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PoE 3.25·Kalguur·Slayer

Death's Oath on Slayer: Tanky, Smooth Autobomber with 45 mil single target DPS

by SeriousDeparture1 year ago6

DPS
45.03M
Effective HP
463.72K
Life
3.63K
Level
98
Min budget

Overview

Death's Oath on Slayer: Tanky, Smooth Autobomber with 45 mil single target DPS is a Path of Exile Slayer build by SeriousDeparture, made for the Kalguur league (3.25). It is centered on Viper Strike and plays as a dexterity, attack, duration, melee archetype. In Path of Building it reaches 45.03M DPS with 463.72K effective HP, 3.63K life, 117 energy shield. Suited for: T17, Mapping. Key uniques include Forbidden Shako, Olesya's Delight, Oriath's End, Defiance of Destiny, Progenesis.

Build Video

SeriousDeparture's Notes

Showcase video: https://www.youtube.com/watch?v=YL29xT3A-EQ&

POB: https://pobb.in/8BhdulFg0HIe

Intro:

I wanted to make a build around Original Sin and Svallin as an end of the league build after running LS Slayer for a while, and something that wouldn't litter the screen or at least be easier on my PC while finishing achievements.

Not budget friendly being 1 mirror+, but everything else is fairly affordable. It's extremely FUN to run and much more tanky and higher DPS than other Occultists running Death Oath, and similar price range at upper end. Running slayer with 20% cull helps solve single target problem on Occultist. It has very high eHP pool thanks to multiple layers of defence from capped block, strength of blood, defiance of destiny, 8+ endurance charges giving another 32% phys reduction, easy access to suppress nodes for suppression cap, Ailment Immune, Crit immune, immortal call set up with endurance charge on block, to make an extremely comfortable and smooth end game mapper.

How to Play this Build:

Just start walking, zipping around the map with whirling blades, ignoring almost all mobs and clicking shrines/boxes while everything else dies around you. Does it not die immediately? Svallin procs Tornado linked to Temporal Chains/Hextouch, hindering enemies (gaining you another 20% MORE damage), as well as buffing you both offensively/defensively. Hit them with VS which reaches DOT cap due to stacking Frenzy/Affliction charges.

For normal/rare mobs, you get explosions from unspeakable gifts + oriath's end (which gets converted to chaos), along with 50% chance to poison on explosions from tattoos + global poison hit chance nodes, to clear huge packs which rivals the clear from Profane Bloom. Original Sin's ability to lower all chaos res to 0 negates need to use despair curse/aura.Death Aura + Plague Bearer hits 400k DPS and with explodes should be enough to clear trash/magic mobs. Pop a tincture to hit the heavy rares. Use frenzy of onslaught to maintain affliction charges for prolonged bosses or for phases in which you don't get to kill any mobs.

Great for farming gold, rushing 8 mod T16's toxic sewers for gold farming. Handles and tanks T17 easily as well (with the right mods), but not quite as smooth or fast as running multiple T16's. Uber viable (with skill) but not ideal if you're not great at mechanics. Primary weakness is DOT's since you don't have huge leech instances like LS Slayer would. No leech mods can be a pain due to mana sustain difficulties on bosses.

Next upgrades would be better Lethal Pride with corrupted blood immunity. Two extra levels could also help you get closer to 4k life. Build is far from min-maxed, so if anyone has any other suggestions on how to optimize would love to hear your thoughts.

Budget

If you wanted to try a budget version without original sin, you would have to get a Shako that has Level 35 added chaos damage + any other modifier, and use Chaos + Phys dagger instead of an elemental one. You could maintain similar amounts of tankiness but single target damage would be much lower.

Gear

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Beast Barb
Forbidden Shako
Death's Oath
Defiance of Destiny
Viper Grasp
Original Sin
Sorrow Claw
Olesya's Delight
Ralakesh's Impatience
Svalinn
Concentrated Prismatic Tincture of Ease
Watcher's Eye
Forbidden Flesh
Entropy Heart
Megalomaniac
Foe Ornament
Gale Stinger
The Light of Meaning
Lethal Pride
Forbidden Flame
Foe Wound

Skills

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Helmet

  • Viper StrikeViper Strike21/20WMain
  • Awakened Void ManipulationAwakened Void Manipulation5/20W
  • MultistrikeMultistrike21/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments5/20W

Boots

  • Immortal CallImmortal Call20/20W
  • Whirling BladesWhirling Blades20W
  • AutomationAutomation20/23W
  • LifetapLifetap1/20W

Gloves

  • MalevolenceMalevolence20/18W
  • Purity of ElementsPurity of Elements20/17W
  • Flesh and StoneFlesh and Stone21W
  • EnlightenEnlighten3/20W

Weapon 1

  • Plague BearerPlague Bearer20/23W
  • Withering StepWithering Step21/20W
  • Frenzy of OnslaughtFrenzy of Onslaught20/20W

Weapon 2

  • Temporal ChainsTemporal Chains21/20W
  • Tornado of Elemental TurbulenceTornado of Elemental Turbulence20/20W
  • HextouchHextouch21/20W

Body Armour

  • Awakened Void ManipulationAwakened Void Manipulation5/20W

Body Armour

  • Concentrated EffectConcentrated Effect20/23W

Body Armour

  • Awakened Swift AfflictionAwakened Swift Affliction5/20W

Body Armour

  • LifetapLifetap21W

Body Armour

  • Awakened Increased Area of EffectAwakened Increased Area of Effect5/20W

Body Armour

  • EfficacyEfficacy20/23W

Body Armour

  • Death AuraDeath Aura20W

Passive Tree

Passive tree 3.25
scroll to zoom
Slayer
Slayer
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
98

Damage

Full DPS
0
Combined DPS
45.03M
Hit DPS
232.43K
With Poison DPS
36.02M
With Ignite DPS
232.43K
With Bleed DPS
232.43K
Damage over Time
35.79M
Poison DPS
35.79M
Culling DPS
9.01M
Reservation DPS
0
Average Damage
34.8K
Burst Damage
34.8K

Attack & Crit

Attack/Cast Rate
6.68/s
Hit Chance
100%
Accuracy
614
Crit Chance
20%
Crit Multiplier
150%
Mana Cost
39
Life Cost
0

Defence

Effective Hit Pool
463.72K
Life
3.63K
Energy Shield
117
Mana
74
Ward
125
Armour
4.28K
Evasion
2.84K
Phys Damage Reduction
78%

Mitigation & Avoidance

Block
88%
Spell Block
54%
Spell Suppression
100%
Evade (Melee)
27%
Evade (Projectile)
27%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+37%)
Cold Resistance
76% (+71%)
Lightning Resistance
76% (+38%)
Chaos Resistance
75% (+38%)

Max Hit Taken

Physical
51.88K
Fire
93.21K
Cold
93.21K
Lightning
93.21K
Chaos
44.14K

Recovery

Life Regen
215.9/s
Net Life Regen
134.9/s
ES Regen
0/s
ES Recharge
117/s
Mana Regen
16.7/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
146/s
Total Degen
81/s

Attributes & Utility

Strength
199
Intelligence
146
Dexterity
170
Movement Speed
116%
Endurance Charges
8
Frenzy Charges
8
Power Charges
3
Devotion
0