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PoE 3.20·Sanctum·Slayer

[Theory] Hydrosphere viable on Vaal Flicker Strike?

by TableForRambo3 years ago5

DPS
6.24M
Effective HP
47.65K
Life
3.72K
Level
94
Min budget

Overview

[Theory] Hydrosphere viable on Vaal Flicker Strike? is a Path of Exile Slayer build by TableForRambo, made for the Sanctum league (3.20). It is centered on Vaal Flicker Strike and plays as a dexterity, attack, melee, strike archetype. In Path of Building it reaches 6.24M DPS with 47.65K effective HP, 3.72K life, 133 energy shield. Key uniques include Voidforge, Kaom's Spirit, Perseverance, Bottled Faith, Abyssus.

TableForRambo's Notes

I'm currently running a Vaal Flicker Strike character (PoB here, ~6M DPS with no flasks, Berserk/Vaal totem unchecked), and I had an epiphany...

Since Vaal Flicker Strike doesn't do damage until all 25 strikes have completed (and the damage from all strikes hit at once), can this work around the 1 second cooldown for Hydrosphere given you're running Tribal Fury melee splash? I would assume the final MEGA hit from VFS would splash onto the Hydrosphere, which would then pump out the same damage again.

Obviously, this doesn't work well against mobile bosses since you have to hope they stay within range of your hydrosphere during the entire VFS channel, but I could see this having its uses against some pinnacle bosses. A total of 3 players on PoE.ninja use this combo, so it seems relatively uncharted.

Thoughts?

Gear

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Voidforge
Abyssus
Replica Farrul's Fur
Cataclysm Clasp
Dusk Twirl
Bramble Whorl
Kaom's Spirit
Perseverance
Darkray Vectors
Forbidden Flesh
The Interrogation
Hollow Lens
Gale Shine
Lethal Pride
Stormshroud
Forbidden Flame
Ancient Stare
Chimeric Star

Skills

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Weapon 1

  • Vaal Flicker StrikeVaal Flicker Strike20/20WMain
  • InspirationInspiration20/20W
  • TrinityTrinity20/20W
  • FortifyFortify20/20W
  • RageRage21/20W
  • Awakened Melee Physical DamageAwakened Melee Physical Damage5/20W

Body Armour

  • Blood and SandBlood and Sand6W
  • DeterminationDetermination20W
  • Defiance BannerDefiance Banner20/20W
  • GraceGrace21W
  • PrecisionPrecision3W
  • EnlightenEnlighten4W

Gloves

  • HydrosphereHydrosphere1W
  • BerserkBerserk20W
  • Leap SlamLeap Slam20W
  • Faster AttacksFaster Attacks20W

Helmet

  • Assassin's MarkAssassin's Mark21/20W
  • Enduring CryEnduring Cry20/20W
  • LifetapLifetap20W
  • Mark On HitMark On Hit20/20W

Boots

  • Vaal Ancestral WarchiefVaal Ancestral Warchief20W
  • Ancestral ProtectorAncestral Protector20/20W
  • Multiple TotemsMultiple Totems20W
  • Culling StrikeCulling Strike20W

Ring 1

  • Less DurationLess Duration20/20W

Ring 1

  • Less DurationLess Duration20/20W

Passive Tree

Passive tree 3.20
scroll to zoom
Slayer
Slayer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Abberath

Character Stats

Level
94

Damage

Full DPS
0
Combined DPS
6.24M
Hit DPS
6.24M
With Poison DPS
6.24M
With Ignite DPS
6.24M
With Bleed DPS
6.24M
Damage over Time
0
Culling DPS
0
Average Damage
960.68K

Attack & Crit

Attack/Cast Rate
6.49/s
Cooldown
2.01s
Hit Chance
100%
Crit Chance
96%
Crit Multiplier
486%
Totem Limit
1
Mana Cost
10
Life Cost
0

Defence

Effective Hit Pool
47.65K
Life
3.72K
Energy Shield
133
Mana
31
Ward
0
Armour
23.03K
Evasion
36.15K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
81%
Evade (Projectile)
81%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+34%)
Cold Resistance
75% (+21%)
Lightning Resistance
75% (+16%)
Chaos Resistance
16%

Max Hit Taken

Physical
14.62K
Fire
24.57K
Cold
24.57K
Lightning
24.57K
Chaos
8.47K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
133/s
Mana Regen
22.5/s
Life Leech
743.8/s
ES Leech
0/s
Mana Leech
136.2/s

Attributes & Utility

Strength
183
Intelligence
112
Dexterity
280
Movement Speed
130%
Endurance Charges
9
Frenzy Charges
9
Power Charges
3
Rage
50
Devotion
0