PoE 3.25·Kalguur·Necromancer
3.25 Holy Relic of Conviction Necromancer (Endgame Setup)
- Effective HP
- 353.8K
- Life
- 4.03K
- Level
- 100
- Min budget
Overview
3.25 Holy Relic of Conviction Necromancer (Endgame Setup) is a Path of Exile Necromancer build by SwaggTV, made for the Kalguur league (3.25). It is centered on Summon Holy Relic of Conviction and plays as a intelligence, minion, spell archetype. Defensively it sits at 353.8K effective HP, 4.03K life, 743 energy shield. Suited for: T17. Key uniques include Asenath's Gentle Touch, Geofri's Crest, Mageblood, Ashes of the Stars, Aegis Aurora.
Build Video
SwaggTV's Notes
This is not a starter POB, it is for endgame. Updated the pob with new adorned changes, added more physical mitigation, endurance charges, and armor for better survivability with the determination nerfs. We have 90 res across the board, max chaos res, 40k Armor, max cooldown for holy relic for optimal dps output and lgoh from lancing steel of spraying. Build is uber viable, sim viable, and t17 viable. The sword can be swapped out with Tiger sword base for free maim on hit, also aegis can be swapped out with rare minion dmg/max res/minion levels shield. Also, the damage in pob is a bit off because pob doesn't calculate it correctly. Thanks for watching..
Loadouts
Gear
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Skills
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Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Shakari
Character Stats
- Level
- 100
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 0.5/s
- Cooldown
- 2.01s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 150%
- Minion Limit
- 3
- Mana Cost
- 79
- Life Cost
- 0
Defence
- Effective Hit Pool
- 353.8K
- Life
- 4.03K
- Energy Shield
- 743
- Mana
- 24
- Ward
- 0
- Armour
- 41.35K
- Evasion
- 219
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 74%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 90% (+7%)
- Cold Resistance
- 90% (+60%)
- Lightning Resistance
- 90%
- Chaos Resistance
- 75% (+6%)
Max Hit Taken
- Physical
- 19.73K
- Fire
- 81.3K
- Cold
- 81.3K
- Lightning
- 81.3K
- Chaos
- 31.59K
Recovery
- Life Regen
- 112.8/s
- ES Regen
- 0/s
- ES Recharge
- 743/s
- Mana Regen
- 55.3/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 265
- Intelligence
- 263
- Dexterity
- 121
- Movement Speed
- 145%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0