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PoE 3.18·Sentinel·Pathfinder

How to take a build to the next level?

by surfacelevelmaster4 years ago1

DPS
7.03M
Effective HP
60.62K
Life
4.9K
Level
95
Min budget

Overview

How to take a build to the next level? is a Path of Exile Pathfinder build by surfacelevelmaster, made for the Sentinel league (3.18). It is centered on Vaal Molten Shell and plays as a strength, spell, area, duration archetype. In Path of Building it reaches 7.03M DPS with 60.62K effective HP, 4.9K life, 745 energy shield. Key uniques include Darkscorn, The Devouring Diadem, Dendrobate, Impresence.

surfacelevelmaster's Notes

I have been playing a Pathfinder, Caustic Arrow Ballista poison build for a bit now and I am liking it a lot. It was not my league starter, but I am thinking of starting it next league as my only character. ( i normally roll a bunch and get bored of it in T16s.) All the gear is super cheap and available.

My question is around elevating it more than it is. I think that it is pretty much at a plateau as the upgrades are super expensive, but I was hoping there was some weird interaction that I was missing that would up the DPS. Survivability is great, so no problems there. I imported my character as it is and cleaned up the links and this is the PoB: https://pastebin.com/viZidV4K

I plan on getting the frenzy forbidden jewels, probably getting +1 arrow on my quiver to make the scourge arrow easier to land and that is about it. Currently flasks are 100% uptime, the onslaught drops for a few seconds every once and a while but it is okay. I use scourge arrow with infusing channeling for the damage boost and survivabilty. Withering step is just for moving faster and applying a stack of wither to start a boss. I have molten shell on left click and use vaal molten pretty liberally. The malevolence aura has a 20s duration and is pretty easy to keep up. Basic play style is to drop totems, charge scourge arrow for the buff when doing bosses, otherwise I don't really bother, drop totems and run around. It clears pretty quick and bosses melt pretty good. The character is pretty cheap, I am buying 6 linked dendrobates and double corrupting them right now.

With the frenzy generation and extra arrow making scourge land all 5 pods, it will be around 11M dps during focus window, around 6M dps outside of focus.

Am I missing something that will take this much higher? With expensive gear I can get to like 14M in PoB, but it is not worth the cost as it is clearing everything just fine right now. I am just wondering if I am missing some odd item affix, unique, or link tech that will boost it higher.

Gear

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Darkscorn
The Devouring Diadem
Dendrobate
Impresence
Demon Twirl
Corpse Loop
Sol Vise
Domination Lash
Havoc Span
Hate Skewer
Ghoul Star
Rain of Splinters
Entropy Lens
Damnation Splinter

Skills

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Boots

  • Vaal Molten ShellVaal Molten Shell19/20WMain
  • MalevolenceMalevolence20W
  • Divine BlessingDivine Blessing19/20W
  • Increased DurationIncreased Duration20/20W

Body Armour

  • Caustic ArrowCaustic Arrow20/20W
  • Unbound AilmentsUnbound Ailments20/20W
  • Awakened Added Chaos DamageAwakened Added Chaos Damage5/20W
  • Deadly AilmentsDeadly Ailments20/20W
  • Ballista TotemBallista Totem20/20W
  • Greater VolleyGreater Volley20/20W

Weapon 1

  • Scourge ArrowScourge Arrow20/20W
  • Mirage ArcherMirage Archer20/20W
  • Infused ChannellingInfused Channelling20/20W
  • Chance to PoisonChance to Poison20/20W
  • Culling StrikeCulling Strike17/20W

Helmet

  • Purity of ElementsPurity of Elements20W
  • GraceGrace20/20W
  • Defiance BannerDefiance Banner20/20W
  • DeterminationDetermination20/20W

Gloves

  • DespairDespair20/20W
  • Withering StepWithering Step20/20W
  • Blink ArrowBlink Arrow20/20W
  • BlasphemyBlasphemy20/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Pathfinder
Pathfinder
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
95

Damage

Full DPS
7.03M
Hit DPS
0
Damage over Time
217.71
Poison DPS
217.71
Culling DPS
0
Average Hit
114.54

Attack & Crit

Attack/Cast Rate
0/s
Cooldown
0.36s
Crit Chance
0%
Crit Multiplier
166%
Totem Limit
1
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
60.62K
Life
4.9K
Energy Shield
745
Mana
91
Ward
0
Armour
24.04K
Evasion
29.43K
Phys Damage Reduction
73%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
89%
Evade (Melee)
78%
Evade (Projectile)
78%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+12%)
Cold Resistance
75% (+7%)
Lightning Resistance
75% (+28%)
Chaos Resistance
70%

Max Hit Taken

Physical
39.68K
Fire
25.91K
Cold
25.91K
Lightning
25.91K
Chaos
29.12K

Recovery

Life Regen
82.59/s
ES Regen
0/s
ES Recharge
745/s
Mana Regen
15.3/s

Attributes & Utility

Strength
182
Intelligence
156
Dexterity
331
Movement Speed
80%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0