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[POE] Molten Strike Juggernaut Build Guide - Path of Exile

7 years ago2.88K

by Navandis GamingSubscribe

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145.91K

DPS

8.76K

Life

87

Energy Shield

Overview

[POE] Molten Strike Juggernaut Build Guide - Path of Exile is a Path of Exile Juggernaut build by Navandis Gaming, made for the Metamorph league (3.9). It is centered on Molten Strike and plays as a strength, attack, projectile, area archetype. In Path of Building it reaches 145.91K DPS with 8.76K life. Suited for: Simulacrum, Delve, Delirium, Abyss. Key uniques include Grelwood Shank, Dying Sun, Xoph's Blood, Blood of the Karui, The Wise Oak.

Build Video

Navandis Gaming's Notes

==================== = = = VIDEO GUIDE = = = ==================== The detailed video guide can be found here: https://www.youtube.com/watch?v=wXhkPbRAyQs ==================== = = = HOW TO USE = = = ==================== - Navigate to "Tree" tab then choose a passive tree in the bottom-left dropdown menu (next to "About"), according to your progress. - Adjust your current character level at the top - Put on and edit example gear or import your own stuff with the Import/Export Build feature. - Adjust gem levels and quality, and enable optional gems if used. - Configure anything relevant in the Configuration tab. ==================== = = = IMPORTANT = = = ==================== - PoB is very bad at calculating Magma Balls DPS, it's not even close to reality. Use the information in the "Calcs" section and fill in the fields in this calculator which is far more accurate: https://moldydwarf.gitlab.io/MoltenStrikeDPS/index.html - For the Elder Helm + Kaom's Heart option, go to Configuration Tab and check the "Is Enemy Ignited" box to get a realistic DPS comparison with the regular 6-link option. Unfortunately PoB doesn't take into account chance to ignite when calculating DPS even with gems such as "Combustion" or "Immolate". Since you should be sitting at about 60-70% chance to ignite with 10+ attacks/second, it's safe to assume almost permanent ignite on targets. - "Always Stationary" is checked in the Configuration tab - it is relevant for "Iron Reflexes" - 2 endurance charges are set as active in Configuration tab - this is a very conservative number as in reality you will stay at 4 almost permanently thanks to the Ascendancy - Enchantments and corruptions aren't included, add the ones you plan to use manually. - Activate Flasks to see their impact on DPS or defense. - Gems that don't need quality or need to stay at a certain level are shown like that, all others are defaulted at 20/20. ==================== = = = GEMS = = = ==================== NOTE: the acquisition of the gems from vendors is based on the class of the build. If you have alts or chars that have already completed Act 6, then you can use them to buy the missing gems. For example: Leap Slam can be acquired by a Marauder after finishing the quest "The Caged Brute" (Act 1), but the same is not available for a Witch. Molten Strike - Level 1 - Reward for killing Hillock (Act 1) Ancestral Call - Level 4 - Mercy Mission (Act 1) Molten Shell - Level 4 - Breaking some eggs (Act 1) Ancestral Protector - Level 4 - Breaking some eggs (Act 1) Combustion - Level 8 - purchased from Siosa after completing the "Four Golden Pages" quest in the Library (Act 3) Leap Slam - Level 10 - The Caged Brute (Act 1) Whirling Blades - Level 10 - purchased from Siosa after completing the "Four Golden Pages" quest in the Library (Act 3) Blood Rage - Level 16 - The root of the problem (Act 2) Herald of Ash - Level 16 - Intruders in Black (Act 2) Elemental Damage with Attacks - Level 18 - Sharp and Cruel (Act 2) Concentrated Effect - Level 18 - purchased from Siosa after completing the "Four Golden Pages" quest in the Library (Act 3) Elemental Focus - Level 18 - purchased from Siosa after completing the "Four Golden Pages" quest in the Library (Act 3) Vitality - Level 24 - Lost in Love (Act 3) Anger - Level 24 - Lost in Love (Act 3) Flammability - Level 24 - Lost in Love (Act 3) Blood Magic - Level 31 - A Fixture of Fate (Act 3) Fortify - Level 31 - A Fixture of Fate (Act 3) Summon Lightning Golem - Level 34 - Breaking the Seal (Act 4) Immortal Call - Level 34 - purchased from Siosa after completing the "Four Golden Pages" quest in the Library (Act 3) / Breaking the Seal reward (Act 4) Multistrike - Level 38 - The Eternal Nightmare (Act 4) Cast When Damage Taken - Level 38 - purchased from Siosa after completing the "Four Golden Pages" quest in the Library (Act 3) ** Enligthen - Levl 1 - drop/trade only. ** Vaal Haste - Level 24 - drop/trade/corrupting a "Haste" aura with a Vaal Orb (results may vary) ==================== = = = GEAR = = = ==================== **Detailed gear advice along with POE Trade search links: ======= WEAPONS ======= Basic Sword: https://www.pathofexile.com/trade/search/Betrayal/a0pRZjSe "High-Budget" Sword: Grelwood Shank + Beltimber Blade ** you can get ones with Att.Speed or Phys. Damage corruptions (accuracy implicit is not that great) if you have too much currency to spare. For 1h + shield setup, use Lionseye's Remorse (more defensive, budget-oriented) or Surrender (hybrid, more expensive) ======= BODY ARMOUR ======= Loreweave -- a great allrounder for almost any lifebased build, making it a solid investment for multiple chars. Its biggest strength is "Your Maximum Resistances are #%", and you should always aim for 80%. After that, the important stats for this build are the elemental damage and max life. Kaom's Heart - pair it with an Elder Helmet that has "Socketed Gems are Supported by Level X Immolate" / "Concentrated Effect" to act as a 6-link. Then watch as your HP bumps by 1-1500 and your armour by 6-7k. ======= HELMET ======= Basic Helmet: https://www.pathofexile.com/trade/search/Betrayal/OG6ekzTE High-Budget Helmet: https://www.pathofexile.com/trade/search/Betrayal/3pk9aKc5 For the basic helmet aim for at least 60+ Life, Resistances and missing Dex/Int. Ideally an Armour or Evasion base. The higher budget helm is an Elder one that has "Socketed Gems are Supported by Level X Immolate" / "Concentrated Effect" to act as a 6-link. Squeeze in as much Life/Res/Attributes, even Accuracy as possible. ENCHANTS: Molten Strike fires 2 additional projectiles > Molten Strike fires 1 additional projectile > 40% Increased Molten Strike Damage ======= GLOVES ======= Basic Gloves: https://www.pathofexile.com/trade/search/Betrayal/WG9KZZfm High-Budget Gloves: https://www.pathofexile.com/trade/search/Betrayal/l0GDj2hV Basic gloves should have 60+ Life, Resistances, Attack Speed and "Adds X to X fire damage to attacks". Other useful stats: "Adds X to X physical damage to attacks", Dex/Int, Accuracy, "Life gain for each enemy hit by your attacks" Higher budget should be "Gripped Gloves" base with same stats priorities as with basic gloves Absolute highest budget gloves: Tombfist with 2 Abyssal Sockets. ======= BOOTS ======= Basic Boots: https://www.pathofexile.com/trade/search/Betrayal/ebEDabsL High-Budget Boots: https://www.pathofexile.com/trade/search/Betrayal/DPlJ4VH5 For the basic boots, focus on 60+ Life, Resistances. You might even be able to squeeze in some Chaos Resistance as well in up to 5-10 Chaos budget. Movement speed is not too important once you blitz around with Whirling Blades. However, crafted mov.speed + Onslaught is quite good. The higher budget ones are just more of the same: more life, more resists, Onslaught. ======= BELT ======= Basic Belt: https://www.pathofexile.com/trade/search/Betrayal/vYwygDfE High-Budget Belt: https://www.pathofexile.com/trade/search/Synthesis/KoRgDgc5 For a basic belt, aim for 70+ Life and a combination of Increased Fire Damage / Elemental Damage with Attack Skills / Increased Elemental Damage, with the remaining suffixes filled with Resistances or Increased Flask Effect Duration. The higher budget belt should be a Stygian Vise with 80+ Life, Increased Fire Damage / Elemental Damage with Attack Skills / Increased Elemental Damage. These can add up to huge values between the three of them. Additional resistances here are always good. The abyss socket itself can be worth about 5-7k DPS + 130 HP with a good Abyss Jewel. ======= AMULET ======= Basic Amulet: https://www.pathofexile.com/trade/search/Betrayal/3pk670i5 A decent basic amulet with 40+ Life, "Adds X to X fire damage to attacks", "Adds X to X physical damage to attacks" is a solid start. Rest of the attributes some extra Resistances or, if needed, Attributes. High Budget: Xoph's Blood is extremely good for this build - grants Avatar of Fire and enemies get covered in Ash when they hit you, increasing the fire damage they take (we like fire damage!) ======= RINGS ======= Basic Ring: https://www.pathofexile.com/trade/search/Betrayal/7EDRMgu5 High-Budget Ring: https://www.pathofexile.com/trade/search/Betrayal/n03kEJC0 A decent basic ring with 40+ Life, "Adds X to X fire damage to attacks", "Adds X to X physical damage to attacks" is a solid start. Rest of the attributes some extra Resistances or, if needed, Attributes . Mix and match these according to your needs for resistances/defenses or more DPS, respectively. For the higher budget, endgame, rings you shoud look for "life gained for each enemy hit by attacks" (LGOH) !! This is insanely powerful for this build and you should get at least 20-25 between the two rings. The more, the better. On top of that, squeeze in a mix of the above, as your budget allows. ======= JEWELS ======= 1) Wildfire jewel - quest reward in Act 5 or drops/trade - dirt cheap after 1-2 weeks in a new league 2) A Viridian Jewel with "+2 mana gained for each enemy hit with an attack" - mandatory for mana sustain so you can spam M.S. Just 1 mana gained is not enough, go with 2 or even 3 (between 2 jewels). https://www.pathofexile.com/trade/search/Betrayal/p0GZkZt0 Rest of the affixes: % increased life, attack speed (either normal or with swords), 20+ Resistances, Dex/Int. 3) Higher budget, but cheaper than LGOH rings, a Watcher's Eye with "+X Life gained for each Enemy Hit while affected by Vitality": https://www.pathofexile.com/trade/search/Betrayal/8WVy8uV If you're very rich, then look for a 2-mod Watcher's Eye with LGOH and an Anger mod: https://www.pathofexile.com/trade/search/Betrayal/r2wzz7SQ 4) Fill in the rest with Abyss Jewels - regular jewels are sub-par or provide mostly utility that we don't need. Important stats: X to X fire damage (with swords), X to X physical damage, flat life. You mostly want Murderous Eye Jewels: https://www.pathofexile.com/trade/search/Betrayal/YGv2XbCY ======= FLASKS ======= Apart from the unique flasks, you need to ensure you cover Curse (Warding suffix) immunity as well as Bleed removal (Staunching suffix) on the rest of the flasks. Suggested setup: > Blood of the Karui > Chemist's / Ample + Sulphur Flask + of Staunching > Chemist's / Ample + Silver Flask + of Warding > Wise Oak - provides offense and defense, but requires some juggling with resistances. Uncapped Resistance refers to the value inside brackets in your characters defense tab. You will need Lightning resistance to be your highest or, ideally, equal for all three elements. > Dying Sun NOTE: you can craft the Suffix on flasks using beast crafting (Einhar), if you rolled only the desired prefix.

Gear

Grelwood Shank
Beltimber Blade
Chimeric Guardian
Kaom's Heart
Xoph's Blood
Kraken Hold
Gloom Turn
Chimeric Hand
Storm Lash
Nemesis Tread
Foul Sight

Skills

Helmet

  • Molten StrikeMolten Strike20/20WMain
  • MultistrikeMultistrike20W
  • Ancestral CallAncestral Call20/20W
  • CombustionCombustion20/20W
  • Concentrated EffectConcentrated Effect20W
  • ImmolateImmolate20W

Boots

  • Cast when Damage TakenCast when Damage Taken20W
  • Blood RageBlood Rage20/20W
  • Immortal CallImmortal Call20W
  • Summon Lightning GolemSummon Lightning Golem20/20W

Gloves

  • Leap SlamLeap Slam20/20W
  • Endurance Charge on Melee StunEndurance Charge on Melee Stun20/20W
  • Vaal Ancestral WarchiefVaal Ancestral Warchief20/20W
  • FortifyFortify20/20W

Weapon 2

  • Cast when Damage TakenCast when Damage Taken7W
  • FlammabilityFlammability10W
  • Cold SnapCold Snap11W

Weapon 1

  • VitalityVitality20W
  • AngerAnger20W
  • EnlightenEnlighten3/20W

Gloves

  • Word of Spite1W

Passive Tree

This tree is empty in the export.

Character Stats

Defence

Life
8.76K
Energy Shield
87
Mana
166
Armour
10K
Evasion
0
Block | Spell Block
17% | 0%

Resistances

Fire Resistance
76%
Cold Resistance
75%
Lightning Resistance
75%
Chaos Resistance
-29%

Offence

Total DPS
145.91K
Crit Chance
7%
Crit Multiplier
100%

Attributes & Utility

Strength
464
Intelligence
175
Dexterity
164
Movement Speed
44%