damage depending on gear (Without macro, press AC nonstop)
Manastorm sacrifice 35% remaining mana for added lightning damage (around 1000 average)
or
Wait until back to 100% full mana in less than 2s thanks to insane mana recovery from flask, then press an instant spell like convocation to get 100% sacrifice manastorm for 2500+ average flat lightning (MACRO MANDATORY)
Need arcane cloak to rotate every 4s or less via Less duration and Cooldown Recovery. Super easy this league with the new support gem, and imbued swift affliction/less duration for exemple.
Indigon + Lavianga => life recovery > 2 to 4k hp/s.
Tides of time => insane recovery, flask sustain for easy bismuth/diamond/amethyst/etc...
Mana flask sustain is super easy via tree/mastery/eldritch implicit on body armour.
Very cheap because it uses a lot of unpopular uniques minus Indigon, and perfect rolls are not mandatory (forbbiden flesh/flame are 40c right now, might change if people try to copy this build too much).
- Best synergy :
- Ballista Totem Wands : Kinetic fusillade++, but any wand skill works.
- Spell Totems : arcane surge hiero node, righteous fire provides a ton of more damage. Any good spell totem works like stormburst, ice spear, flameblast of celerity...
- Miners : arc of oscillating with the infamous modifier for +2 chains mines on gloves and greater chain, Wave of conviction of Thrathus with Astral Projector, Eye of winter, many others.
- Self-attack wander : better with tinctures on Warden, works with any but especially strong with Kinetic Bolt of Fragmentation + Nimis (or return proj).
- Manastorm only attackers : alongside mind of the council, you can use a lot of attack skill aswell like ragevortex of berserking, cyclone/cyclone of tumult, static strike etc...
- Non Khatal : you can also use Ikiaho's Promise and get back to full mana instantly with a magic mana flask. You need to solve life recovery elsewhere tho. Strong with attack build with the new belt for acceleration/resonating/echo shrine. Best use on inquisitor/warden.
- A few PoBs :
20 Divs version showcase in youtube video (macros in notes) note that PoB open with a 17% Manastorm to simulate a one macro playstyle with only 35% mana sacrified from manastorm : https://pobb.in/csIAvUsrdQ76
Expensive (my current gear) : https://pobb.in/-72_GkRnDo4F
Miner (Arc of oscillating) : https://pobb.in/HHxl_IvzNLIe
Miner random spells (Wave of Conviction focus), not optimized : https://pobb.in/FnqRHwNwlT-a
Manastorm Attack (Acceleration shrine version) : https://pobb.in/ET7akGk4WSFd
Self cast Indigon only : https://pobb.in/R4nTBtkK9Vsc
Wander Ranger (made before leaguestart so very unoptimal) : https://pobb.in/2n2cFhpY3b-4
It's my first build video, sorry for the jank/rambling, feel free to ask question or comment any improvement for the future!
Gear
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Skills
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Body Armour
Kinetic Fusillade20/20WMain
Ballista Totem20/20W
Less Duration20/20W
Greater Volley20/20W
Increased Critical Damage20/20W
Volatility20/20W
Lightning Penetration1W
Elemental Damage with Attacks20/20W
Concentrated Effect20/20W
Volatility1W
Volatility21/20W
Greater Volley21/20W
Less Duration21/20W
Increased Critical Damage21/20W
Increased Critical Damage20/23W
Power Charge On Critical1W
Passive Tree






- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Gruthkul
Character Stats
- Level
- 95
Damage
- Full DPS
- 75.2M
- Combined DPS
- 11.28M
- Hit DPS
- 11.28M
- With Poison DPS
- 11.28M
- With Ignite DPS
- 11.28M
- With Bleed DPS
- 11.28M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 418.77K
- Burst Damage
- 418.77K
Attack & Crit
- Attack/Cast Rate
- 3.39/s
- Hit Chance
- 97%
- Accuracy
- 3.27K
- Crit Chance
- 86%
- Crit Multiplier
- 412%
- AoE Radius
- 1.6 m
- Totem Limit
- 6
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 50.08K
- Life
- 2.97K
- Energy Shield
- 3.51K
- Mana
- 9.46K
- Ward
- 0
- Armour
- 397
- Evasion
- 18.99K
- Phys Damage Reduction
- 19%
Mitigation & Avoidance
- Block
- 24%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 69%
- Evade (Projectile)
- 69%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+26%)
- Cold Resistance
- 75% (+14%)
- Lightning Resistance
- 75% (+74%)
- Chaos Resistance
- 21%
Max Hit Taken
- Physical
- 14.54K
- Fire
- 51.61K
- Cold
- 51.61K
- Lightning
- 51.61K
- Chaos
- 12.19K
Recovery
- Life Regen
- 3.1K/s
- ES Regen
- 0/s
- ES Recharge
- 3.51K/s
- Mana Regen
- 5.05K/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 133
- Intelligence
- 348
- Dexterity
- 179
- Movement Speed
- 111%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 4
- Devotion
- 0