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PoE 3.17·Archnemesis·Champion

Top 3 Build for SSF HC: Elusive Stacking Spectral Helix Champion

by TrollHotlineGaming4 years ago7

DPS
6.93M
Effective HP
186.55K
Life
5.85K
Level
97
Min budget

Overview

Top 3 Build for SSF HC: Elusive Stacking Spectral Helix Champion is a Path of Exile Champion build by TrollHotlineGaming, made for the Archnemesis league (3.17). It is centered on Spectral Helix and plays as a trap, dexterity, attack, projectile archetype. In Path of Building it reaches 6.93M DPS with 186.55K effective HP, 5.85K life. Suited for: Essence, Expedition, Harvest, Heist. Key uniques include Perseverance, Bottled Faith, Crystallised Omniscience.

TrollHotlineGaming's Notes

I will Stream playing the build on www.twtich.tv/trollhotline on league start if you have questions and you are interested >>>>>>>>>>>>>>>Levelling with this Build<<<<<<<<<<<<<< Levelling with this build is pretty simple: You start out with Splitting Steel until you get to Spectral Helix (Level 12 - After Merveil) Damage Skill: Spectral Helix (Act 1 - Level 12) - Added Lightning Damage (Act I - Level 8) - Trinity Support (Act 2 - Level 18) - Nightblade Support (Act 2 - Level 18) - Inspiration Support (Act 3 - Level 31) - Elemental Damage with Attacks (Act 2 - Level 18) (Trinity and Nightblade are mandatory, Inspiration > Added Lightning Damage > Elemental Damage with Attacks) Auras: Grace (Act 3 - Level 24) - Determination (Act 3 - Level 24) - Herald of Ice (Act 2 - Level 16) - (Swap this into Precision when using Omniscience) - Defiance Banner (Act 2 - Level 16) (You can only use it after Cruel Lab) You can only use all 4 Auras after Cruel Lab and Mana Reservation Notes on the Tree (Don't forget the reservation Mastery for Precision!). Herald of Ice is nice for clear until you get Omniscience and then you need to use Precision for the chance to hit. Fit in whenever you have the sockets: Mobility: You can either use Whirling Blades (I love this skill) or Shield Charge (I hate this skill). Link it with faster Attacks to Zoom. >>>>>>>Damage Extras<<<<<<<<<< Tornado (This is a great Damage boost!) Hydrosphere (Very effective without Omniscience ----> Becomes less good with Omniscience) ----> I don't use it in the endgame anymore Assassins Mark - Mark on Hit - Lifetab Ancestral Protector Anger - Divine Blessing - Life Tab (For a few seconds you get an extra damage boost, this will cost quite a bit of life so be careful!) (You can use Ancestral Protector with culling, you can use Lifetab on Tornado and Assassinsmark, you can also use Cast when Damage taken Tornado, try stuff out and use what works best for you) >>>>>>>>>>Defense Extras<<<<<<<<<<<<< Cast When Damage taken - Vaal Molten Shell We have a ton of Armour so Molten Shell is super strong. Don't overlevel both skills too early. If you have a lower life pool you want Molten Shell to proc pretty early. (Early on a Cast when damage taken Level 10 Gem + Level 15 Vaal Molten Shell Gem is enough) >>>>>>>>>>>>>>>>>>Very Important Note<<<<<<<<<<<<<<<<<<<<<< You need to use Withering Step to refresh your Elusive Effect so you always have a new fresh and strong Elusive Effect going. This is especially strong if you have a high critical strike chance and you proc your Elusive Effect almost instantly. I recommend putting this on Left Click so you always cast it! >>>>>>>>>>>>>>>>>>>>Crafting Tipps for this build<<<<<<<<<<<<<<<<<<<< How to craft a good Claw The only reasonable chance to get something good is using Essences (Hatred, Anger and Wrath) on an Imperial Claw Item Level 82+ Aim for at least a Tier 2 Elemental Damage Mod and some usable Suffix (Attack Speed / Crit Multi / Crit Chance / Accuracy). You can craft Elemental Penetration if you have an open Prefix or an additional Elemental Damage Mod. You can craft Attack Speed or Crit Multi if possible. Aisling is very powerfull for crafting Suffixes (Attack Speed / Crit Multi / Double Damage) How to get high Item Level Bases From Expedition: Gwennen and Rog can both supply you with high item level bases. The Item Level of the items they are offering is dependant on your Character Level. So Level up first and then use your currency on Gwennen and Rog Get them from Maps: Well yeah. If you are strong enough to do T16 maps you will get a nice supply of higher Item Level bases. But you can just level up in yellows and then get everything you need from Expedition. Build without Omniscience Without Omniscience you can easily do T16 maps and Shaper / Elder Guardians. Everything else is also possible but will take much more time. You are tanky so you won't die attempting any boss fight in the game. So it is really up to you how far you want to go without Omniscience. The damage without Omniscience falls off in the end game. How to Craft the Gear: In general: Craft on Item Level 84+ hybrid Str/Dex bases for a chance to get Tier 1 Elemental Resistances. Item Level 86+ for Tier 1 Spell Suppression How to craft the gear? -Rog can give you items with high life, spell suppression and resistances. Shields and Rings are pretty good for crafting. -Very simpel and effective: Use Essences of Greed and look for spell suppression. It really is that easy! -You can use your harvest crafts. You will get something good eventually. But Essences of Greed have a way higher chance to get you something usable. Omniscience + Perseverance (SSFHC Build) How to get Omniscience: Fight the Searing Exarch until it drops. It is a very easy fight to do. Everything he does is easy to avoid. The only dangerous thing he does is the bullet hell. Log out if the bullet hell gets too dangerous. You can tank one or two balls. You really can not die in this fight if you have decent gear. Spam his influence and rush to bosses until you have the invitation. Omniscience is not too rare of a drop. How to get Perseverance: You should put points into Harbingers early on for Ancient Orbs. Use Ancient Orbs on a unique Belt that is minimum Item Level 73. Heist is a possibility. Maybe the new League Mechanic is good for getting Uniques? Magic Finding. Harvest Unique Swaps. Eventually you will get it but it is not that common of an item.... How to Craft the Gear: In general: Craft on Item Level 86+ hybrid Str/Dex bases for a chance to get Tier 1 Spell Suppression. - Rog can give you nice Items with Attributes and Life. He is very powerfull for shields and can craft pretty nice Rings from my experience - Essence of Greeds and hope for Attributes and maybe even Spell Suppression - Essences of Spite, Sorrow and Rage and hope for high Life and maybe Spell Suppression - You will get there eventually. Crafting good items for this build is really not that difficult Additional Build Tipps: - You can use a Helmet with an open Suffix and craft the "Trigger socketed Spells when Focused" Mod on it. Then you put Tornado and Hydrosphere in the helmet and you can cast both pretty easy without delay. It is great! - Eldritch Gloves can give you Rage on Hit. That is a very powerfull option for more DPS and Speed - With more Omnicience you could also go for a Melding of Flesh build. But your gear needs to be pretty optimal to fit everything in ---> More of a Trade League option - Mantra of Flames Jewel is a pretty good option for more damage - Watchers Eye would always fit in (There are good ones for every Aura you use) - Tenacity would be the best Annoint but it is also expensive This build facerolls the entire endgame. You are super tanky and your recovery is insane. Dmg is also pretty sick depending on how many Helix hit. You can spec into more damage if you are playing trade league but why would you? Is the new Uber content too difficult for this build? Well to be honest. This is build performed on the same level like Seismic Trap and Detonate Dead in the last Gauntlet. If this build can not do it, no other build can do it in SSFHC.

Gear

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Morbid Thirst
Corruption Crest
Maelstrom Salvation
Crystallised Omniscience
Chimeric Turn
Vengeance Grip
Apocalypse Mitts
Perseverance
Entropy Hoof
Tempest Badge

Skills

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Body Armour

  • Spectral HelixSpectral Helix21/20WMain
  • Increased Critical StrikesIncreased Critical Strikes20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • InspirationInspiration20/20W
  • TrinityTrinity20/20W
  • NightbladeNightblade20/20W

Helmet

  • HydrosphereHydrosphere9/20W
  • DeterminationDetermination20/20W
  • Ancestral ProtectorAncestral Protector20/20W
  • TornadoTornado20/20W

Boots

  • Withering StepWithering Step20/20W
  • AngerAnger20W
  • LifetapLifetap20/20W
  • Divine BlessingDivine Blessing20/20W

Weapon 2

  • Assassin's MarkAssassin's Mark20/20W
  • LifetapLifetap20/20W
  • Mark On HitMark On Hit20/20W

Gloves

  • Vaal Molten ShellVaal Molten Shell19/20W
  • PrecisionPrecision20/20W
  • Cast when Damage TakenCast when Damage Taken18/20W

Weapon 1

  • Whirling BladesWhirling Blades20/20W
  • Faster AttacksFaster Attacks20/20W

Gloves

  • GraceGrace20/20W

Weapon 1

  • Defiance BannerDefiance Banner20/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Champion
Champion
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
97

Damage

Full DPS
6.93M
Combined DPS
2.32M
Hit DPS
2.31M
With Poison DPS
2.31M
With Ignite DPS
2.32M
With Bleed DPS
2.31M
Damage over Time
9.1K
Ignite DPS
9.1K
Culling DPS
0
Average Damage
360.32K

Attack & Crit

Attack/Cast Rate
6.4/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
687%
Totem Limit
1
Mana Cost
17
Life Cost
0

Defence

Effective Hit Pool
186.55K
Life
5.85K
Energy Shield
51
Mana
-509.78
Ward
0
Armour
42.92K
Evasion
55.4K
Phys Damage Reduction
88%

Mitigation & Avoidance

Block
24%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
89%
Evade (Projectile)
89%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+70%)
Cold Resistance
75% (+111%)
Lightning Resistance
76% (+36%)
Chaos Resistance
-15%

Recovery

Life Regen
0/s
ES Regen
0/s
Mana Regen
11.8/s
Life Leech
1.39K/s
ES Leech
0/s
Mana Leech
134.6/s

Attributes & Utility

Strength
23
Intelligence
14
Dexterity
23
Omniscience
1.07K
Movement Speed
142%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
16%