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PoE builds
DPS
1.62M
Effective HP
47.15K
Energy Shield
2.33K
Level
100
Min budget

Overview

100% MoM Tank in Standard is a Path of Exile Hierophant build by le_reddit_me, made for the Affliction league (3.23). It is centered on Righteous Fire of Arcane Devotion and plays as a intelligence, spell, area, fire archetype. In Path of Building it reaches 1.62M DPS with 47.15K effective HP, 1 life, 2.33K energy shield. Suited for: Simulacrum, Bossing, Heist, Abyss, Ultimatum. Key uniques include Mindspiral, The Aylardex, Ralakesh's Impatience, Malachai's Loop.

le_reddit_me's Notes

A 100% MoM character has been possible for the past couple league in standard but I couldn't afford it (double PC rings, weapon trees). Now with the MoM from TWWT, it's much easier to achieve 100%.

PoB: https://pobb.in/vVOA7r9lfpfd

The build focuses on mana and recovery, notably recoup and the regen from TWWT. For additional mitigation, the build uses Chaos Inoculation and Divine Flesh. The biggest weakness is the lack of physical mitigation. The damage is low but consistent at around 1.5M boss dps (1/3 from RF). This is sort of a meme build but it can actually do content. I use the current version (90% MoM) for heist and some afk bossing (limited pinnacle bossing, clip); it's lacking the dps for Simulacrum.

Stats

Mana: 16 500

Mana regen: 20 100 (120%)

Mana recoup: 172%

Resist: 76/78/77

Suppress: 44%

Mechanics

MoM - Mind Over Matter: 40% Keystone, 21% Body Armour, 11% Aylardex, 10% Ascendancy, 10% Watcher's Eye, 5% Helmet Corruption, 3% That Which Was Taken. 100% MoM enables ignoring life but takes a lot investment which limits the build possibilities.

Aylardex: grants MoM per Power Charge (4 base, 4 tree, 1 aylardex, 2 malachai's loop)

Chaos Inoculation: grants immunity to chaos but limits the amount of auras.

Divine Flesh: grants 50% less elemental damage taken. As the build doesn't invest in ES, there is no downside.

Eldritch Battery: disables the inherent stun avoidance from ES.

Recovery Rate: very important as it scales all recovery sources (regen, recoup, etc).

Tattoos: gives 40% recovery rate, 1 PC, 16% mana, 480 mana (and more). The PC is especially important, otherwise a PC ring is required (or weapon tree). Warrior's Tale is necessary to double the recovery rate.

Ralakesh's Impatience: gives permanent charges, replaces min PC Grand Spectrums (for mana Grand Spectrums).

Flagellant's Flasks: automates utility flasks.

Options: Penance Brand of Conduction + brand Mastery to recover mana (up to 100%/s). Spirited Response with the new Call to Arms. Reserving life instead of using CI.

Gear

Body armour: legacy 21% MoM

Helmet: legacy 5% MoM

Aylardex: max res corruption

Belt: mana recovery rate stygian vise (recoup jewel)

Rings: % mana and recoup

Weapon: mana regen, crusible tree with more mana (I really regret not getting PC), abyss socket (recoup jewel)

Malachai's Loop: gives 2 PC (a ring would be better)

Jewels: Watcher's eye (Clarity), TWWT, Transcendent Mind, Grand Spectrum, Warrior's Tale, Healthy Mind, Pure Talent, Voices, Glorious Vanity

Upgrades

Finish crafting the scepter. Craft a 2 PC ring with recoup then craft a second scepter. Craft a new belt with flask mods.

Loadouts

Gear

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Vengeance Spell
Mindspiral
Armageddon Carapace
The Aylardex
Foe Gyre
Rapture Circle
Eagle Fingers
Pandemonium Buckle
Ralakesh's Impatience
Malachai's Loop
Hollow Glare
Ancient Vision
Morbid Orb
Ancient Vision
Hollow Prism
Morbid Leer
Warrior's Tale
Grand Spectrum
Transcendent Mind
Voices
Healthy Mind
That Which Was Taken
Watcher's Eye
Grand Spectrum
Grand Spectrum
Glorious Vanity
Transcendent Mind
Pure Talent

Skills

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Body Armour

  • Righteous Fire of Arcane DevotionRighteous Fire of Arcane Devotion20/20WMain
  • Awakened Controlled DestructionAwakened Controlled Destruction5/20W
  • Elemental FocusElemental Focus20/23W
  • Arcane SurgeArcane Surge20/20W
  • Awakened Burning DamageAwakened Burning Damage5/20W
  • Concentrated EffectConcentrated Effect20/20W

Gloves

  • Firestorm of MeteorsFirestorm of Meteors20/20W
  • Flame SurgeFlame Surge20/20W
  • Cast when StunnedCast when Stunned20/20W
  • ArchmageArchmage20/20W
  • Awakened Controlled DestructionAwakened Controlled Destruction5/20W

Weapon 2

  • Wave of ConvictionWave of Conviction20/20W
  • Summon Chaos GolemSummon Chaos Golem20/20W
  • Elemental WeaknessElemental Weakness20/20W
  • EnfeebleEnfeeble20/20W
  • Cast when StunnedCast when Stunned20/20W

Helmet

  • Immortal CallImmortal Call20/20W
  • DesecrateDesecrate20/20W
  • Volatile DeadVolatile Dead20/20W
  • Cast when StunnedCast when Stunned20/20W

Boots

  • Lightning WarpLightning Warp20/5W
  • Purifying FlamePurifying Flame20/20W
  • FlammabilityFlammability21/20W
  • Cast when StunnedCast when Stunned20/20W

Weapon 1

  • Vaal ClarityVaal Clarity20W
  • Eternal BlessingEternal Blessing20/14W

Gloves

  • Commandment of Flames1W

Passive Tree

Passive tree 3.23
scroll to zoom
Hierophant
Hierophant
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Solaris, Soul of Gruthkul

Character Stats

Level
100

Damage

Full DPS
1.62M
Combined DPS
622.62K
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
622.62K
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
0/s
Cooldown
0.33s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
100%
AoE Radius
2.1 m
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
47.15K
Life
1
Energy Shield
2.33K
Mana
16.55K
Ward
0
Armour
255
Evasion
600
Phys Damage Reduction
39%

Mitigation & Avoidance

Block
24%
Spell Block
0%
Spell Suppression
44%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+73%)
Cold Resistance
78% (+44%)
Lightning Resistance
77% (+20%)
Chaos Resistance
-10%

Max Hit Taken

Physical
35.39K
Fire
172.36K
Cold
188.03K
Lightning
179.86K
Chaos

Recovery

Life Regen
0.1/s
Net Life Regen
0.1/s
ES Regen
0/s
ES Recharge
2.33K/s
Mana Regen
20.19K/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
1.43K/s

Attributes & Utility

Strength
128
Intelligence
268
Dexterity
109
Movement Speed
24%
Endurance Charges
4
Frenzy Charges
3
Power Charges
11
Devotion
0