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Hey guys, so to followup my last post I recorded a video showcasing different attack skills on a gladiator ward stack with river of the boon notable.

I think this version works as a good alternative to ward loop versions and to static strike version. I think current setup is far from optimized and there's plenty upgrades to do so I believe it still can be much better in terms of general clear.

There's no t17 boss in showcase but it's perfectly doable with LS/FB as well. Generally speaking all skills works fine so it just comes down to personal preference as to which skill to play.

I also tested different setups with different skills linked to cast when ward breaks to add projectiles but honestly I didn't feel any substantial difference.

Most of the map mods can be done with some tree changes and with sacrificing some dps it can probably go reflect immune etc.

Most deadly stuff is damage over time and less block mod. Also in the video you can see me doing map with less defence per frenzy charge mod and it's still completly fine damage wise.

PoB (used with ls and fb): https://pobb.in/fISBIBmmAQJ0

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Life

3268

Mana

58

Energy Shield

0

DPS

103M

Effective Hit Pool

3.40M

Phys Max Hit Taken

54.07K

Chaos Res

68

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

4K

Evasion

15K

Block

undefined | undefined

Crit Chance

100%

Crit Multi

751%

Rage

0

Strength

208

Intelligence

106

Dexterity

240

Ward

18337

Item Quantity

0%

Item Rarity

0%

Movement Speed

103%