PoE 3.29 Golem Build 2.0🔥 350M+ DPS! Look What I Did to These Guys! Path of Exile #PoE #PathofExile
by YOBOSTYLE3222 months ago392Subscribe
- DPS
- 448.36M
- Effective HP
- 87.03K
- Energy Shield
- 7.47K
- Level
- 99
- Min budget
Overview
PoE 3.29 Golem Build 2.0🔥 350M+ DPS! Look What I Did to These Guys! Path of Exile #PoE #PathofExile is a Path of Exile Occultist build by YOBOSTYLE322, made for the Allflame league (3.29). It is centered on Summon Flame Golem of Hordes and plays as a strength, fire, minion, spell archetype. In Path of Building it reaches 448.36M DPS with 87.03K effective HP, 1 life, 7.47K energy shield. Suited for: Simulacrum, T17, Bossing. Key uniques include Foulborn Severed in Sleep, Replica Dragonfang's Flight, The Dark Monarch, Foulborn Vis Mortis, Bottled Faith.
Build Video
YOBOSTYLE322's Notes
#PathofExile #PoE #Occultist #PoESummoner #Witch #Golem
In the previous version, I was already impressed by how well the Horde Fire Golem build performed while remaining very simple and easy to use. For version 2.0, I decided to take a completely different approach.
This time, I wanted to experiment with critical strikes and the Occultist and Catarina Bloodline. At first, the build seemed like an odd choice for critical damage scaling-especially given how heavily it seemed to rely on skill cooldowns. At first it looked like the idea of a schizophrenic, but later I was pleasantly surprised =) But after delving deeper into the mechanics, I discovered a way to significantly increase damage output than I expected. Defenses dropped, of course, but damage increased significantly, given the lack of mirror items. However, I think the build could be reworked—sacrificing 30% damage—to ensure solid defense. My own goal, though, was damage scaling.
The result surprised me. By combining critical damage scaling with the right damage sources and carefully balancing skill cooldowns, I was able to transform the build into a highly effective Fire Golem build without losing the relaxed gameplay that makes this build so enjoyable.
So, this is Fire Golem 2.0 - a different approach, a different class, and a completely different way of scaling damage. I recorded almost all the gameplay, so you can watch the timecodes and see how the build performs in different gameplay situations.
00:00 Intro 00:11 Early game 02:16 T16.5 Gameplay 02:38 T17 Gameplay 04:56 Feared 05:18 Uber Eater 05:27 Uber Exarch 05:38 Incarnation of Neglect 05:44 Incarnation of Fear 05:52 Uber Sirus 06:11 Uber Uber Elder 06:43 Uber Shaper 06:59 Incarnation of Dread 07:31 Uber Maven 08:00 Secret level. The strongest boss of the gym=)
Defense: Medium- DPS: Very high🔥 Clear: Average
https://pobb.in/eJoEO27m1Ak1 poe.ninja: https://goo.su/AJmUez
This build has quite a few nuances in terms of damage scaling. It's definitely not a typical summoner build.
If you have any questions or suggestions, feel free to leave a comment - I'd be happy to discuss the build!
Gear
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Skills
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Passive Tree



- Bandits
- Eramir (1 Passive Skill Point)
- Runegraft
- Runegraft of the FortressRunegraft of the Fortress10% reduced Attributes40% increased DefencesLimited to 1 Runegraft of the Fortress
Character Stats
- Level
- 99
Damage
- Full DPS
- 448.36M
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 2.1/s
- Cooldown
- 0.66s
- Hit Chance
- 100%
- Crit Multiplier
- 374%
- Minion Limit
- 20
- Mana Cost
- 393
- Life Cost
- 0
Defence
- Effective Hit Pool
- 87.03K
- Life
- 1
- Energy Shield
- 7.47K
- Mana
- 62
- Ward
- 0
- Armour
- 0
- Evasion
- 33
- Phys Damage Reduction
- 0%
Mitigation & Avoidance
- Block
- 78%
- Spell Block
- 76%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 81% (+17%)
- Cold Resistance
- 81% (+48%)
- Lightning Resistance
- 82% (+25%)
- Chaos Resistance
- 10%
Max Hit Taken
- Physical
- 7.47K
- Fire
- 33.97K
- Cold
- 33.97K
- Lightning
- 35.59K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- 1.06K/s
- ES Recharge
- 7.47K/s
- Mana Regen
- 67/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 135
- Intelligence
- 212
- Dexterity
- 112
- Movement Speed
- 66%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 26%