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Hey guys, so to followup my last post I recorded a video showcasing different attack skills on a gladiator ward stack with river of the boon notable.
I think this version works as a good alternative to ward loop versions and to static strike version. I think current setup is far from optimized and there's plenty upgrades to do so I believe it still can be much better in terms of general clear.
There's no t17 boss in showcase but it's perfectly doable with LS/FB as well. Generally speaking all skills works fine so it just comes down to personal preference as to which skill to play.
I also tested different setups with different skills linked to cast when ward breaks to add projectiles but honestly I didn't feel any substantial difference.
Most of the map mods can be done with some tree changes and with sacrificing some dps it can probably go reflect immune etc.
Most deadly stuff is damage over time and less block mod. Also in the video you can see me doing map with less defence per frenzy charge mod and it's still completly fine damage wise.
PoB (used with ls and fb): https://pobb.in/fISBIBmmAQJ0
Life
3268
Mana
58
Energy Shield
0
DPS
103M
Effective Hit Pool
3.40M
Phys Max Hit Taken
54.07K
Chaos Res
68
Fire Res
75
Cold Res
75
Lightning Res
75
Armour
4K
Evasion
15K
Block
undefined | undefined
Crit Chance
100%
Crit Multi
751%
Rage
0
Strength
208
Intelligence
106
Dexterity
240
Ward
18337
Item Quantity
0%
Item Rarity
0%
Movement Speed
103%



















