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PoE 3.27.alternate·Phrecia 2.0·Architect of Chaos

poe | phrecia 2.0 | architect of chaos | permanent vaal arctic armour | facetank everything

by Alkuroth6 months ago4Subscribe

DPS
8.16M
Effective HP
228.82K
Life
5.04K
Level
100
Min budget

Overview

poe | phrecia 2.0 | architect of chaos | permanent vaal arctic armour | facetank everything is a Path of Exile Architect of Chaos build by Alkuroth, made for the Phrecia 2.0 league (3.27.alternate). It is centered on Frostblink and plays as a intelligence, spell, movement, duration archetype. In Path of Building it reaches 8.16M DPS with 228.82K effective HP, 5.04K life. Suited for: Mapping. Key uniques include Mageblood, Bottled Faith, Nebulis, Yoke of Suffering, Svalinn.

Build Video

Alkuroth's Notes

#youtube video https://youtu.be/u4glH66ShjU #current opinion the tech is cool but too clunky. Doesn't feel good to play. #loadouts Base - minimum requirements Example - cold dot version, never tested it, might not work since it's using another vaal skill alongside AA Penis Brand - brainstorm of penance brand Vaal bv - brainstorm Penance brand implementation - one of the versions I actually played that you see in the video. damage good but casting brands in between AA feels bad in some content Frostblink - another version I played and you see clips of. More comfy can stay in AA permanently and still do damage. But damage is low imo(5-8 mil) #tested stuff cast when stunned does not trigger when this skill is active tested brands cleared some ubers. feels clunky in content that can one shot you while casting brands frostblink feels good mechanically but the damage is low #other options righteous fire, bladefall of trathus #First video brainstorm stuff below: #Major new additions that didnt exist in last Phrecia league and are enabling - Chaos Bloodline - Runegraft of the Soulwick #Tech - Vaal Arctic armour + high block or dodge / evasion (sorts of 100% damage avoidance) - Can take 3 hits with 90% dmg reduction. With enough damage avoid this should be pretty high uptime no matter the content. - Vaal arctic armour also gives a lot of es recovery and we will grab other sources of dot recovery so dot's should be no problem. - Possibly "immortal" feeling. - The trick is to be able to deal damage while frozen in place. So need persistent damage skills to activate before triggering vaal arctic armour. - OR you can cast instant skills like frostblink while frozen. ...Note...Vaal Arctic Armour frozen cannot be prevented by any means. #tech base requirements - Depose Order Ascendency Node (Phrecia Only) - Priest of Yaomac (Chaos Bloodline) - Shepherd of Souls Keystone (multiple possible sources) (in the base PoB we get it from 4 corrupted items + Corruption's Embrace Chaos Bloodline) - Triumvirate Ring with 30% less souls per use and 30% reduced soul gain prevention duration - Runegraft of the Soulwick #soul gain prevention possibles - 50% depose order - 20% priest of yaomac - 14% soul catcher with 40% flask effect - 16% dual wield yaomac's accord - 30% from triumvirate ring Note that duration increases will cancel out the soul gain prevention reduction, and supposedly it works vice versa for duration reductions #soul gain - 2 per second (which fills all vaal skills at the same time. (1 from bloodline, 1 from runegraft) - 40% chance to gain souls back on vaal skill use (not reliable but could be useful here and there) - Can use a low charge soul ripper with charge gain per second for emergency presses? #100% uptime? Vaal Arctic Armour costs 4,9,14...etc based on previous amount of vaal skills in the past 8 seconds. Ideally you are only using vaal arctic armour. But with just the 2 souls per second and base duration of vaal arctic armour we should sustain 2 casts in a row no problem. With enough block and avoidance this "should" enable infinite uptime. #Example (loadout) - So the purpose of the PoB is mostly just to show the Vaal Arctic Armour tech. - But I did create an example pob with what should be very attainable gear. It uses vortex and cold snap / vaal cold snap as the persistent damage sources that will exist while encased in ice. #Megalomaniacs - You want one with enduring composure + block nodes / str / dex / res - The rest can be block / str / dex / res #Skill rotation on boss: - (cold dot infamously a lot of button press) - frostbite -> frostblink (into boss) -> vortex -> cold snap -> vaal cold snap -> vaal arctic armour -> frostblink for repositioning #other possible skills to try out - rage vortex, righteous fire, blade vortex, vaal flicker strike (maybe), frost blink, any ignite build with ~5s duration ignites - (I didn't cover in the video but trigger skills are also another big possibility) CoC rage vortex? lol A possible problem though, if using vaal skills the cost of all the vaal skills will go up from shephard of souls. So vaal arctic armour may not be spammable on bosses in these circumstances. There are various pieces that is hard to estimate theoretically and it needs testing in game though. Like chance to not consume souls. Soul Ripper flask with charge gain. etc #obvious big upgrades to the tech - evasion / suppress gear + acrobatics - svalin 90/90 block - elusive / elusive effect (my example uses elusive effect through badge of the brotherhood and elusive on vaal skill triumvirate) #What if they change the Architect of Chaos Ascendency? (they didnt) - They very well might. The most likely node they will change is depose order so we would lose -50% soul gain prevention duration, which is really bad, but possibly salvageable with reduced duration on the tree 35%, and some other sources (ring / ammy / etc), and other sources of soul gain prevention, some listed below... This will also reduce the duration of vaal arctic armour requiring more casts, so will need more charge gain / less charge usage, in some cases

Loadouts

Gear

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Nebulis
Victory Salvation
Bronn's Lithe
Yoke of Suffering
Triumvirate Authority
Anathema
Rift Mitts
Mageblood
The Tempest Rising
Svalinn
Shriveled Skin
Charred Skin
Megalomaniac
Gale Hope
Blight Cut
Foulborn The Red Dream
Dragon Hope
Armageddon Wound
Rapture Solace
Megalomaniac
Watcher's Eye
Soul Curio
Maelstrom Bliss
Impossible Escape
Megalomaniac

Skills

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Body Armour

  • FrostblinkFrostblink21/20WMain
  • HypothermiaHypothermia21W
  • Cold to FireCold to Fire21/10W
  • Awakened Deadly AilmentsAwakened Deadly Ailments5/20W
  • Awakened Burning DamageAwakened Burning Damage5/14W
  • Awakened Swift AfflictionAwakened Swift Affliction5/20W

Gloves

  • Bladefall of TrarthusBladefall of Trarthus10/20W
  • Power Charge On CriticalPower Charge On Critical20W
  • CombustionCombustion20/20W
  • Culling StrikeCulling Strike21/20W

Weapon 2

  • Wave of ConvictionWave of Conviction21/20W
  • OverchargeOvercharge21/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments5/20W

Boots

  • MalevolenceMalevolence21W
  • Eternal BlessingEternal Blessing20/20W

Helmet

  • Elemental WeaknessElemental Weakness20/20W
  • FlammabilityFlammability20/20W

Weapon 1

  • Immortal CallImmortal Call19/20W
  • More DurationMore Duration19/20W

Boots

  • VitalityVitality21W

Helmet

  • Alchemist's MarkAlchemist's Mark21/20W

Helmet

  • PunishmentPunishment20W

Ring 1

  • Vaal Arctic ArmourVaal Arctic Armour20W

Passive Tree

Passive tree 3.27
scroll to zoom
Inquisitor
Inquisitor
Chaos Bloodline
Chaos Bloodline
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Tukohama
Runegrafts
Runegraft of the Soulwick
Runegraft of the Warp

Character Stats

Level
100

Damage

Full DPS
8.16M
Hit DPS
0
Damage over Time
8.16M
Ignite DPS
6.32M
Culling DPS
0
Reservation DPS
0
Average Hit
76.64K
Burst Damage
76.64K

Attack & Crit

Attack/Cast Rate
0/s
Cooldown
1.19s
Hit Chance
100%
Crit Chance
15%
Crit Multiplier
100%
AoE Radius
2.5 m
Mana Cost
0
Life Cost
111

Defence

Effective Hit Pool
228.82K
Life
5.04K
Energy Shield
43
Ward
163
Armour
2.43K
Evasion
3.71K
Phys Damage Reduction
36%

Mitigation & Avoidance

Block
81%
Spell Block
84%
Spell Suppression
0%
Evade (Melee)
27%
Evade (Projectile)
27%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
90% (+15%)
Cold Resistance
89% (+9%)
Lightning Resistance
89% (+35%)
Chaos Resistance
15%

Max Hit Taken

Physical
245.69K
Fire
725.04K
Cold
673.25K
Lightning
673.25K
Chaos
61.22K

Recovery

Life Regen
714.6/s
ES Regen
632.6/s
ES Recharge
21.5/s
Mana Regen
48.8/s

Attributes & Utility

Strength
198
Intelligence
173
Dexterity
188
Movement Speed
112%
Endurance Charges
4
Frenzy Charges
3
Power Charges
4
Devotion
0