Tanky Battershout Warcry Explosion Warbringer (Mini-guide and build explanation).
1 year ago38
by PaleoclassicalPants1 year ago38
8.38K
DPS
19.82K
Effective HP
2.28K
Life
112
Spirit
Overview
Tanky Battershout Warcry Explosion Warbringer (Mini-guide and build explanation). is a Path of Exile 2 Warbringer build by PaleoclassicalPants, made for the Dawn of the Hunt league (0.2). It is centered on Rolling Slam and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 8.38K DPS with 19.82K effective HP, 2.28K life, 2.09K energy shield. Key uniques include Empire's Grasp, Svalinn, Svalinn, The Deepest Tower.
Build Video
PaleoclassicalPants's Notes
Build links depending on which site you like:
https://maxroll.gg/poe2/planner/6n2iy0jz
This this has been an absolute treat to put together and uses some pretty interesting weapon swap curse tech to allow instant armour-breaks and Battershout explosions to mass clear dense content along with Warbringer's Warcaller's Bellow. In 0.20 Vulnerability got a stealth change from ignoring armour to instead removing armour down to a minimum of 0, but not below, much like elemental penetration. This means that any amount of armour-break will instantly break a monster's armour, which we achieve with Splinter on Seismic Cry.
The issue is that because the armour has essentially been brought down to zero, when we trigger Battershout it also does zero damage, because the amount of armour broken is also essentially zero. We get around this by setting a Blasphemy Vulnerability setup to set armour to zero and then break it, then weapon swap to a second warcry setup to actually trigger Battershout, while keeping the full total of what the armour break should've been. This allows progressively scaling damage that keeps up with content; i.e the tougher the enemy, the more armour we can explode off of them, and the more hp the enemy, the stronger the Warcaller's Bellow explosions.
Defenses are shored up with 88% Turtle Charm Svalinn block, a 4k combined pool, around 9k armour, solidly quick ES recharge and ES on block, and a glut of life on kill.
Gear












Skills
Scavenged Plating10W
Passive Tree


Character Stats
- Level
- 93
Damage
- Full DPS
- 8.38K
- Hit DPS
- 8.38K
- Damage over Time
- 0.51
- Ignite DPS
- 0.51
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 17.74K
- Average Damage
- 17.74K
- Burst Damage
- 17.74K
Attack & Crit
- Attack/Cast Rate
- 0.47/s
- Hit Chance
- 100%
- Accuracy
- 396
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- AoE Radius
- 1.4 m
- Mana Cost
- 0
- Life Cost
- 100
- Spirit Reserved
- 0
Defence
- Effective Hit Pool
- 19.82K
- Life
- 2.28K
- Energy Shield
- 2.09K
- Mana
- 1
- Spirit
- 6.4
- Darkness
- 0
- Armour
- 6.65K
- Evasion
- 236
- Phys Damage Reduction
- 45%
Mitigation & Avoidance
- Block
- 88%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+8%)
- Cold Resistance
- 75% (+18%)
- Lightning Resistance
- 75% (+9%)
- Chaos Resistance
- 75% (+2%)
Max Hit Taken
- Physical
- 5.06K
- Fire
- 15.61K
- Cold
- 15.61K
- Lightning
- 15.61K
- Chaos
- 13.3K
Recovery
- Life Regen
- 20.5/s
- ES Regen
- 0/s
- ES Recharge
- 2.09K/s
- Mana Regen
- 0/s
Attributes & Utility
- Strength
- 180
- Intelligence
- 203
- Dexterity
- 24
- Movement Speed
- 26%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Rage
- 30
- Devotion
- 0
- Item Rarity
- 75%