PoE 3.28·Mirage·Hierophant
[PoE 3.28] How to Get RICH with Light of Meaning Farming (20 div/hour)
- DPS
- 13.72M
- Effective HP
- 108.48K
- Life
- 3.75K
- Level
- 95
- Min budget
Overview
[PoE 3.28] How to Get RICH with Light of Meaning Farming (20 div/hour) is a Path of Exile Hierophant build by Asterix, made for the Mirage league (3.28). It is centered on Kinetic Fusillade and plays as a intelligence, attack, projectile, duration archetype. In Path of Building it reaches 13.72M DPS with 108.48K effective HP, 3.75K life, 2.81K energy shield. Key uniques include Yoke of Suffering, Foulborn Aegis Aurora.
Build Video
Asterix's Notes
In this video I cover how to fight the King in The Mists for the Light of Meaning Jewel, as well as if its worth it to sell them un-Identified, or ID them yourself.
POB used for the 100 boss kills: https://pobb.in/oO6i72MZtf7f (the first 50 kills were done with worse gear, around 9m dps)
Getting Started (0:00) Maze Skip (1:08) Fight Overview and Input Costs (1:46) Identifying vs Selling (2:37) How to tell if your LOM is worth money (3:08) Loot from 100 kills (3:44) Corrputing Jewels for extra profit (7:25) Overview and Final Div Per Hour (8:59)
ty for watching :)
https://www.twitch.tv/s_asterix https://x.com/s_asterix
#poe #pathofexile #poe2 #guide #currency #crafting #build #league
Gear
Tap an item to open trade.
















Skills
Tap a skill to open trade.
Passive Tree



- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Garukhan
Character Stats
- Level
- 95
Damage
- Full DPS
- 13.72M
- Combined DPS
- 1.96M
- Hit DPS
- 1.96M
- With Poison DPS
- 1.96M
- With Ignite DPS
- 1.96M
- With Bleed DPS
- 1.96M
- Damage over Time
- 3.27K
- Poison DPS
- 80.35
- Ignite DPS
- 2.74K
- Bleed DPS
- 381.77
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 72.79K
- Burst Damage
- 72.79K
Attack & Crit
- Attack/Cast Rate
- 3.36/s
- Hit Chance
- 95%
- Accuracy
- 2.99K
- Crit Chance
- 74%
- Crit Multiplier
- 480%
- AoE Radius
- 1.2 m
- Totem Limit
- 7
- Mana Cost
- 20
- Life Cost
- 0
Defence
- Effective Hit Pool
- 108.48K
- Life
- 3.75K
- Energy Shield
- 2.81K
- Mana
- 50
- Ward
- 0
- Armour
- 54.65K
- Evasion
- 3.42K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 64%
- Spell Block
- 75%
- Spell Suppression
- 10%
- Evade (Melee)
- 25%
- Evade (Projectile)
- 25%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+6%)
- Cold Resistance
- 80% (+12%)
- Lightning Resistance
- 75% (+4%)
- Chaos Resistance
- 29%
Max Hit Taken
- Physical
- 24.9K
- Fire
- 51.56K
- Cold
- 62.77K
- Lightning
- 51.56K
- Chaos
- 12.32K
Recovery
- Life Regen
- 548.8/s
- ES Regen
- 0/s
- ES Recharge
- 2.81K/s
- Mana Regen
- 118.5/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 270
- Intelligence
- 269
- Dexterity
- 170
- Movement Speed
- 54%
- Endurance Charges
- 5
- Frenzy Charges
- 3
- Power Charges
- 5
- Devotion
- 0