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PoE 3.19·Kalandra·Hierophant

Proof Of Concept: Max Shock with Hierophant for Lightning Conduit/Galvanic Field (Not league starter)

by louderpastures4 years ago2

DPS
75.53K
Effective HP
25.87K
Energy Shield
5.62K
Level
96
Min budget

Overview

Proof Of Concept: Max Shock with Hierophant for Lightning Conduit/Galvanic Field (Not league starter) is a Path of Exile Hierophant build by louderpastures, made for the Kalandra league (3.19). It is centered on Shock Nova and plays as a intelligence, spell, area, lightning archetype. In Path of Building it reaches 75.53K DPS with 25.87K effective HP, 99 life, 5.62K energy shield. Suited for: Abyss, Simulacrum, Bossing. Key uniques include Thunderfist, Replica Lavianga's Spirit, Prism Guardian, Astral Projector, The Ivory Tower.

louderpastures's Notes

I haven't played in a few leagues, but have always had a soft spot for Hiero/mana builds. When the new Shock effect skills came out, I was curious as to whether we could take advantage of the lightning mastery that lets us use increases and reductions to mana at 30% of their effect to shock effect.

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The example is using Shock Nova with *mid* endgame build. The necessary uniques: Prism Guardian, Skyforth, Ivory Tower, and either Thunderfist OR Painseeker, and a Militant Faith that has the mod '3% increased effect of non-damaging ailments per 10 devotion). Nice to Have's include Astral Projector and Atziri's Foible.

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POB: https://pastebin.com/EDRaTbLF

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The point of this was to show that between mana scaling, militant faith, the tree, and one medium cluster, we can easily overcap shock effect on an Uber Boss. POB doesn't have Shock Nova's 10% increased maximum effect of shock, but we're sitting over 100% with this POB, which means we will easily hit the 75% cap with a hit of about 45k. This is also a noncrit build that does rely on power-charge scaling with Ele overload, allowing us to safely spec into the 'non-crits are lucky' lightning mastery as well as use controlled destruction on our 6-link - we actually don't ever want to crit on our main 6l!

I haven't res or attribute capped the character, but we have enough gear slots to make it happen. Right now we are using a jewel slot to simulate Overcharge Support, but if that's an abyssal slot thats likely more mana/ES, a resistance mod, and a 15% lightning ailment slot. In fact, if I had that slot back, I'd drop the Divine Judgment area and get 5 points back - probably throwing them into the jewel slot near there and another max power charge (and hope for another minimum power charge somewhere else, at which point Power-Charge on Crit starts to outperform Inspiration on Shock Nova), and that lets us get basically any Watcher's Eye- we are running Wrath, Zealotry, Purity of Elements, and Clarity. We'll find something good.

Alternatively, assuming our gear is good enough, we can get Willclash with the appropriate helmet enchant (we don't really need the helm with RMR, its only about 300 mana), spec more into power charges and get up to 73% spell block with the Safeguard Wheel. That ends up being huge for our survivability because, with the mastery, we get 50 energy shield and 20 mana every time we block.

We have a couple of other pretty easy ways to scale the build from here with better gear. Anomalous Shock Nova with an Enhance 4, Lightning Penetration, Arcane Surge gets us just over (78%) the Uber Threshold for the full shock and allows us to drop overcharge support and ideally allow our Nova to be a bit better at clearing trash.

Anyway - this is probably not viable given the low ES (5.5k) and unreserved mana (3.7k), but was hoping between Sigil of Power, Arcane Guard, and the 4 min endurance charges we'd squeeze enough survivability out. One last survivability tip I wouldn't mind using is getting a Medium Cluster with Overshock and Chilling Presence, since we've scaled the Chill up to a pretty respectable amount. But again, this was mostly done to showcase that Shock Nova could be used to reliably generate full strength shocks on even the tankiest endgame bosses without stuff that was too unachievable.

Gear

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New Item
New Item
The Ivory Tower
Atziri's Foible
New Item
Astral Projector
Thunderfist
New Item
Skyforth
Prism Guardian
New Item
New Item
New Item
Militant Faith
New Item

Skills

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Gloves

  • Shock NovaShock Nova20/20WMain
  • Soul LinkSoul Link20/20W
  • Arcane SurgeArcane Surge20/20W
  • Lightning PenetrationLightning Penetration20/20W
  • InspirationInspiration20/20W

Helmet

  • ClarityClarity20/20W
  • DisciplineDiscipline20/20W
  • Tempest ShieldTempest Shield20/20W
  • EnlightenEnlighten3/20W

Weapon 2

  • ZealotryZealotry20/20W
  • WrathWrath20/20W
  • Purity of ElementsPurity of Elements20/20W

Weapon 1

  • Arcane CloakArcane Cloak20/20W
  • Sigil of PowerSigil of Power20/20W
  • ConductivityConductivity20/20W

Boots

  • Flame DashFlame Dash20/20W
  • Faster CastingFaster Casting20/20W

Boots

  • HydrosphereHydrosphere3/20W
  • Cast when Damage TakenCast when Damage Taken1/20W

Passive Tree

Passive tree 3.19
scroll to zoom
Hierophant
Hierophant
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Shakari

Character Stats

Level
96

Damage

Full DPS
0
Combined DPS
75.53K
Hit DPS
75.53K
With Poison DPS
75.53K
With Ignite DPS
75.53K
With Bleed DPS
75.53K
Damage over Time
0
Culling DPS
0
Average Hit
46.38K

Attack & Crit

Attack/Cast Rate
1.63/s
Crit Chance
24%
Crit Multiplier
100%
Mana Cost
24
Life Cost
0

Defence

Effective Hit Pool
25.87K
Life
99
Energy Shield
5.62K
Mana
3.63K
Ward
0
Armour
857
Evasion
433
Phys Damage Reduction
21%

Mitigation & Avoidance

Block
22%
Spell Block
26%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
37%
Cold Resistance
37%
Lightning Resistance
62%
Chaos Resistance
8%

Max Hit Taken

Physical
10.24K
Fire
11.39K
Cold
11.39K
Lightning
17.58K
Chaos
6.97K

Recovery

Life Regen
0/s
ES Regen
112.32/s
ES Recharge
5.62K/s
Mana Regen
704.2/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
65
Intelligence
543
Dexterity
49
Movement Speed
22%
Endurance Charges
4
Frenzy Charges
3
Power Charges
5
Devotion
185