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Hierophant Leveling Guide For Kinetic Blast of Clustering

PoE 3.27 · Keepers of the FlameTemplarRolling Magma

5 months ago35

by Primo Plays PoeSubscribe

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6.47K

DPS

206.37

Effective HP

268

Life

0

Energy Shield

Overview

Hierophant Leveling Guide For Kinetic Blast of Clustering is a Path of Exile Templar build by Primo Plays Poe, made for the Keepers of the Flame league (3.27). It is centered on Rolling Magma and plays as a intelligence, spell, area, fire archetype. In Path of Building it reaches 6.47K DPS with 206.37 effective HP, 268 life.

Build Video

Primo Plays Poe's Notes

Lvl 1-31: Rolling Magma Your best bet for damage early on is getting +x damage to spells. Even just 2 goat's horns you pick up in act 1 go a long way. The skill is so strong early you don't need more than that. Place totems (and yourself) so you shoot projectiles through Flame Wall on single target. Less important for Power Siphon. Optional Movement abilities: While it is fully viable to just equip 2 wands and Frostblink through the campaign, a lot of people enjoy movement skills for speed. - The best early on is equipping 2x 1-handed swords in your second weapon set, and using that with Leap Slam. Very nice once you get used to it. Dual wielding = more attack speed, important! For clearing packs you don't even need to swap to your main weapon set for damage, provided your gems are not in them. - Alternatively, you can play 1 Wand + Shield and use Shield Charge. This comes at the cost of damage which you'll mostly notice on bosses. OPTIONAL: At level 28 swap Rolling Magma for Firestorm for a few levels. Lvl 31+: Power Siphon Library regex for gems: "^power s|^added l|^pie|ter at|akn|ld ch|wrat|cis|ballista totem su|^lightning p|c bl" Damage tip for Power Siphon: Make sure to get as much + flat damage on gear as possible. NOT FLAT DAMAGE TO SPELLS! This usually means prefixes on rings, wands, necks You'll need good amount of transmute orbs for these crafts during campaign! Pick them all up and vendor unidentified blues/rares! Leveling your Added Lightning Damage Supports (or buying them in act 1) will help for the swap You'll want some Spell Damage % on your wand to scale all that flat up. Nice to have mods on weapon: Attack speed & crit stuff Endgame/KBoC - For your swap to Kinetic Blast of Clustering you'll want some form of + mana on all your gear. Crafted is more than fine for early mapping! Besides that just get life and resistances, happy times. - Make sure to position yourself so your AoE blasts are overlapping on your target. - On your weapon you want Spell Damage most of all, so look for Prophecy Wands with some Essences of Woe for crafting early. Roll some combination of crit chance/multi and attack speed, and you're set for a long time! - Last Ascendancy points go into the Farrul Bloodline (Bottom of the PoB). See video for SSF tips to get this. Other stuff At any point during the campaign or endgame you can spec Practical Application for some extra resistances if gearing is rough. I'll be updating my character's progress on youtube, so be sure to subscribe for updates <3 https://www.youtube.com/channel/UCaBkUTrbubq30pquma3mncQ

Gear

Heated Goat's Horn
Heated Goat's Horn

Skills

  • Rolling MagmaRolling Magma20WMain
  • Elemental ProliferationElemental Proliferation20W
  • CombustionCombustion20W
  • FirestormFirestorm20W
  • Herald of ThunderHerald of Thunder20W
  • Herald of IceHerald of Ice20W
  • Leap SlamLeap Slam20W
  • MomentumMomentum20W
  • Shield ChargeShield Charge20W
  • MomentumMomentum20W
  • Holy Flame TotemHoly Flame Totem20W
  • Flame WallFlame Wall20W
  • FrostblinkFrostblink20W

Passive Tree

Passive tree 3.27
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Character Stats

Defence

Effective Hit Pool
206.37
Life
268
Energy Shield
0
Mana
75
Phys Max Hit Taken
268
Armour
0
Evasion
16
Ward
0

Resistances

Fire Resistance
-48%
Cold Resistance
-48%
Lightning Resistance
-48%
Chaos Resistance
-60%

Offence

Total DPS
6.47K
Crit Chance
7%
Crit Multiplier
150%

Attributes & Utility

Strength
43
Intelligence
43
Dexterity
34
Movement Speed
0%