- DPS
- 1.62M
- Effective HP
- 47.15K
- Energy Shield
- 2.33K
- Level
- 100
- Min budget
Overview
100% MoM Tank in Standard is a Path of Exile Hierophant build by le_reddit_me, made for the Affliction league (3.23). It is centered on Righteous Fire of Arcane Devotion and plays as a intelligence, spell, area, fire archetype. In Path of Building it reaches 1.62M DPS with 47.15K effective HP, 1 life, 2.33K energy shield. Suited for: Simulacrum, Bossing, Heist, Abyss, Ultimatum. Key uniques include Mindspiral, The Aylardex, Ralakesh's Impatience, Malachai's Loop.
le_reddit_me's Notes
A 100% MoM character has been possible for the past couple league in standard but I couldn't afford it (double PC rings, weapon trees). Now with the MoM from TWWT, it's much easier to achieve 100%.
PoB: https://pobb.in/vVOA7r9lfpfd
The build focuses on mana and recovery, notably recoup and the regen from TWWT. For additional mitigation, the build uses Chaos Inoculation and Divine Flesh. The biggest weakness is the lack of physical mitigation. The damage is low but consistent at around 1.5M boss dps (1/3 from RF). This is sort of a meme build but it can actually do content. I use the current version (90% MoM) for heist and some afk bossing (limited pinnacle bossing, clip); it's lacking the dps for Simulacrum.
Stats
Mana: 16 500
Mana regen: 20 100 (120%)
Mana recoup: 172%
Resist: 76/78/77
Suppress: 44%
Mechanics
MoM - Mind Over Matter: 40% Keystone, 21% Body Armour, 11% Aylardex, 10% Ascendancy, 10% Watcher's Eye, 5% Helmet Corruption, 3% That Which Was Taken. 100% MoM enables ignoring life but takes a lot investment which limits the build possibilities.
Aylardex: grants MoM per Power Charge (4 base, 4 tree, 1 aylardex, 2 malachai's loop)
Chaos Inoculation: grants immunity to chaos but limits the amount of auras.
Divine Flesh: grants 50% less elemental damage taken. As the build doesn't invest in ES, there is no downside.
Eldritch Battery: disables the inherent stun avoidance from ES.
Recovery Rate: very important as it scales all recovery sources (regen, recoup, etc).
Tattoos: gives 40% recovery rate, 1 PC, 16% mana, 480 mana (and more). The PC is especially important, otherwise a PC ring is required (or weapon tree). Warrior's Tale is necessary to double the recovery rate.
Ralakesh's Impatience: gives permanent charges, replaces min PC Grand Spectrums (for mana Grand Spectrums).
Flagellant's Flasks: automates utility flasks.
Options: Penance Brand of Conduction + brand Mastery to recover mana (up to 100%/s). Spirited Response with the new Call to Arms. Reserving life instead of using CI.
Gear
Body armour: legacy 21% MoM
Helmet: legacy 5% MoM
Aylardex: max res corruption
Belt: mana recovery rate stygian vise (recoup jewel)
Rings: % mana and recoup
Weapon: mana regen, crusible tree with more mana (I really regret not getting PC), abyss socket (recoup jewel)
Malachai's Loop: gives 2 PC (a ring would be better)
Jewels: Watcher's eye (Clarity), TWWT, Transcendent Mind, Grand Spectrum, Warrior's Tale, Healthy Mind, Pure Talent, Voices, Glorious Vanity
Upgrades
Finish crafting the scepter. Craft a 2 PC ring with recoup then craft a second scepter. Craft a new belt with flask mods.
Loadouts
Gear
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Skills
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Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Gruthkul
Character Stats
- Level
- 100
Damage
- Full DPS
- 1.62M
- Combined DPS
- 622.62K
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 622.62K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 0/s
- Cooldown
- 0.33s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 100%
- AoE Radius
- 2.1 m
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 47.15K
- Life
- 1
- Energy Shield
- 2.33K
- Mana
- 16.55K
- Ward
- 0
- Armour
- 255
- Evasion
- 600
- Phys Damage Reduction
- 39%
Mitigation & Avoidance
- Block
- 24%
- Spell Block
- 0%
- Spell Suppression
- 44%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+73%)
- Cold Resistance
- 78% (+44%)
- Lightning Resistance
- 77% (+20%)
- Chaos Resistance
- -10%
Max Hit Taken
- Physical
- 35.39K
- Fire
- 172.36K
- Cold
- 188.03K
- Lightning
- 179.86K
- Chaos
- ∞
Recovery
- Life Regen
- 0.1/s
- Net Life Regen
- 0.1/s
- ES Regen
- 0/s
- ES Recharge
- 2.33K/s
- Mana Regen
- 20.19K/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 1.43K/s
Attributes & Utility
- Strength
- 128
- Intelligence
- 268
- Dexterity
- 109
- Movement Speed
- 24%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 11
- Devotion
- 0